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The Neo New Make a Fusion Monster Game


Draconus297

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Infernal Doomkaiser Dragon

FIRE | Zombie | Level 8 | Fusion | Effect

1 Zombie Synchro monster + 1 Zombie monster

When this card is Fusion Summoned: You can send 1 Zombie monster from your Deck to the GY, then Special Summon 1 Zombie monster with a different name from your GY. You can banish 1 card from your GY; all Zombie monsters you control gain 500 ATK/DEF. If this card is destroyed and sent to the GY: You can banish 2 Zombie monsters from your GY; Special Summon this card. You can only use each effect of "Infernal Doomkaiser Dragon" once per turn.

2900/2600

 

next: Borrel/Topologic fusion

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Topologic Satellite Dragon
DARK/Dragon/Fusion/Level 10/3500 ATK/3000 DEF
1 "Topologic" Link Monster + 1+ Effect Monsters
If this card is Fusion Summoned: You can destroy all other cards on the field, then, if this card was Fusion Summoned using 2 or more Link Monsters, you can inflict damage to your opponent equal to the combined Link Ratings of the monsters used to Fusion Summon this card x 500. During your Standby Phase, if this card was banished or destroyed while in a zone a Link Monster points to: You can Special Summon this card to a zone a Link Monster points to. You can only use each effect of "Topologic Satellite Dragon" once per turn.

A "Cubic" Fusion.

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Doom Ashra the Dark Cubic Apostle

Level 8 DARK Fiend Fusion/Effect

Must be Fusion Summoned with the above materials and cannot be Special Summoned by other ways. Cannot be Tributed or targeted by card effects. You can discard 1 card; Special Summon 1 "Cubic" Monster from your deck, ignoring Summoning Conditions, and if you do, its original ATK becomes 3000. If this card sent to the GY: You can banish this card; Add 3 "Cubic" monsters with different names from your Deck to your hand. You can only use each effect of "Doom Nova Trinity the Dark Cubic Apostle" once per turn.

ATK/3000 DEF/2000

 

Next:

A "Shaddoll" Fusion using 3 or more Materials.

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El Shaddoll Golem

DARK/Level 12/Rock/Fusion/Effect

3400/3700

3+ "Shaddoll" monsters

Must be Fusion Summoned and cannot be Special Summoned by other ways. The Summon or effects of this card cannot be negated. When this card is Fusion Summoned: You can set 1 "Shaddoll" monster from your deck for every 2 Fusion Materials used to Summon this card, then place 1 Shaddoll Counter for each of its Fusion Materials. This card gains 300 ATK for each Shaddoll Counter on it. If this card is target by a card effect: You can remove 1 Shaddoll Counter from this card and banish 1 "Shaddoll" monster from your GY, and if you do, negate that effect.

 

Next: Must use a specific Extra Deck monster and an unrelated specific Main Deck monster.

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Lord of the Castle of Illusions

DARK | Fiend | Level 5 | Fusion | Effect

"Barox" + "King of Yamimakai"

Fiend monsters you control cannot be destroyed by card effects. Once per turn, when a Level/Rank 5 or higher monster is Normal or Special Summoned: You can Special Summon 1 Fiend monster from your GY. When this card leaves the field: You can target 1 Spell/Trap your opponent controls; destroy that target.

2670/1890

 

next: a Fusion using "Gate Guardian"

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Gate Moth, the Ultimate Planetary Guardian

DARK/Level 12/Beast/Fusion/Effect/4850/4300

"Gate Guardian" + "Perfectly Ultimate Great Moth"

Must first be Fusion Summoned. When Summoned place 3 Guardian Moth Counters on this card. When your opponent activates a card effect that target this card (Quick Effect): Remove 1 Guardian Moth Counter from this card; Negate that effect and banish that card. At the end of the turn, place 1 Guardian Moth Counter on each other monster on the field. While you control this face up card, other monsters with Guardian Moth Counters Lose 300 ATK and DEF for each Counter. If this card destroy a monster with a Guardian Moth Counter while not having one, add 1 Guardian Moth Counter to this card.

 

Uff now you can use Petit Moth Turbo...

 

Next: Fusion materials most be 3 or more monsters with the same name.

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3-Headed Behemoth

Level 7

EARTH Fiend / Fusion / Effect

? / 2000

3+ monsters with the same name, except Tokens

Must first be Special Summoned (from your Extra Deck) by sending the above cards from either side of the field to the GY. (You do not use "Polymerization".) This card’s ATK is equal to half of the combined ATK of all monsters sent to the GY to Summon it, also its name on the field is treated as the same name as those monsters. Once per turn, during your Standby Phase, you can banish 1 monster from your GY with the same name as this card: This card can attack your opponent directly this turn, but any battle damage your opponent would take this turn is halved.

 

Fuse all of the Ojamas! (Red, Blue, Black, Yellow, Green)

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Ojama Rainbow Emperor (technically not a full rainbow, but just roll with it)

Level 10 | LIGHT | Beast | Fusion | Effect

0/5000

"Ojama Yellow" + "Ojama Green" + "Ojama Black" + "Ojama Red" + "Ojama Blue"

Must be Fusion Summoned. This card's Fusion Summon cannot be negated. While you control this card, your opponent cannot Summon monsters. If this card leaves the field: Special Summon 1 "Ojama" Fusion Monster from your Extra Deck, except "Ojama Rainbow Emperor". (This is treated as a Fusion Summon.)

 

They only have King and Knight otherwise, and while both are annoying with field locks, well, they're less oppressive than this overall. Just worry about Future Fusion making this somewhat easier to make, even with nerfs.

 


 

Let's make a HERO Fusion that isn't Nomi. (Semi-Nomi / must first be Fusion Summoned is fine)

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Elemental HERO Wildfire

★★★★★★

EARTH

Warrior/Fusion/Effect

ATK 2200

DEF 2100

"Elemental HERO Burstinatrix" + "Elemental HERO Wildheart"

Must first be Fusion Summoned. Once per turn, if your opponent activates a Trap Card or its effect (Quick Effect): You can negate the activation or effect, and if you do, destroy that card, also inflict 500 damage to your opponent. (Quick Effect): You can return this card you control to the Extra Deck; Special Summon 1 "Elemental HERO Burstinatrix" from your hand, Deck, or GY. You can only use this effect of "Elemental HERO Wildfire" once per turn.

 

I wonder if they had a Burstinatrix + Wildheart Fusion already.

 

N/C: A Destiny HERO Fusion Monster which supports Clock Tower Prison.

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Destiny HERO Dreadwarden
DARK/Warrior/Fusion/Effect/Level 7/2700 ATK/2100 DEF
1 "Destiny HERO" monster + 1 "HERO" monster
If this card is Special Summoned: You can activate 1 "Clock Tower Prison" from your hand, Deck, or GY, and if you do, add 3 Clock Counters to it. You can only activate this effect of "Destiny HERO Dreadwarden" once per turn. Once per turn: You can target 1 face-up Spell/Trap Card you control and up to 2 cards your opponent controls; destroy them. While you control a face-up "Destiny HERO Dreadmaster, your "HERO" monsters cannot be destroyed by battle or by card effects.

A "Contrast HERO" Fusion whose materials are 2 or more different sub-Archetypes of "HERO", such as "Elemental HERO" + "Destiny HERO".

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Contrast HERO Destined Master

★★★★★★★★

DARK

Warrior/Fusion/Effect

ATK 2800

DEF 2200

1 "Elemental HERO" monster + 1 "Destiny HERO" monster

(This card is always treated as an "Elemental HERO" and "Destiny HERO" card.)

Must be Fusion Summoned. This card is also always treated as a LIGHT monster. Once per turn: You can target 1 monster your opponent controls; banish 1 "HERO" monster from your GY, and if you do, that monster's ATK becomes 0 until the end of this turn. (Quick Effect): You can banish this card you control; Special Summon 1 Level 8 or lower "Elemental HERO" or "Destiny HERO" Fusion Monster from your Extra Deck, except "Contrast HERO Destined Master", ignoring its Summoning conditions. You can only use this effect of "Contrast HERO Destined Master" once per turn.

 

A Predaplant Fusion Monster that requires only Plant monsters as materials (number of materials is your choice).

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Predaplant Mandrakraken
DARK/Plant/Fusion/Effect/Level 9/2900 ATK/2700 DEF
2+ Plant monsters
When this card is Fusion Summoned: You can distribute a number of Predator Counters to monsters your opponent controls, up to the Fusion Materials used for the Fusion Summon of this card. Monsters your opponent controls with a Predator Counter on them that are Level 2 or higher, or that do not have Levels, are treated as Level 1. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon. (Quick Effect): You can target 1 monster with a lower Level than this card that has a Predator Counter on it; remove all Predator Counters from the target, and if you do, until the End Phase, negate the effects of all monsters your opponent controls with a Level lower than this card. You can only activate this effect of "Predaplant Mandrakraken" once per turn.

A Cyberdark Fusion needing a LV4 or higher Machine and a LV3 or lower Dragon.

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Cyberdark Drake
DARK/Machine/Fusion/Effect
Level: 7
1000/800
1 "Cyberdark" Machine monster + 1 Level 3 or lower Dragon monster
Must first be Fusion Summoned. If this card is Special Summoned: Target the Dragon monster used as Fusion Material for its Fusion Summon; equip it to this card. Gains ATK equal to the original ATK of the monsters equipped to it. Once per turn, if your opponent activates the effect of a monster or Spell/Trap (Quick Effect): You can activate this effect; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". This card is also Dragon-Type while on the field or in the GY.

 

 

Next:

WATER

Spellcaster

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Blu Ultramage of the Aqueous

WATER | Level 6 | Spellcaster | Fusion | Effect

1 WATER monster + 1 Spellcaster monster

Must first be Fusion Summoned. If this card is the only "Ultramage" on the field, it loses 1000 ATK and 1000 DEF. You can discard up to 2 cards; randomly choose the same number of cards from your opponent's hand, and banish them, face down. This effect of "Blu Ultramage of the Aqueous" can only be activated once per turn.

2200/2200

 

Next: A Fusion that benefits is summoned using an Xyz as material.

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Elemental HERO Utopic Neos
LIGHT/Warrior/Fusion/Effect/Level 10/2500 ATK/2500 DEF
1 Level 7+ "HERO" monster + 1 Warrior Xyz Monster
Must be Fusion Summoned. This card gains 500 ATK for each material that was attached to the Fusion Materials used to Fusion Summon this card. Once per turn, when any player’s monster declares an attack (Quick Effect): You can negate that attack, then, if it is your opponent's turn, end the Battle Phase. When this card leaves the field: You can target 1 Warrior monster in your GY; Special Summon it. You can only activate this effect of "Elemental HERO Utopic Neos" once per turn.

Make a Fusion of 2 anime characters' ace monsters, or monsters that they use prominently.

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Cyber Angel Dragon Dakini

★★★★★★★★

LIGHT

Machine/Fusion/Effect

ATK 2800

DEF 2100

"Cyber Angel Dakini" + "Cyber Dragon"

Must be Fusion Summoned with the above Fusion Materials. If this card destroys a monster by battle: You can have this card make a second attack in a row. If this card battles an opponent's monster, negate that monster's effects until the end of the Damage Step. Once per turn, during the End Phase: You can target 1 "Cyber Angel" Ritual Monster in your GY; Special Summon that target.

 

Make a Fusion of 2 archetypes related to themselves by lore. (e.g. Ally of Justice and Fabled, or Mekk-Knight and Palladion.)

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  • 2 weeks later...

Ally of Assimilation Zero Armor

Level 10 LIGHT Reptile Fusion/Effect

1 "Ally of Justice" Synchro Monster + 1 "Worm" Reptile monster

Monsters you control cannot be targeted for attacks or by monster effects by opponent's monsters with the same Attribute. You can banish 1 LIGHT monster from your GY (Quick Effect): Send 1 Set card on the field to the GY. You can only use this effect of "Ally of Assimilation Zero Armor" once per turn. Once per turn (Quick Effect): Activate 1 of the following effects.

● Change all other face-up Attack Position monsters to face-down Defense Position.

● All your opponent's monsters become LIGHT Reptiles, until the end of the next turn.

ATK/3300 DEF/0

 

Next:

1 "Parshath" Monster + 1 LIGHT Fairy Monster

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Heavenly Host Airknight-Commander Parshath

LIGHT/Fairy/Fusion/Effect/Level 6/2200 ATK/1800 DEF

1 "Parshath" monster + 1 LIGHT Fairy monster

If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: Gain LP equal to that amount. While "The Sanctuary in the Sky" is on the field, all LIGHT Fairy monsters you control gain this card's effects.

 

Make a "Prankids" Fusion.

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Prankids Breakwind

Level 5 WIND Thunder/Effect

"Prankids Pulse" + 1 "Prankids" Monster

At the start of Damage Step, if this card declares an attack; return 1 card your opponent controls to the hand for each "Prankids" card you control. You can Tribute this card, then target 2 "Prankids" monsters in your GY with different names, except Fusion Monsters; Special Summon them, but return them to the hand during the End Phase. You can only use each effect of "Prankids Breakwind" once per turn.

ATK/2000 DEF/0

 

N/C:

1 "Lunalight" Monster + 1 Beast-Warrior

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Lunalight Cougar Dancer

★★★★★★★

DARK

Beast-Warrior/Fusion/Effect

ATK 2600

DEF 2100

1 "Lunalight" monster + 1 Beast-Warrior monster

Once per turn: You can banish 1 Beast-Warrior monster from your GY; neither player can activate Spell/Trap Cards or effects during the Battle Phase this turn. Negate the effects of monsters destroyed by battle with this card.

 

1 "Fire Fist" Synchro or Xyz Monster + 1 FIRE Beast-Warrior monster

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Brotherhood of the Fire Fist- Jinlong Emperor

Level 12

FIRE/Beast-Warrior/Fusion/Effect

1 "Fire Fist" Synchro or Xyz Monster + 1 FIRE Beast-Warrior monster

When this card is summoned: activate up to 2 "Fire Formation" cards from your GY. All monsters on your opponent's side of the field loose 200 ATK for every card on your field. Once per turn (Quick Effect): you can negate one card effect that would destroy one or more cards on your field, destroy it and, if it was a monster, deal damage to your opponent equal to that card's attack. When this card leaves the field: destroy as many "Fire Formation" cards on the field as possible, then special summon 1 "Fire Fist" Synchro or Xyz monster from your GY (This effect can't be negated).

 

N/C: a Fusion version of a 5Ds anime synchro boss monster

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Hundred-Eyed Wyvern

Level 8

DARK Wyrm / Fusion / Effect

3000 / 2500

1 DARK Tuner + 2 Fiend-type monsters

Must first be Special Summoned (from your Extra Deck) by sending the above cards from your field to the GY. (You do not use "Polymerization".) Once per turn, you can discard 1 card: Banish 1 Level 6 or lower DARK monster from your Deck, and if you do, this card gains the effects of that banished card until the End Phase. When this card is destroyed and sent to your GY: Add the card on the bottom of your Deck to your hand.

 

Fusion version of a Ritual Monster from the anime that doesn’t have a Fusion version yet

Do not use Black Luster Soldier

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Lord of Zera

FUSION | LIGHT | Level 9 | Warrior | Effect

1 "Zera" monster + 1 monster with a level lower than the "Zera" monster used

Cannot be Special Summoned expect by Fusion Summon.This card gains the levels of the monsters used as Fusion materials. this card s unaffected by the effects of monsters that have a lower Level/Rank/Link than this card. Once per turn during either player's turn, if a Spell/Trap card or effect would be activated; you can reduce this card's level by 2 and if you do, negate that card's effect and send all copies of that card from both player's Decks to the GY. 

2900/2400

 

a Gouki Fusion

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Gouki The Ogre Diablo

lv 8 EARTH

Warrior/Fusion/Effect

1 "Gouki" Link Monster + 1+ "Gouki" Monster

Must be Fusion Summoned. This cards maximum number of attacks during each Battle Phase is equal to the number of Fusion Materials used to summon it. When this card battles a defence position monster, inflict piercing battle damage. While this card is in a zone a "Gouki" Link Monster points to, increase this cards ATK equal to its Link Rating x 400.

ATK/2800 DEF/0

 

Next: Aromage

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  • 2 weeks later...
Aromage Chamomile

​★​★​★​★​★​★​

LIGHT

Plant/Fusion/Effect

ATK 2100

DEF 2600

1 Plant monster + 1 "Aroma" monster

Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). While your LP is higher than your opponent's, switch this card's ATK and DEF, also it cannot be destroyed by battle or card effects. Once per turn, if you gain LP: Target 1 face-up card your opponent controls; banish it.

 

Make a "Pendulum Dragon" Fusion Monster. Like Beast/Rune/Brave-Eyes.

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