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Destiny HERO DuskGuy + Dawnguy


Fluffyfish

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I really like Aster's voice, specially when he says english words in the Arc-V anime ("C'MON!").

Unfortunately, the New D-Heroes don't really work properly as a Fusion Deck, also like half D-Heroes (new and old) have convoluted effects that don't seem to have any clear purpose in the deck.

I wished to do only one card initially, but I realized they don't really have a searcher (except cards that search heroes in general).

 

These ones are also intended to make Dystopiaguy's effect easier to trigger, because I dunno why they made him the way he is without also doing cards that helped to trigger him. I wished Konami would put as much effort into other archetypes like they did with Dark Magician and Blue-eyes, because obviously they know how to make good stuff (without being broken), but it seems they don't even try sometimes.

 

Destiny HERO – Duskguy
Level 4 – Dark/Warrior/Effect – 1400/1200
If this card is Normal or Special Summoned, while all monsters you control are “Destiny HERO” monsters: You can add 1 “Polymerization” from your Deck or Graveyard to your hand. During either player’s turn: You can banish this card from your Graveyard; “Destiny HERO” monsters you currently control cannot be destroyed by card effects until the end of this turn. You can only use each effect of “Destiny HERO – Duskguy” once per turn. A DARK Fusion Monster that was summoned using this card as a Fusion Material gains 500 ATK.
 
Destiny HERO – Dawnguy
Level 4 – Dark/Warrior/Effect – 1500/1000
If this card is used as a Fusion Material for the Fusion Summon of a DARK Fusion Monster: You can add 1 “Destiny HERO” monster from your Deck to your hand, except “Destiny HERO – Dawnguy”. During either player’s turn: You can banish this card from your Graveyard; all “Destiny HERO” monsters you currently control gain 500 ATK until the end of this turn. You can only use each effect of “Destiny HERO – Dawnguy” once per turn.
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Coolguy is interesting thanks to the search function, but you broke the Flavor, man - Destiny HEROs have names that start with D as a rule, with minor exceptions, such as Plasma, who is named blooD in Japan and therefore kind of doesn't break flavor. Maybe rename them to Double-Up Dude(Teamguy) and something like Defrost(Coolguy)? Anyways, I like that you can go Drilldark into TeamGuy into either Rank 4 or Dystopia, that's fun plus Dystopia really should be better, which brings me to the other reason I was gonna jump in here - in the OCG he does actually have another Destiny HERO that sets him up perfectly, Destiny HERO Deadlyguy, who is any Destiny HERO plus any 1 DARK Effect Monster and has an effect where you discard a card and send a Destiny HERO from hand or Deck to Grave to boost the ATK of all Destiny HEROs you control by 200 for every Destiny HERO in your Grave until the end of the turn. For whatever reason, we didn't get Deadlyguy like a lot of us thought we would in Destiny Soldiers, which is a shame because Dystopia honestly sucks in pure Destiny HEROs without Deadlyguy as you can get Deadlyguy, discard any card to send Malicious from Deck to Grave, Banish Malicious for another copy, Mask Change to Dark Law, Banish second Malicious for another copy, Fusion for Dystopia, then on your opponent's turn you trigger Deadlyguy again to boost ATK, then trigger Dystopia now that his ATK's been raised, go from there. It's really a huge shame that Konami screwed Destiny HERO lovers over so badly by giving them half the combo.

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