speedofdarkness Posted April 22, 2017 Report Share Posted April 22, 2017 Smart CardQuick Play SpellTarget 1 Spell/Trap card on the field; destroy that target, then your opponent can draw 1 card. If this card is destroyed, you can draw 1 card. Link to comment Share on other sites More sharing options...
Mikname Posted April 22, 2017 Report Share Posted April 22, 2017 This Card is just a bad MST. You destroy a Spell/Trap Card (from you or your Opponent) and your Opponent draws a Card. You go - 1 or - 2 and your Opponent goes 0 or + 1. (Sorry for the bad reply, I know you´re new) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 22, 2017 Report Share Posted April 22, 2017 First effect is already outclassed by MST in general, yes (because that doesn't let the opponent draw; however I suppose you could force the draw when they have no cards for a Deck out; however common that is). Then again, you can probably use it to bait the opponent's own Twin Twisters or something and net a free draw off it OR use it as Scrap Dragon fodder; in both cases, this gets targeted, you can chain in response to the activation, blow up something and by reverse chain links, this is still on the field when destruction effects resolve and thus gets you the 1 card. Or if you really want to be mean. play this while Dark Law exists and banish stuff from the hand. Link to comment Share on other sites More sharing options...
speedofdarkness Posted April 23, 2017 Author Report Share Posted April 23, 2017 Thank you, Sakura. Looks like someone gets the idea. I didn't want to creep on MST, and I felt like the MST war could be more interesting. Also consider your board before an OTK; as long as you remove any disruptive back row, you don't care what your opponent draws into off of Smart Card unless it's a hand trap. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted April 23, 2017 Report Share Posted April 23, 2017 Well, this is a cute Spell/Trap removal card. Right up there with Cosmic Cyclone, Twin Twisters, and the like. Though if you want to destroy Spell/Trap Cards, you're usually going to use Mystical Space Typhoon or Twin Twisters. This one's selling point is the draw effect. You could just use this to bait out your opponent's Spell/Trap removal, and benefit at the same time. Not that great, but not bad either. Link to comment Share on other sites More sharing options...
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