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Been a while since I have made a Trap monster. This is an anti single Attribute deck card, which makes it hard for your opponent to really do anything, since it can't be destroyed by battle and your opponent cannot Special Summon monsters with the same Attribute, and they also lose a bit of ATK and DEF. If that monster leaves the field, you can re-target another monster, so you can keep on using this card as long as they have monsters, and get different Attributes should that be needed too.


 


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Activate this card by targeting 1 face-up monster your opponent controls; Special Summon this card as an Effect Monster (Fiend-Type/Level 4/ATK 1500/DEF 1500) with the same Attribute as that target (this card is also still a Trap Card). While this card is an Effect Monster, this card cannot be destroyed by battle with monsters with the same Attribute as it, also your opponent cannot Special Summon monsters with the same Attribute as this card and all monsters they control with the same Attribute lose 500 ATK and DEF. If that target leaves the field: You can target 1 other face-up monster your opponent controls; this card’s Attribute becomes the same as that target.

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