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[Leaderboard] BatMed vs Black D'Sceptyr | [Cards UP]


BatMed

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Rules:

  • All Leaderboard rules apply.
  • First to 3 votes or most votes by deadline wins.
  • All voters must elaborate on their votes or else the vote will be rejected.
  • Both contestants have the right to refuse votes, but must explain why they don't accept it.
  • Cards must be PM'd to me.
  • Both participants must approve both cards to help prevent functional and grammatical errors.
  • I will remake both cards in the same template to help ensure anonymity.
  • In case a downtime or an emergency happens, the deadlines may be extended.

Deadlines:

  • The deadline for cards is 2 days after challenge has been accepted.
  • The deadline for votes is 3 days after cards have been posted.
  • In case of a challenger failing to meet the above deadline without explanation, the challenger slot will open up again, at which point it becomes first-come-first-serve between the previous challenger's and new submissions.

Rewards:

  • The winner gets a rep from the loser.
  • All voters get a rep for voting.

Requirements:

  • Make a Sky Scourge monster.

 

[spoiler=CARD A]
OpWtXXI.png
 

Cannot be Normal Summoned/Set. Must first be Special Summoned by banishing 1 LIGHT Fairy-Type and 1 DARK Fiend-Type monster from your hand and/or field. Once per turn, during either player's turn: You can send 1 DARK Fiend-Type and 1 LIGHT Fairy-Type monster (1 from your hand and 1 from your Deck); destroy 1 face-up Attack Position monster on the field. If this card is banished from the Graveyard: You can return up to 3 of your banished LIGHT and/or DARK monsters to the Graveyard, except "Sky Scourge Baalberith". You can only use this effect of "Sky Scourge Baalberith" once per turn.

 


[spoiler=CARD B]
1LGNh2t.png
 

Cannot be Special Summoned. To Tribute Summon (but not Tribute Set) this card, you can also Tribute LIGHT Fairy-Type and/or DARK Fiend-Type monsters in your hand. Once per turn, during either player's turn, if another monster's effect is activated: You can send 2 LIGHT Fairy-Type or DARK Fiend-Type monsters in any combination from your Deck to the Graveyard; for the rest of the Phase, negate the effects of your opponent's monsters while they control them. Neither player can activate the effects of monsters in the Graveyards.

 

 

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Card A has a fairly versatile Summoning condition, for a Sky Scourge. Non-target destruction isn't too bad either. Recycling seems fairly good, but it's really just made for Norleras. Arguably you could have gotten away with letting it trigger from the hand or field too.

Card B has a really heavy Summoning cost going up to -2 or -3 depending on field or hand. The second effect is good, but nothing awe-inspiring. Uh, and then there's the third effect, which feels rather self-limiting. Almost looks like a mindless floodgate just slapped on.

Vote for Card A.

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Hm... card A is very Versatile, its helps a lot with their recycling effect, aslo their destruction eff gives the card more utility, being very powerfull for an sky scourge deck, also sends cards from the deck to the grave beeing a quite powerfull option if you combo it with burning abyss.

 

Card B: This one need to be tribute summoned, thats isnt work well in an sky scourge deck, also they negation effect its too broken; cause the cost is more an advantage than a cost in this deck, also its continuonus effect can negate effects in grave, but considering that this deck is constantly sending monsters to the grave it must be more an stun to yourself.

 

I vote for card A

 

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Card A alleviates the requirements for summoning with letting you banish from the hand/field; well, mostly hand anyway. Non-targeting destruction works fine (most cards are usually in Attack Position anyway); I'll assume it is sending from the Deck to the Graveyard, so it does help set up for other Chaos monsters. Recycling is fine; retrieve stuff that you banished to summon this card or other stuff, then use them for Enrise/Norleras. 

 

Card B goes against the grain of what Sky Scourges normally do in summoning (well, Invicil technically can't be SS'd either, but enlighten me on who ran this). The Tribute requirement is fine (right now, I think it'll likely be LIGHT Fairies, taking into consideration common Decks), but then we have a temporary one-sided Skill Drain coupled with a Soul Drain effect (btw, it's still Limited). Even if you wanted to mill BAs for this card, it still negates them from triggering. You're left with other stuff like, idk, Trickstars (they don't lose anything important since none of their monsters trigger in the Graveyard), Star Seraph (not relevant right now), Agents (I guess...).

 

====

So yeah, voting A on this one.

 

B is basically a walking Soul Drain coupled with partial negation, and does require more effort to bring out (even if it does alleviate its summon costs a bit). 

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