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Gemini Pendulum [W]


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Gemini Pendulum


 


[ Spell Card ]

 

Activate 2 Pendulum Monsters from your Main Deck with the same Pendulum Scales face-up in your Pendulum Zones. You must control no set Spell/Trap Cards in order to activate this effect. During either player’s turn, if a face-up Spell Card, or a Pendulum Monster, you control would be sent to the Graveyard or returned face-up to your Extra Deck: You can banish this card from your Graveyard; add it to your hand instead. You can only use 1 effect of “Gemini Pendulum” per turn, and only once that turn.

 

The intent of this card is to act like Pre-Preparation of Rites in that it speeds up Pendulum to a fair extent. The mechanic has suffered some recent limitations so I feel as if more support should be in order. 

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Pretty confusing name, I was expecting something relating to the Gemini monsters. 

But in a word. No.

Generic pendulum support is the absolute last thing needed. The only thing holding pendulums back is the fact that they are being slightly outdone by True Kings and Cancer Toad. Metalfoes are still totally unhit in the banlists and we just got generic, powerful support. Most pendulum decks are still tier 1-2

Considering links are just surfacing as well, I just don't see something like this useful being a good idea.

 

My main issue is it's just too powerful. Way too many cards can abuse the heck out of this. The same scale limitation means nothing with things like magicans and metalfoes being able to pop themselves. The second effect just seems perfect for abuse. It should at the very least be limited to the opponents turn only or preventing the target card from being used that turn. And definitely ditch it being able to work on any spell card. Bouncing field and continuous spells you control is far too powerful in the game in general, let alone the current meta and it's practically Dewloren on steroids.

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Pretty confusing name, I was expecting something relating to the Gemini monsters.

But in a word. No.

Generic pendulum support is the absolute last thing needed. The only thing holding pendulums back is the fact that they are being slightly outdone by True Kings and Cancer Toad. Metalfoes are still totally unhit in the banlists and we just got generic, powerful support. Most pendulum decks are still tier 1-2

Considering links are just surfacing as well, I just don't see something like this useful being a good idea.

 

My main issue is it's just too powerful. Way too many cards can abuse the heck out of this. The same scale limitation means nothing with things like magicans and metalfoes being able to pop themselves. The second effect just seems perfect for abuse. It should at the very least be limited to the opponents turn only or preventing the target card from being used that turn. And definitely ditch it being able to work on any spell card. Bouncing field and continuous spells you control is far too powerful in the game in general, let alone the current meta and it's practically Dewloren on steroids.

What generic, powerful support for Pendulum Monsters did we just get?

What pendulum decks are tier 1-2 other than metalfoes?

The purpose of this card was to remedy the damage done to pendulum from the master rule. It would help them still be consistent in spite of being unable to gain the advantage that they used to

What cards can abuse the heck out of this?

How does the second effect seem perfect for abuse?

How is returning continuous Spell cards broken?

 

I appreciate your feedback, but I think you're making a lot of arguments without evidence

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