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[Leaderboard] Bellringer Angel vs. CuriousHeartless (cards are up)


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Rules:

  • All Leaderboard rules apply
  • First to 3 votes or most votes by deadline wins.
  • All voters must elaborate on their votes or else the vote will be rejected.
  • Both contestants have the right to refuse votes, but must explain why they don't accept it.
  • Card C votes are allowed in case the voter thinks both cards don't deserve a vote but must elaborate on why he/she thinks so.
  • Cards must be PM'd to me.
  • Written cards are allowed.
  • Remove any evidence of the card being made by you to ensure anonymity
  • In case a downtime or an emergency happens, the deadlines may be extended.

Deadlines:

  • The deadline for cards is 48 hours after challenge has been accepted.
  • The deadline for votes is 96 hours (4 days) after cards have been posted.
  • In case of a challenger failing to meet the above deadline without explanation, the challenger slot will open up again, at which point it becomes first-come-first-serve between the previous challenger's and new submissions.

Rewards:

  • The winner gets a rep from the loser.
  • All voters get a rep for voting.

Requirements:

  • Create a Zombie counterpart of a Spell Card! (No-Link Format)

[spoiler=Card A]Supply Deathsquad
[ Spell / Continuous ]
Once per turn, if a Zombie-Type monster(s) you control is sent to the Graveyard: Draw 1 card, and if you do, reveal it, then if it was a Zombie-Type monster, you can Special Summon it.



[spoiler=Card B]Mystical Soul Typhoon
[ Spell / Quick-Play ]
Target 1 Spell/Trap card on the field and 1 Level 4 or lower Zombie-Type monster in your Graveyard; Destroy the first target and Special Summon the second target in face-down Defense Position.

 

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Vote goes for Card A.

 

Card A offers speed that Zombies need, not relying on destroying themselves. They also get a chance to spam the field for a possible Plaguespreader (Do Zombies still run that?) or Unizombie to make another Sync. (Assuming that's how you sent your first one) Overall balanced and useful for the deck. Would be nice if you got the draw from milling though.

 

Card B however is pretty slow and lackluster imo. Yeah you get a pop and you net 1 but the monster comes facedown. No one really runs Spirit Reaper and Pyramid Turtle is questionable. Leaving only Golbin Zombie as a viable target. (That comes to mind that is) I might have tossed the vote is it SS'd face up and (perhaps) negated the effects... but truth is it SS's in face down defense and that just isn't all that useful. (Bar maybe Ghostricks, which I'd prefer Twin Twisters in)

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