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[Leaderboard] Dragon Sage vs Black D'Sceptyr


Northern Sage

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Rules:
All Leaderboard rules apply
First to 3 votes or most votes by deadline wins.
All voters must elaborate on their votes or else the vote will be rejected.
Both contestants have the right to refuse votes, but must explain why they don't accept it.
Card C votes are allowed in case the voter thinks both cards don't deserve a vote but must elaborate on why he/she thinks so.
Cards must be PM'd to me.
Written cards are allowed.
Remove any evidence of the card being made by you to ensure anonymity
In case a downtime or an emergency happens, the deadlines may be extended.


Deadlines:
The deadline for cards is 48 hours after challenge has been accepted.
The deadline for votes is 96 hours (4 days) after cards have been posted.
In case of a challenger failing to meet the above deadline without explanation, the challenger slot will open up again, at which point it becomes first-come-first-serve between the previous challenger's and new submissions.

 

Requirement:

 

Make a Trap Monster.

 

Card A:

yvTCSzk.png

 

When this card is flipped face-up: Special Summon it as an Effect Monster (DARK/Fiend-type/Level 4/ATK 1700/DEF 1000), and if you do, you can target 1 monster on the field; equip it to this card. It gains ATK and DEF equal to the Level of the monster equipped x100. If this card would be destroyed, you can send the equipped monster to the Graveyard instead.

 

Card B:

ally_icon_by_bdsceptyr-db37584.png

 

Target 1 "Ally of Justice" monster in your Graveyard and 1 Machine-Type monster on the field; equip it with that monster in the Graveyard, and if you do, it gains the ATK and the effects of the equipped monster. During the Main Phase, if this card is in the Graveyard: You can target 1 Machine-Type Synchro Monster in your Graveyard; banish it, and if you do, Special Summon this card as a Normal Monster (Machine-Type/DARK/Tuner/2400 ATK/1200 DEF) with the same Level as the banished monster. You can only use each effect of "Ally Icon" once per turn.

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  • 2 weeks later...

Card A just outshines B in terms of generic usage and effectiveness. The biggest grope here with B is how it doesn't help the overall problem regarding the Ally of Justice archetype; there's no speed, no float, and no engine to make them be an effective archetype. You can argue about the float aspect since you can banish a Synchro machine to SS the trap as a 2400 ATK Tuner, but again, doesn't hide the fact that the amount of resources needed to make the machine Synchro in the first place would barely have space for this card to be in it.

 

I'd rather play a Tiki Uria deck with A rather than Allys with B, cause it'll still be more viable regardless.

 

Voting for A.

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  • 2 weeks later...

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