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[CP17] Performapals


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Entermate Odd-Eyes Minotaurus / Performapal Odd-Eyes Minotaur
DARK/Beast-Warrior/Pendulum/Effect
Level 4
Pendulum Scale 6
1200 ATK / 1600 DEF
Pendulum Effect:
(1) If a “Performapal” or “Odd-Eyes” monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Monster Effect:
(1) During damage calculation, when a Pendulum Monster you control attacks an opponent’s monster: You can have that opponent’s monster lose 100 ATK for each “Performapal” card and “Odd-Eyes” card you control, during that damage calculation only.
 
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Entermate Odd-Eyes Dissolver / Performapal Odd-Eyes Dissolver
DARK/Spellcaster/Pendulum/Effect
Level 8
Pendulum Scale 4
2000 ATK / 2600 DEF
Pendulum Effect:
(1) Once per turn: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
Monster Effect:
You can only use this card name’s (1) monster effect once per turn.
(1) At the start of the Damage Step, if a Pendulum Monster you control battles an opponent’s monster: You can Special Summon this card from your hand, and if you do, that monster you control cannot be destroyed by that battle.
(2) During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using cards in your Pendulum Zones and monsters you control as Fusion Materials, including this card.
 

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Entermate Odd-Eyes Synchron / Performapal Odd-Eyes Synchron
DARK/Spellcaster/Pendulum/Tuner/Effect
Level 2
Pendulum Scale 6
200 ATK / 600 DEF
Pendulum Effect:
(1) Once per turn: You can target 1 “Performapal” or “Odd-Eyes” monster you control; this turn, that face-up monster is treated as a Tuner, also it becomes Level 1.
Monster Effect:
If this card Special Summoned from the Extra Deck is used as a Synchro Material, banish it.
(1) When this card is Normal Summoned: You can target 1 Level 3 or lower “Performapal” or “Odd-Eyes” monster in your Graveyard; Special Summon it, also it has its effects negated (if any).
(2) Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it with its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.

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was waiting for the other 2 but ye

 

Card's funking good.


 
Entermate Odd-Eyes Dissolver / Performapal Odd-Eyes Dissolver
DARK/Spellcaster/Pendulum/Effect
Level 8
Pendulum Scale 4
2000 ATK / 2600 DEF
Pendulum Effect:
(1) Once per turn: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
Monster Effect:
You can only use this card name’s (1) monster effect once per turn.
(1) At the start of the Damage Step, if a Pendulum Monster you control battles an opponent’s monster: You can Special Summon this card from your hand, and if you do, that monster you control cannot be destroyed by that battle.
(2) During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using cards in your Pendulum Zones and monsters you control as Fusion Materials, including this card.
 
 
Entermate Odd-Eyes Synchron / Performapal Odd-Eyes Synchron
DARK/Spellcaster/Pendulum/Tuner/Effect
Level 2
Pendulum Scale 6
200 ATK / 600 DEF
Pendulum Effect:
(1) Once per turn: You can target 1 “Performapal” or “Odd-Eyes” monster you control; this turn, that face-up monster is treated as a Tuner, also it becomes Level 1.
Monster Effect:
If this card Special Summoned from the Extra Deck is used as a Synchro Material, banish it.
(1) When this card is Normal Summoned: You can target 1 Level 3 or lower “Performapal” or “Odd-Eyes” monster in your Graveyard; Special Summon it, also it has its effects negated (if any).
(2) Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it with its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.
 
AHAHAH THEY'RE BOTH funking GREAT YESSSS
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finally, odd eyes synchron

 

i'm a bit disappointed about odd eyes dissolver because it limits you to dragon types and it doesn't have the you dont take battle damage effect though

i mean limiting you to dragons is only actually relevant in regards to inability to make Norden, which, admittedly, does suck a bit. Gatlinghoul will rarely be made without Dissolver as a material, so.

 

and the monster effect doesn't limit you to dragons so shrug

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So...

 

Minotaur is okay Pendulum Effect wise but fails when its only 1200 ATK and its Monster ability only reduces ATK by 100 for each PerfomaPal or Odd-Eyes on the field.

 

Dissolver is cool for the Fusion Set ups though limited to dragon on its pendulum effect.

 

Synchron funnily enough acts like Junk Synchron in the way its monster effect sets you up for a Level 5 Synchro by getting a Level 3 or lower monster if you don't have a monster in your Pendulum Zone. Plus its Pendulum effect is likely what you use to set up for Odd-Eyes Wing Dragon.

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Solid ... though Minotaur is still crap and performapals lack ignition eagle (or another scale 9 or higher pendulum scale (guiturtle and five arc do not count)) to make full use of dissolver (and/or laughmaker).

 

If you think Minotaur is crap, you are bad at this game.

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He's not terrible, but there's no denying he'd have been better with a Scale Xyz effect to match the other 2.

 

There's no denying that Lizardraw would be better if it drew 2.

 

Minotaur is a vanilla with some meme value, but that doesn't mean it's bad. As long as Broadbull exists, it's good.

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There's no denying that Lizardraw would be better if it drew 2.

 

Minotaur is a vanilla with some meme value, but that doesn't mean it's bad. As long as Broadbull exists, it's good.

Eh, perhaps it is just my preference, however broadbull being able to search better scales than a crappy scale 6 vanilla kind of prevents me from caring ... granted this has performapal and odd-eyes in its name, however that does not mean there would not be literal tons of better targets. Perhaps this is merely due to the comparison to the other two, which actually add something impressive to the archtype, rather than trying to fill a void.
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do people realize how short in supply DARK level 4's are in Performapals and how friggin' great SKSD Dark Rebellion is, ooorrr...

Funny, right after my statement you actually added a somewhat interesting response, considering this actually justifies SKSD - DR and Allure, if only to actually trade this for more solid resources.
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Funny, right after my statement you actually added a somewhat interesting response, considering this actually justifies SKSD - DR and Allure, if only to actually trade this for more solid resources.

 

There's so much you're missing about the card, though. You devalue scale 6 in Performapals because... why? I mean, the vast majority of monsters you're running in that deck are levels 5 and lower; scale 6 is perfectly serviceable for the deck and gets the job done. Again, its typing, level, and attribute make it a very useful card overall; the SKSD monsters are all pretty dang worth someone's time. Not to mention its high searchability; it's an Odd-Eyes, a Performapal, and a Beast Warrior. In terms of Performapals, that's as good as you can get.

 

The effects aren't exactly useless either; piercing can be pretty useful especially when monsters that deal double-damage are involved, and the stat nerf DOES stack, and can be useful in getting over some things. It's hardly close to being a bad card.

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DARK (almost equal quality to EARTH for its level)

Beast-Warrior

Lv. 4

Performapal

Odd-Eyes

Scale 6

 

its only competitor in slots is King Bear, which lacks the good level and name of the card for a slightly better scale.

 

Mirage Dragon is a Scale 8 Dragon, so it has niches this doesn't cover, namely in U Go Golem. It's also not a pal, which is the main source of searchability, so not really comparable. Honestly 1 of each of these guys is fine.

 

It won't win a game on its own, but it's just a good card to fill the niche King Bear filled, and 7 is barely better than 6, if at all, because I'm not being swayed by Splashmammoth anymore, though it IS a 6 for Synchron.

 

So it's scale only really cuts out Odd-Eyes Pendulum Dragon, meaning this is a spell for after the summon, if you require the piercing/can't assemble SKSD Starving Venom.

 

But giving the deck an extra Tenki target means you can actually run Tenki without feeling like sheet. Rat, Whiptail if you run it, Black Sheep, and then Minotaur.

 

Rat NS is more valuable than joker a lot of times, so that's why Tenki is good ygos.

 

Just a valuable niche card. With decentish effects. Like Partnaga is for King Feral, and that card is worse.

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