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Legionether [DARK/Pendulum] [10/10]


VCR_CAT

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The first of my two additional archetypes is a spin on the Zefra concept. This is a pendulum archetype with the intention of supporting a number of other archetypes. However, while Zefras did so by making themselves a part of their respective archetypes, the intention behind this archetype is sort of an "archetype take-over" design. The effects are meant to reflect taking over, corrupting, and doing whatever to subvert the core archetype. So let's get down to brass tacks. Of course you'll notice there are no spells or traps; you'll see why. There may or may not have been a significant Z-ARC or D/D influence.

 

[spoiler=Servants]

 

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When you activate a card or effect that can add a Machine-Type monster(s) to your hand: You can make that effect add 1 Level 5 or lower "Legionether" monster instead.

 

While this card is in your Graveyard or face-up in your Extra Deck: You can target 1 level 4 or lower Machine-type monster you control; destroy it, and if you do, Special Summon this card, then this card's Level becomes the destroyed monster's Level. If this card is Tributed or used as a Material for the Special Summon of a Machine-Type monster: The Summoned monster's Attribute becomes DARK and it gains 200 ATK and DEF.

 

 

 

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When you activate a card or effect that can Special Summon a Machine-Type monster(s): You can make that effect Special Summon 1 Level 5 or lower "Legionether" monster instead.

 

You can reveal this card in your hand and target 1 Machine-Type monster you control: Change the target monster to face-up Defense Position and negate its effects, and if you do, Special Summon this card, then this card's name becomes the target monster's name. If this card is Tributed or used as a Material for the Special Summon of a Machine-Type monster: The Summoned monster's Attribute becomes DARK and it gains 200 ATK and DEF.

 

 

 

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When you activate a card or effect that can add a Machine-Type monster(s) to your hand: You can make that effect add 1 Level 5 or lower "Legionether" monster instead.

 

Once per turn: You can banish 1 Level 4 or lower Machine-Type monster from your Graveyard and target 2 "Legionether" monsters you control; Those target's Names and Levels become the banished monster's Name and Level. If this card is Tributed or used as a Material for the Special Summon of a Machine-Type monster: The Summoned monster's Attribute becomes DARK and it gains 200 ATK and DEF.

 

 

 

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When you activate a card or effect that can Special Summon a Machine-Type monster(s): You can make that effect Special Summon 1 Level 5 or lower "Legionether" monster instead.

 

You can banish 1 other Level 4 or lower Machine-Type monster you control: Special Summon 1 Level 2 "Legionether" monster from your Deck, except "Legionether Triarius", and if you do, that monster's Level and Name become the Level and Name of the banished monster's. If this card is Tributed or used as a Material for the Special Summon of a Machine-Type monster: The Summoned monster's Attribute becomes DARK and it gains 200 ATK and DEF.

 

 

 

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If you have a "Legionether" monster in your other Pendulum Zone: You can destroy this card, and if you do, place 1 Level 2 "Legionether" monster from your Deck in your Pendulum Zone.

 

You can destroy 2 cards in your Pendulum Zones: Add 1 Level 10 or higher "Legionether" monster from your Deck to your hand. You can only use this effect of "Legionether Praetorian" once per turn. If this card is Tributed or used as a Material for the Special Summon of a Machine-Type monster: The Summoned monster's Attribute becomes DARK and it gains 200 ATK and DEF.

 

 

 

 

[spoiler=Kings]

 

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You can target 1 "Legionether" monster you control and 1 Level 4 Machine-Type monster in your Graveyard: Destroy this card, and if you do, Special Summon 1 Rank 4 EARTH Machine-Type Xyz Monster from your Extra Deck and attach those targets to it as Xyz Materials, then its Attribute becomes DARK and it gains 400 ATK and DEF.

 

Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing 3 "Legionether" monsters you control OR 1 "Exosect" Xyz Monster you control and 1 "Legionether" monster you control, and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 200 ATK and DEF for each EARTH Machine-Type monster in your Graveyard.

 

 

 

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You can target 1 "Legionether" monster you control and 1 WIND Machine-Type monster in your Graveyard: Destroy this card, and if you do, Banish those targets and Special Summon 1 Level 6 WIND Machine-Type Synchro Monster from your Extra Deck, then its Attribute becomes DARK and it gains 400 ATK and DEF.

 

Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing 3 "Legionether" monsters you control OR 1 "Stormfire" Synchro Monster and 1 "Legionether" monster you control, and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. Once per turn, during either player's turn: You can target up to 2 cards on the field; destroy those targets.

 

 

 

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You can target 1 "Legionether" monster you control: Destroy this card, and if you do, destroy the targeted monster and Special Summon 1 Level 8 FIRE Machine-Type Ritual Monster from your hand, ignoring its Summoning Conditions, then its Attribute becomes DARK and it gains 400 ATK and DEF.

 

Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing 3 "Legionether" monsters you control OR 1 "Draygun" Ritual Monster and 1 "Legionether" monster you control, and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. Once per turn: You can banish 1 Spell or Trap Card from your Graveyard; inflict 2000 damage to your opponent.

 

 

 

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You can target 1 face-up "Legionether" monster you control and 1 WATER Machine-Type monster in your Graveyard: Destroy this card, and if you do, Shuffle those targets into the Deck and Special Summon 1 Level 6 WATER Machine-Type Fusion Monster from your Extra Deck, then its Attribute becomes DARK and its ATK and DEF become 3000. You can only use this effect of "Legionether Primus Neptunus" once per turn.

 

Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing 3 "Legionether" monsters you control OR 1 "Nanoform" Fusion Monster and 1 "Legionether" monster you control, and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. Once per turn: You can banish up to 3 cards from your opponent's Graveyard, then this card gains 600 ATK and DEF until the end of the turn.

 

 

 

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While you control no monsters: You can Special Summon 1 "Legionether Primus" monster from your hand or Deck, ignoring its Summoning Conditions, but add it face-up to your Extra Deck at the end of the next turn. You cannot Special Summon from your Extra Deck for the rest of the turn you use this effect.

 

Cannot be Normal Summoned/Set. You can Special Summon this card from your hand or face-up in your Extra Deck while you control no monsters by banishing 4 "Legionether Primus" monsters with different names that you control or from face-up in your Extra Deck and cannot be Special Summoned by other ways. Cannot be targeted or destroyed by card effects. You can only control 1 face-up Level or Rank 10 or higher monster. Once per turn, during either player's turn: You can target 1 of your banished "Legionether Primus" monsters; until the end of the turn, this card gains that target's effects.

 

 

 

 

and of course, you can find all four original archetypes here: https://forum.yugiohcardmaker.net/topic/364034-elemental-machines-4-archetypes/

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