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Trajectory Turtle


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Guest BGMCANN0N

Trajectory Turtle

WATER

✪✪✪✪✪

[Aqua/Effect]

ATK/ 1000 DEF/ 2000

 

If you control no monsters, you can Normal Summon this card without Tributing. Once per turn: You can Tribute 1 other monster from your hand or side of the field; excavate the top 5 cards of your Deck, and activate 1 of these effects:

  • Special Summon 1 excavated monster, also shuffle the remaining cards into the Deck.
  • Send 1 excavated monster to the Graveyard, then inflict damage to your opponent equal to ATK or DEF (your choice) of that monster, also shuffle the remaining cards into the Deck.

[spoiler=Retrain of]

http://yugioh.wikia.com/wiki/Catapult_Turtle

One of Yugi's cards that got no retrain attention, yet was a win condition in at least 1 duel in the anime unlike Celtic Guardian.

 

 

 

[spoiler=Ideal with]Decks based around Level 5 Waters because of this:
http://yugioh.wikia.com/wiki/Gazer_Shark

Or Hieratic

http://yugioh.wikia.com/wiki/Hieratic

 

 

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Catapult Turtle is long overdue for a retrain; this covers it enough. No Tributing thing is fine, but still vulnerable because of its low stats. At least it can summon more Xyz/Synchro fodder if needed (or clean the field for more important monsters), or set up the Graveyard by burning for whatever stat you want. Going with the ideals, Gazer wouldn't really want this except for Rank 5 fodder, and Hieratics, while needing more ways to get field presence early if they can't summon their stuff, do not have space for this card [reminder they need to be Tributed to activated, and they can only do it via their effects; sending will not make them work].

 

At the very least, you at least get to reshuffle your Deck a bit in case you would be bricking later.

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Oh cool. A Catapult Turtle retrain. I really do like the first effect; given how low its ATK is, it should be able to Normal Summon without Tribute. Perhaps if it is Normal Summoned, it can be changed to Defense Position like Summoner Monk. And I like the Tribute effect; similar to Hieratic in th fact that you can Tribute from the hand. The Special Summoning effect is fine, and the damage effect is an improvement over the original Catapult Turtle. It's a pleasant retrain that adds a bit more to it while still remaining faithful to the original.

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