Jump to content

Soloar Archetype {Written}


Chaosix

Recommended Posts

(I mean, it's more of an engine, really.)

I also have been playing way to much MTG to remember how any of the terminology on cards work.

 

 

 

Soloar Ray Extractor

LIGHT/Pyro/Level 4/Effect

You can only control 1 "Soloar Ray Extractor".

When this card is Summoned, you may pay 1500 LP; Add 1 "Soloar" card from your deck to your hand, except "Soloar Ray Extractor".

Whenever the effect of a "Soloar" card is activated; place one Solar Counter on this card. Once per turn (Quick Effect): you may remove 1 Solar Counter from this card; Shuffle 1 card from your hand to your deck, then draw 1 card.

1700 ATK/1500 DEF

 

Main play maker of the cards,  the LP cost is because you go down to 3500 LP if you use all 3 in total, which makes you die under 3 whiptails on a drident. The counters are a part of an earlier card design that i really liked and i decided to put them back on here.

 

Soloar Beam Scribe

LIGHT/Pyro/Level 2/Effect

You can only activate each effect of "Soloar Beam Scribe" once per turn.

While you control a "Soloar Ray Extractor",  you can send this card from your hand to the GY, then reveal the top 3 cards of your deck. Your opponent chooses 1 of them to add to your hand,and the rest go to your GY. If this card is in your GY, when you remove a Solar Counter from a card you control, you can shuffle both this card and 1 other card in your GY into your deck.

700/500

 

 

 

Soloar Eclipse Cannon

Quick-Play Spell

Activate this card only when you draw a card while you control a "Soloar Ray Extractor".

Place 1 Solar Counter on a card you control, then reveal the top 3 cards of your deck, and add any "Soloar" cards from among them into your hand and send the rest to the graveyard.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...