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Make a Xyz Monster Game (v. 2.0)


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(Let's just call it already and say you followed the prompt and it's done.)

 

Number S39: Utopia the Arbitrator

Rank 5 | LIGHT | Warrior | Xyz | Effect

2800/2500

3 Level 5 LIGHT monsters

Once per turn, you can also Xyz Summon "Number S39: Utopia the Arbitrator" using a Rank 4 "Utopia" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn, if your opponent Summons a monster or activates a card effect while it has a "Utopia" monster as material (Quick Effect): You can detach 1 material from this card; negate that Summon or effect, and if you do, destroy it. 

 


 

Beast Xyz Monster

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Cosmic Cerberus

Rank 3 | LIGHT | Beast | Xyz | Effect

3 Level 3 Beast monsters

You can also Xyz Summon this monster by using 1 Beast monster of each Level from 2 to 4. You can detach 1 material from this card: Special Summon 1 Beast monster from your GY, but its ATK and DEF are halved.

ATK 1900 DEF 1500

 

Next: Something Rank One

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Indignant Digit Digger

FIRE - Rank 1 - Insect/Xyz/Effect - 0/300

2 or more Level 1 monsters

This card can attack your opponent directly. Once per turn while this card has Xyz Material: You can Special Summon 1 monster from your hand with less ATK than this card. Once per turn, during either player's turn, you can detach 1 Xyz Material from this card: This card gains 100 ATK and DEF for each card on the field. If this card inflicts 300 or more battle damage to your opponent, you can declare a monster Level, and excavate a number of cards from the top of your Deck for every 300 damage inflicted: Add all excavated monsters of the declared Level to your hand, then shuffle 1 card from your hand into your Deck.

 

Rank 2 Rock

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Basalt Boss Beaver

Rank 6 | EARTH | Beast-Warrior | Xyz | Effect

2+ Level 6 monsters

When this card has material, other EARTH monsters you control with less ATK can attack directly. Once per turn, you can detach one material: This monster gains 200 ATK for each EARTH monster in your GY, until the end of the turn.

2000/2800

 

Next: "Once per turn, if your opponent would detatch material from an Xyz monster to activate an effect (Quick Effect), you can detach one material: Negate that effect, and if you do, destroy that monster.

 

(Or, if that isn't a good promt, just a Rank 6 WATER)

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Maelstrom Dragon

Rank 8 | Water | Dragon | Xyz | Effect

3+Level 8 monsters

When this card has materials attached to it, it's also treated as a WIND monster.

Once per turn, if your opponent would detach material from an Xyz monster to activate an effect, you can detach oone material from this card (Quick effect): negate that effect, then attach all remaning materials from that monster to this card and, if you do, destroy it. This card gains 500 Atk for every material attached to it.

2500Atk | 3000 Def

 

Next: "Overlapping Lines Dragon"

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Overlapping Lines Dragon
Rank 6 | DARK | Dragon | Xyz | Effect
2700/2000
2 Level 6 monsters
While this card has material, your opponent cannot Special Summon monsters in the same column as monsters you control. During your End Phase: Activate 1 of these effects.
● Detach 1 material from this card.
● Lose 3000 LP.

 


 

2+ Level 5 monsters

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Legend from a Different Land

Rank 5 | EARTH | Warrior | Xyz | Effect

2000/2000 

2+ Level 5 monsters

If this card attacks an opponents monster (Quick Effect): You can detach 1 Xyz material; Banish the opponents monster. 

 

Xyz Monster for archetype released with Link Monsters. For example Gouki, Code Talker, Trickstar, ect....

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Let's do Trickstars because they're technically consistent enough with Levels. 

 

Trickstar Armanent Salvius (salvia)

Rank 4 | LIGHT | Fairy | Xyz | Effect

2400/2000

2 Level 4 "Trickstar" monsters

While this card has material, your opponent cannot activate cards or effects in response to the activation of a "Trickstar" card effect. Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; its ATK becomes 0 until the end of this turn, then your opponent takes damage equal to that lost ATK.

 

(Also because Blue Angel needs some way to deal with big bosses outside pumping via Carolbein)

 


 

"Morphtronic" Xyz Monster

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Morphtronic Keyboarden

EARTH - Rank 3 - Machine/Xyz/Effect - 1500/2000

2 Level 3 monsters

This card gains the effects of all "Morphtronic" monsters attached as Xyz Material. During the End Phase of a turn that this card was sent from the field to the Graveyard, except by battle: You can Special Summon this card from your Graveyard, and if you do; you can attach 1 Level 3 or lower "Morphtronic" monster from your Graveyard to this card as Xyz Material.

●While in Attack Position, any monster that battles this card has its ATK halved and cannot activate its effects.

●While in Defense Position, the Summon, effects, and attacks of "Morphtronic" monsters cannot be negated. During your opponent's Draw Phase, you can detach 1 Xyz Material from this card: Add 1 "Morphtronic" monster or Equip Spell Card from your Deck or Graveyard to your hand.

 

If you run actual Morphtronics and this thing leaves due to an effect or use as Link fodder, this guy revives himself. Plus, a few important members of Morphtronic spam and Morphtronic OTK are amazing fodder for this, and due to it copying their effects . . . you can go off, hard. The Defense Position effect helps with spam/recovery, the Attack Position effect helps with a good old-fashioned OTK.

 

A second "Gorgonic" Xyz

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Gorgonic Gargantua
DARK/Rock/Xyz/Effect/Rank 3/2400 ATK/3000 DEF
3+ Rock monsters
If this card is Xyz Summoned: The ATK and DEF of all monsters your opponent currently controls become 0. When your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, negate all effects of that monster, also its ATK and DEF become 0. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it, and if you do, you can Special Summon it to your side of the field.

Make an Xyz for an archetype that has only 1 Xyz, but has support cards referencing the possibility of multiple Xyz Monsters in the archetype.

One example is Ciphers, with their RUMs indicating the existence of more Rank 8 Cipher Xyzs and more Rank 9 Cipher Xyzs to Rank Up into.
On a side note, how the hell does an archetype that has so few Xyzs have THREE RUMs?!?

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(Anime plot-device and the writers were terrible at giving him more, though Ciphers only have 1 Rank-Up in Cipher Ascension.)
 
But let's give Ciphers an in-archetype Rank 8 a la Photon Lord.
 
Cipher Brilliant Emperor
Rank 8 | LIGHT | Warrior | Xyz | Effect
2800/2600

2 Level 8 monsters
If this card has a "Cipher" card as Xyz Material, it cannot be targeted by card effects. You can only use each of the following effects of "Cipher Brilliant Emperor" once per turn.
● When your opponent activates a card effect (Quick Effect): You can detach 1 material from this card; negate the effect, then, if the detached material was a "Cipher" card, banish that card, face-down, and if you do, your opponent cannot activate cards with the same name as that card for the rest of this turn.
● During your opponent’s turn (Quick Effect): You can take 1 "Cipher" card from your Deck or GY, and either add it to your hand or attach it to this card as material.

 

(Yeah, I technically ripped off Photon Lord a bit, but honestly speaking, Ciphers as a Deck need it)

 


 

"Magibullet" Xyz (or Magical Musketeer if you want to call them this; iirc, I think their members have consistent Levels that this is possible)

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Go ahead and drop that into your own support thread. Ciphers lack consistency in the AGM, but I've given them more than enough power.

 

Magical Musketeer Deadeye

LIGHT - Rank 3 - Fiend/Xyz/Effect - 2000/1300

2 or more Level 3 monsters

While this card has Xyz Material, it cannot be destroyed or targeted by your opponent's card effects. During either player's turn, you can activate "Magical Musket" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add up to 2 "Magical Musket" cards from your to your hand (up to 1 each from your Deck and/or Graveyard), except a card with the same name as the activated card, then, if this card has a "Magical Musketeer" monster as Material; you can Special Summon 1 "Magical Musketeer" monster from your hand. If a "Magical Musketeer" monster is Normal or Special Summoned while you control this face-up card, you can detach 1 Xyz Material from this card: Banish 1 random card from your opponent's hand.

 

Give a ZeXal anime archetype a better boss.

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Battlin' Boxer Meteor Knuckles

Rank 4 FIRE Warrior Xyz/Effect

3+ Level 4 Fire monsters

You can also Xyz Summon this card by using a "Battlin' Boxer" monster you control that was Special Summoned from the Extra Deck as Xyz Material. (Transfer any Xyz Material to this card.) While this card has a Battlin' Boxer monster as Xyz Material, it cannot be targeted by card effects. If a "Battlin' Boxer" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. Once per turn, you can detach 1 Xyz Material; change all face-up monsters your opponent controls to face-down Defense Position and Set all face-up Spell/Trap cards they control (Those cards cannot activate this turn). During the Battle Phase, you can detach 1 Xyz Material; this card gains an additional attack.

ATK/2800 DEF/2000

 

Let's see:

Targeting Protection.

Chaos Max Piercing

Ultimate Conductor Tyranno Book of Moon Effect

Can attack multiple times for an OTK.

 

Next:

Number C32: Full Armored Shark Drake Veiss

(Rank-Up-Magic Barian Force on Number 32: Shark Drake)

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Number C32: Full Armored Shark Drake Veiss
Rank 5 | WATER | Sea Serpent | Xyz | Effect
3200/2500
4 Level 5 monsters
If this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, also its ATK and DEF become 0, and if you do Summon this way, this card can make another attack on that monster. If this card has "Number 32: Shark Drake" or "Number C32: Shark Drake Veiss", it gains these effects. 
● If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step.
● If this Xyz Summoned card leaves the field: You can Special Summon 1 "Number 32: Shark Drake" or "Number C32: Shark Drake Veiss" from your GY, and if you do, attach this card to that monster as material.

 


 

Make an Xyz for a archetype/series that currently does not have one.

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Crystal Beast Onyx Lion

Rank 4 | Earth | Beast | Xyz | Effect

2+ Level 4 "Crystal" monsters

If you detach material from this card, you can place that material face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. You can detach 1 material from this card: add 1 "Crystal" monster from your deck to your hand. This effect of "Crystal Beast Onyx Lion" can only be activated once per turn. If this card would be destroyed by battle, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard.

 

1800 ATK 2500 DEF

 

Next: Xyz support for the XYZ series (Or ABCVWXYZ, I guess)

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XYZ - Metal Head Cannon

Light/Rank 4/Machine/Xyz/Effect

2600/2800

3 Level 4 LIGHT Machine monsters

You can activate each effect of "XYZ - Metal head Cannon" once per turn:

• You can target 1 Level 8 or higher LIGHT Machine Fusion monster in your extra Deck; Change this card name to one of the printed fusion material monster of the targeted monster.

• Detach 1 material from this card, then target 1 card on the field; Banish that target.

• If this card is sent from the field to the GY by battle or your opponent's card effect; Special Summon up to 3 LIGHT Union Machine monsters from your GY.

 

 

Next: 5 Level 5 monsters (yes it can be done)

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Number C14: Cerberus Of Greed
Dark/Rank 5/Beast/Xyz/Effect
2700/1500
5 Level 5 Monsters
You do not take any effect damage while this card is face up on the field
If this monster has Number 14: Greedy Sarameya as an xyz material this monster gains this effect
• Once per turn you can detach 3 xyz materials from this card, destroy 1 monster your opponent controls with the highest attack and deal damage to the opponent equal to the monster's original attack. This card cannot attack during the turn you activate this effect, destroy this monster during the end phase of the turn you activate this effect.

Hopefully not too broken

Next: Rank 2 Ojama Xyz relating to tokens.

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Ojama Queen

Rank 2 LIGHT Beast Xyz/Effect

3 Level 2 Beast Monsters

Your opponent cannot use Tokens as Link Material. Gains 1000 ATK for each "Ojama" monster on the field. Once per chain (Quick Effect): You can detach 1 Material from this card; Special Summon 1 "Ojama Token" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Attack Position. Those Tokens cannot be Tributed, and each time 1 is destroyed, its controller takes 300 damage. If this card attacks, you can change it to Defense Position at the end of the Battle Phase. When this card leaves the field: Special Summon 1 "Ojama" Fusion Monster from your Extra Deck.

ATK/0 DEF/3000

 

Next:

Battlin' Boxer First Blood

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Battlin’ Boxer First Blood

Rank 4

FIRE Warrior / Xyz / Effect

2200 / 2500

2 Level 4 “Battlin’ Boxer” monsters

Cannot be targeted for battle while it has Materials attaches to it. Once per turn, during your Main Phase 1, you can detach 2 Xyz Materials from this card: This card can attack your opponent directly this turn, and if it does, your opponent cannot activate cards or effects in response to that attack.

 

Have fun abusing that first effect.

 

EARTH Pyro

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Madolche Nobility Bougiesie
EARTH/Pyro/Xyz/Effect/Rank 3/2000 ATK/1600 DEF
2 Level 3 EARTH monsters
If this card is Xyz Summoned: You can Special Summon 1 "Madolche" monster from your Deck. During your Main Phase: You can detach 1 Xyz Material, then target up to 2 "Madolche" cards in your GY; shuffle them into your Deck, and if you do, you can Special Summon "Madolche Canicierge Tokens" (Pyro/EARTH/Level 3/1000 ATK/800 DEF) to your side of the field, up to the number of cards shuffled into the Deck by this effect. You can only use this effect of "Madolche Nobility Bougiesie" once per turn. Once per turn (Quick Effect): You can target 1 "Madolche" monster you control; move that target to another of your Main Monster Zones.

There. Now, M-X-Saber Invoker can stay home. Madolches have an in-house equivalent.
Also, her name is a portmanteau of "Bougie" (French for candle) and "Bourgeoisie" (French for the middle class), while her tokens are a portmanteau of "Caniche" (French for poodle) and "Cierge" (French for firecracker).

Make a Rank-Up Chaos Number for a Number that doesn't have one.

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Number C64: Stealth Ronin Raccoon Sandayu

Rank 3 EARTH Beast/Effect

3 Level 3 EARTH Beast monsters

Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF become equal to the highest ATK and the highest DEF on the field. Your choice, if tied.) If this card has "Number 64: Ronin Raccoon Sandayu" as an Xyz Material, Special Summon 2 Tokens instead. While you control another Beast monster, Beast Monsters cannot be targeted or destroyed by card effects, nor be destroyed by battle.

ATK/2000 DEf/2000

 

Next:

An Xyz Counterpart to Blue-Eyes Ultimate Dragon

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Wicked Chained Blue-Eyes White Dragons
LIGHT/Dragon/Xyz/Effect/Rank 8/3000 ATK/3000 DEF
3+ Level 8 LIGHT Dragon monsters
This card gains 500 ATK for each material attached to this card. If this card would leave the field, you can detach 1 material from this card instead. This card can attack all monsters your opponent controls once each. This card gains the following effects, based on the number of "Blue-Eyes" monsters attached to this card as material.
●1+: This card is unaffected by your opponent's Trap Cards and effects. Once per turn: You can target 1 card on the field; destroy it.
●2+: This card is unaffected by your opponent's Spell Cards and effects. Once per turn: You can target 1 "Blue-Eyes" monster you control; attach it to this card as material.
●3+: This card is unaffected by your opponent's Monster Cards and effects. At the end of the Damage Step, when this card battled an opponent's monster: You can banish that monster.

Alright. Make a Rank-Down Number for an existing Number that doesn't have one.

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A Rank-Down is like Utopia Roots, right?

 

Number 61: Volcachicky

FIRE/Rank 1/Dinosaur/Xyz/Effect

500/200

2 Level 1 monsters

This card cannot be targeted for attacks. Once per turn, you can detach 1 Xyz Material from this card: destroy 1 face-up monster on the field, and if you do, inflict 1000 damage to your opponent. When this card attacks your opponent directly, during your next End Phase: You can Special Summon 1 non-"Number" Xyz monster from your Extra Deck, but if you do, it's effects are negated and its ATK is halved.

 

Next: Another Rank-Down of a Number that doesn't have one yet.

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Number 9: Dyson Shell
LIGHT/Machine/Xyz/Effect/Rank 1/0 ATK/2400 DEF
2 Level 1 monsters
This card cannot attack, also its effects are negated unless its name is "Number 9: Dyson Shell". Once per turn (Quick Effect): You can detach 1 material from this card to target 1 face-up monster your opponent controls; it gains the effects of this card.

 

This is fun. Next person, make a Rank-Up or Rank-Down of a Number that doesn't have either.

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