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Triamid Support [Written]


IcaruDuskin

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I recently tried out the Triamid archetype and, while I love their field-spell swapping playstyle, they just don't have enough cards to make a pure Triamid deck, so I decided to expand them with cards that could hopefully make them a decently powerful deck.

[spoiler=Monsters]

[spoiler=Level/Rank 3]

Triamid Necromancer

Level 3 - Earth - Rock/Effect - 1500/1000

You can target 1 “Triamid” Monster in your Graveyard: Shuffle 1 other “Triamid” card from your Graveyard into the deck, And if you do, Special Summon the targeted “Triamid” monster, and you cannot Special Summon monsters, except Rock-Type monsters, until the End Phase. You can only use this effect of “Triamid Necromancer” once per turn. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Send it to the Graveyard, and if you do, activate 1 “Triamid” Field Spell Zone from your Deck with a different name (this is a Quick Effect).

 

Triamid Archer

Level 3 - Earth - Rock/Effect - 1600/900

Once per turn: You can send 1 face-up “Triamid” card you control to the Graveyard; Destroy 1 monster on the field. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Send it to the Graveyard, and if you do, activate 1 “Triamid” Field Spell Zone From your Deck with a different name (this is a Quick Effect).

 

Triamid Healer

Level 3 - Earth - Rock/Effect - 1000/1500

You can target 1 “Triamid” card in your Graveyard; Shuffle it into the Deck, and if you do, gain 500 LP for each Rock-Type monster you control. You can only use this effect of "Triamid Healer" once per turn. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Send it to the Graveyard, and if you do, activate 1 “Triamid” Field Spell Zone from your Deck with a different name (this is a Quick Effect).

 

Triamid Rogue

Level 3 - Earth - Rock/Effect - 1200/1300

If you control a “Triamid” Monster: You can Special Summon this card from your hand. If this card is Special Summoned by its own effect, you can’t Special Summon monsters, except for Rock-type Monsters, for the rest of this turn. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Send it to the Graveyard, and if you do, activate 1 “Triamid” Field Spell Zone from your Deck with a different name (this is a Quick Effect).

 

Triamid Historian

Level 3 - Earth - Rock/Effect - 500/2000

When this card is Summoned: You can target 1 “Triamid” Field Spell Card in your graveyard; Shuffle the targeted card into the deck. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Shuffle it into the Deck, and if you do, activate 1 “Triamid” Field Spell Zone from your Graveyard with a different name (this is a Quick Effect).

 

Triamid Deity

Rank 3 - Earth - Rock/Effect/Xyz - 2000/500

2 Level 3 "Triamid" Monsters

The first time each “Triamid” monster, other than this card, would be destroyed (by battle or card effect) each turn, it is not destroyed. Once per turn: you can detatch 1 Xyz Material from this card, then target 3 “Triamid” cards in your Graveyard; Shuffle the targeted cards into your Deck, then draw 1 card.

[spoiler=Level/Rank 4]

Triamid General

Level 4 - Earth - Rock/Effect - 1700/600

When this card is Normal or Special Summoned, you can add 1 level 4 “Triamid” Monster from your Deck to your hand. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Send it to the Graveyard, and if you do, activate 1 “Triamid” Field Spell Zone from your Deck with a different name (this is a Quick Effect).

 

Triamid Priest

Level 4 - Earth - Rock/Effect - 1600/500

When this card is Normal or Special Summoned, you can add 1 level 3 “Triamid” Monster from your deck to your hand. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Send it to the Graveyard, and if you do, activate 1 “Triamid” Field Spell Zone from your Deck with a different name (this is a Quick Effect).

 

Triamid Soldier

Level 4 - Earth - Rock/Effect - 1500/400

If you control a Level 4 “Triamid” Monster, you can Special Summon this card from your hand. If this card is Special Summoned by its own effect, you can’t Special Summon monsters, except for Rock-type Monsters, for the rest of this turn. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Send it to the Graveyard, and if you do, activate 1 “Triamid” Field Spell Zone from your Deck with a different name (this is a Quick Effect).

 

Triamid Architect

Level 4 - Earth - Rock/Effect - 1400/300

You can discard this card to the Graveyard; Add 1 “Triamid” Field Spell Card from your Deck to your hand. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Send it to the Graveyard, and if you do, activate 1 “Triamid” Field Spell Zone from your Deck with a different name (this is a Quick Effect).

 

Triamid Laborer

Level 4 - Earth - Rock/Effect - 1300/200

You can discard this card to the Graveyard; Add 1 “Triamid” Field Spell from your Graveyard to your hand. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Send it to the Graveyard, and if you do, activate 1 “Triamid” Field Spell Zone from your Deck with a different name (this is a Quick Effect).

 

Triamid Servant

Level 4 - Earth - Rock/Effect - 1200/100

If you control a “Triamid” monster, you can Special Summon this card from your hand. If this card is Special Summoned by its own effect, you cannot Special Summon monsters, except for Rock-Type monsters, until the End Phase of this turn. Once per turn you can target one other Level 4 or lower “Triamid” Monster you control; Treat this monster’s effect as that monster’s effect Until the End Phase of this turn. Once per turn, during your opponent’s turn, You can target 1 “Triamid” Field Spell Card in your Field Zone; Send it to the Graveyard, and if you do, activate 1 “Triamid” Field Spell Zone from your Deck with a different name (this is a Quick Effect).

 

Triamid Pharaoh

Rank 4 - Earth - Rock/Effect - 2100/1000

2 Level 4 "Triamid" Monsters

Once per turn, during either player’s turn, when a Field Spell Card you control would be destroyed, it is not destroyed. You can detach 2 Xyz Materials from this card; add 2 Level 4 “Triamid” Monsters from your deck to your hand.

[spoiler=Level/Rank 10]

Triamid Colossus

Level 10 - Earth - Rock/Effect - 1500/1500

Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a “Triamid” card, and cannot be Special Summoned by other ways. If a face-up “Triamid” monster(s) is destroyed (by battle or card effect): You can Special Summon this card from your hand. While you control another “Triamid” card, this card gains 500 ATK and DEF for each “Triamid” monster with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack “Triamid Colossus”

 

Triamid Obelancer

Level 10 - Earth - Rock/Effect - 1500/1500

Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a “Triamid” card, And cannot be Special Summoned by other ways. If a face-up “Triamid” card(s) is destroyed (by battle or card effect): You can Special Summon this card from your hand. While you control another “Triamid” card, This card gains 500 ATK and DEF for every other “Triamid” card on the field, also monsters your opponent controls cannot attack, except to attack “Triamid Obelancer”

 

Triamid Pyramech

Rank 10 - Earth - Rock/Effect/Xyz - 1000/1000

2 Level 10 "Triamid" Monsters

This card gains 500 ATK and DEF for each “Triamid” card with a different name on the field and in your Graveyard. While this card has an Xyz Material(s), other “Triamid” cards you control cannot be destroyed by battle or card effects, and your opponent’s monsters cannot attack, except to attack “Triamid Pyramech”. During your opponent’s End Phase, Detach 1 Xyz Material from this card.

[spoiler=Spells]

Triamid Crew Change

Normal Spell

You can only activate this card if you control a “Triamid” Field Spell Card. Shuffle one “Triamid” monster from your hand to your deck, and if you do, Special Summon 1 Level 4 “Triamid” Monster with a different name from your deck. You can only activate 1 “Triamid Crew Change” per turn.

 

Triamid Energy Reserves

Continuous Spell

You can only control 1 “Triamid Energy Reserves”. During the End Phase of each turn, Draw 1 card for each Field Spell Card with a different name that was activated this turn.

 

Triamid Bunker

Field Spell

Each time a Rock-Type monster is Normal Summoned, inflict 500 damage to your opponent. Your opponent cannot target face-up "Triamid" monsters you control with card effects. If this face-up card in the field zone is sent to the graveyard: You can target up to 2 of your banished “Triamid” cards; Return them to your Graveyard. You can only use this effect of “Triamid Bunker” once per turn.

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