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Zaziuma

T.V. Archetype (17/17)

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T.V. is an Archetype of DARK monsters with various types and Levels. They focus on Fusion Summoning and the use of the card Polymerization for various effects. The Fusion Monsters are boosted various ways if you used Polymerization specifically rather than an alternative or in-Deck version like many other Archetypes use, and the Spell/Trap Cards also boost them if Fusion Summoned with Polymerization. Also, the Fusion Monsters have an effect that triggers if sent from the Extra Monster Zone to the Graveyard. Note that Duel Portal does not have the EMZ yet, so that effect is not usable there, but I had the idea to throw it in as an extra bonus effect to make Remote have multiple uses.

 

Their name stands for TeleVillain, and they are based on various TV genres, and the Spell/Trap Cards are based on various TV concepts. The Fusion Monsters' name the combination of the two Fusion Materials used to Fusion Summon them, which is meant to represent TV shows with multiple genres, and their types reflect the genre they are from, such as Horror being Zombie.

 

I have previously made Archetypes of Decks that use Extra Deck mechanics, who are meant for the new format, that were designed without the need for Link Monsters, with Noistorm for Synchro, Canis Carnivore for Xyzs and Compass Dragon for Pendulums, and now this one for Fusion Monsters to round them out. I will probably not try this in the future as much, but it is an interesting experiment to make something like the previous formats with the new limitations this format presents.

 

Main Deck Monsters:

 

T.V. Thriller
Psychic/DARK
Level 2
You can target 1 Level 4 or lower "T.V." monster you control; return it to the hand, and if you do, Special Summon this card from your hand, then until the end of this turn, this card's name becomes that monster's and replace this effect with that monster's original effects. If this card is sent the GY for the Fusion Summon of a "T.V." Fusion Monster: You can draw 1 card. You can only use each effect of "T.V. Thriller" once per turn.

1100/700

 

T.V. Horror
Zombie/DARK
Level 3
This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on a "T.V." Fusion Monster Card, but the other Fusion Material(s) must be correct. During the End Phase, if this card is in the GY because it was sent there for a Fusion Summon this turn: You can Special Summon it. You can only use this effect of "T.V. Horror" once per turn.
0/2000
 
T.V. Fantasy
Spellcaster/DARK
Level 3
You can Tribute 1 "T.V." monster; add 1 "T.V." Spell/Trap Card from your Deck to your hand. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY then target 1 "T.V." card in your GY; add it to your hand. You can only use each effect of "T.V. Fantasy" once per turn.
1500/1500

 

T.V. Sci-Fi
Cyberse/DARK
Level 4
You can only use 1 of these effects of "T.V. Sci-Fi" per turn, and only once this turn.
* You can discard this card; add 1 "Polymerization" or 1 "T.V." monster from your Deck to your hand, except "T.V. Sci-Fi".
* You can discard this card and 1 other "T.V." card; add 1 "Polymerization" and 1 "T.V." monster from your Deck to your hand, except "T.V. Sci-Fi".
1600/1000
 
T.V. Western
Warrior/DARK
Level 4
When this card is Summoned: You can Special Summon 1 "T.V." monster from your hand, except "T.V. Western". You can send this card from your hand or field to the GY, then target 1 "T.V." monster you control (Quick Effect); it gains 1000 ATK and DEF until the end of this turn. You can only use each effect of "T.V. Western" once per turn.
1800/600
 
T.V. Action
Beast-Warrior/DARK
Level 4
If this card is Special Summoned: You can target 1 Level 4 or lower "T.V." monster in your GY, except "T.V. Action"; Special Summon it, but its effects are negated. If this card is banished by a card effect: You can Special Summon it. You can only use each effect of "T.V. Action" once per turn.
1700/900
 
Extra Deck Monsters:
 
T.V. Action/Thriller
Psychic/DARK/Fusion
Level 6
"T.V. Action" + "T.V. Thriller"
If this card is Fusion Summoned: All face-up monsters your opponent control lose 1000 ATK and DEF. Once per turn: You can target 1 monster your opponent controls; destroy it, then if this card was Fusion Summoned using "Polymerization", inflict 1000 damage to your opponent. If this card is sent from the Extra Monster Zone to the GY: You can target 1 "Polymerization" in your GY; add it to your hand.
2200/2000
 
T.V. Western/Horror
Zombie/DARK/Fusion
Level 7
"T.V. Western" + "T.V. Horror"
If this card is Fusion Summoned using "Polymerization", this card can make a second attack during each Battle Phase. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is sent from the Extra Monster Zone to the GY: You can target 1 "Polymerization" in your GY; add it to your hand.
2500/2100
 
T.V. Sci-Fi/Fantasy
Spellcaster/DARK/Fusion
Level 7
"T.V. Sci-Fi" + "T.V. Fantasy"
Once per turn (Quick Effect): You can target 1 Spell/Trap Card your opponent controls; destroy it. If this card is Fusion Summoned using "Polymerization", your opponent cannot activate cards or effects in response to this effect. If this card is sent from the Extra Monster Zone to the GY: You can target 1 "Polymerization" in your GY; add it to your hand.
2100/2700
 
T.V. Fantasy/Horror/Thriller
Psychic-Type/DARK/Fusion
Level 8
"T.V. Fantasy" + "T.V. Horror + "T.V. Thriller"
Your opponent must attack this card, if able. Once per turn, if this card was Fusion Summoned using "Polymerization" (Quick Effect): You can change the battle position of as many monsters your opponent control as possible to Attack Position, and if you do,    negate their effects. If this card is sent from the Extra Monster Zone to the GY: You can target 1 "Polymerization" in your GY; add it to your hand.

2400/3000

 

T.V. Sci-Fi/Action/Western
Warrior/DARK/Fusion
Level 12
"T.V." Sci-Fi" + "T.V. Action" + "T.V. Western"
When this card is Fusion Summoned using "Polymerization": You can target 1 "T.V." monster in your GY; Special Summon it in Defense Position. Once per turn: You can declare 1 card type (Monster, Spell or Trap); your opponent sends 1 card of that type from their hand or field to the GY (their choice), or if they don't have any, they send 2 cards from their hand or field to the GY instead, also this card cannot attack for the rest of this turn. If this card is sent from the Extra Monster Zone to the GY: You can target 1 "Polymerization" in your GY; add it to your hand.
3000/1500
 
Spell/Trap Cards:
 
T.V. Studio
Field Spell Card
When this card is activated: You can add 1 "Polymerization" from your Deck to your hand, but you cannot Fusion Summon monsters, except "T.V." monsters for the rest of this turn. All "T.V." Fusion Monsters that were Fusion Summoned using "Polymerization" cannot be destroyed by battle and gain 500 ATK and DEF. You can only activate 1 "T.V. Studio" per turn.
 
T.V. Broadcast
Continuous Spell Card
If you would Fusion Summon a "T.V." Fusion Monster using "Polymerization", you can banish monsters from your GY as Fusion Material. All "T.V." Fusion Monsters that were Fusion Summoned using "Polymerization" are unaffected by your opponent's card effects.
 
T.V. Liveshow
Quick-Play Spell Card
Fusion Summon 1 "T.V." Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If you only used monsters on your field, this Fusion Summon is treated as a Fusion Summon using "Polymerization". If you control no monsters: You can banish this card from your GY, then target 1 "T.V." Fusion Monster in your GY; Special Summon it, but it is destroyed during the End Phase. You can only use 1 effect of "T.V. Liveshow" per turn, and only once that turn.
 
T.V. Remote
Continuous Trap Card

You can target 1 "T.V." Fusion Monster you control (Quick Effect); move it to any unoccupied Monster Zone (Main or Extra Monster Zone). You can target 1 Fusion Summoned "T.V." Fusion Monster you control (Quick Effect); send it to the GY, and if you do, Special Summon as many of the Fusion Materials from your GY as possible. You can only use each effect of "T.V. Remote" once per turn. You cannot activate these effects in the same Chain.

 

T.V. Backlog
Continuous Trap Card
When this card is activated: Banish up to 3 "T.V." monsters from your Deck with different names. Once per turn, during your Standby Phase: You can add 1 of the monsters banished by this effect to your hand. You can send this face-up card you control to the GY, then target up to 2 of your banished "T.V." cards; return them to the GY. You cannot activate these effects in the same Chain.
 
T.V. Cancelled
Counter Trap Card

When your opponent activates a Spell/Trap Card or monster effect while you control Fusion Monster that was Fusion Summoned using "Polymerization": Negate the activation, and if you do, destroy it, then if you control a "T.V." Fusion Monster, you can Set this card instead of sending it to the GY. You can only activate 1 "T.V. Cancelled" per turn.

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This is a pretty well-made archetype.

 

The idea is pretty fun. TeleVillians in itself could make for some awesome artwork, considering none of the names really limits the artist to what references they could possibly make.

 

The fact that you're able to use the Fusion Monsters as materials to get back the Polymerization you just used is pretty interesting, considering the archetype revolves around cycling cards around similarly to Predaplants and that you may be able to fit Soul Charge would typically be broken, but with the "if this card is Fusion Summoned by using "Polymerization" and "sent from the extra monster zone to the GY" clauses it balances out. 

 

You put a lot of thought into this, wanting to make a Fusion archetype that would fit into the Link Format without using Link Monsters, and wanted to encourage that through the card effect design. You deserve more attention than this, so I hope <after a month of posting> this lifts your spirits.

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