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[CIBR] Replenishment Squad


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A new Spell Card from Circuit Break appears, designed to let you draw cards if you take big chunks of damage.

 

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CIBR-JP065 補充部隊 Hojuu Butai (Replenishment Squad)
Continuous Spell Card

(1) If you take 1000 or more damage from an opponent’s monster’s attack or from an opponent’s card effect: Draw 1 card for each 1000 points of damage you took.

 

Sauce: https://ygorganization.com/cibr-replenishment-squad/

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Well, like Supply Squad, it stacks for each copy you control, meaning you could get heavy amounts of draws, but it's still a reactionary card, and unlike Supply Squad, it involves your opponent doing something, and while you can use a few cards that can make this easier to accomplish, I don't think a lot of Decks will really want to use this.

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Well, like Supply Squad, it stacks for each copy you control, meaning you could get heavy amounts of draws, but it's still a reactionary card, and unlike Supply Squad, it involves your opponent doing something, and while you can use a few cards that can make this easier to accomplish, I don't think a lot of Decks will really want to use this.

 

Yeah, although unlike supply squad if i read it correctly it doesn't seem to be OPT at all which could amount to a lot of draws.

 

However you're probably right on the fact that most decks will probably not use this. Relevant at least lol. I could see Battlin Boxers comboing with this card with Bail (or was it Veil?).

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I can't say it's too good on its own, but it does seem pretty effective at diverting attention away from your other Spells/Traps a la Shard of Greed. I guess it makes sense that it's entirely opponent focused. Wouldn't wanna make Grinder Golem any better, would we?

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I can't say it's too good on its own, but it does seem pretty effective at diverting attention away from your other Spells/Traps a la Shard of Greed. I guess it makes sense that it's entirely opponent focused. Wouldn't wanna make Grinder Golem any better, would we?

Or noob-level D/D/D lol

 

Card sucks imo.

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Guest BGMCANN0N

It kind of hit me... Aromage might appreciate this considering you can trade any excess LP gain you have for free draws.

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Guest BGMCANN0N

Too bad the opp needs to make the attack. I think. If it doesn't, then great, free aroma support

Well in that case Kuriboh may be the best deck to do it considering it is fully of reactive hand traps, and doesn't mind leaving the field open.

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Well, with link monsters in play at the time of this box release (thus monsters existing that cannot defend under any circumstance), there will definitely be far more moments in the future where you will have to eat some heavy LP damage. so i guess this might be useful one day for one deck. gotta say though, this is one o the few cards that honestly would have been far better as a trap.

 

On the topic of aromages though, aromages do NOT want this. to explain: jasmine provides more than enough draw power already in combination with the support cards already in existence (and multiples provides multiple draws of course), to further this, RP squad requires you to take heavy damage to actually make said draws possible to say nothing of usefulness, and aromages do NOT want to lose the LP lead for any period of time, no matter how many draws they may get out of it. their comeback ability is nowhere near good enough, nor is their damage output, to be supporting such risks. If you really want that extra bit of draw power in aromages, you can go into the plant synchro engine easily using the deck, which boosts both the drawing, and offensive abilities of the deck. this card, in short, is terrible for aromages, 

 

The real deck imo, that reasonably wants it (and even that's kinda shaky), is old school LP/banish psychics. they thrive on lower LP plays, and have far more LP gaining power than aromages, though it is admittedly less stable in the gaining department, they are also stronger when lower in LP, unlike aromages, gaining access to some of their cards only when they are at a lower count. maing them the far better choice, the draws have more impact (though it's still a risk), the lower LP is less important because they thrive on it, and the power they have to both attac and defend themselves, is far higher than that of aromages. in short, if there's any deck that can run this at all, it would be psychics. and even that, is assuming your opponent is dumb enough to run headfirst into the card.

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