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"Nitro" Archetype (co-op)


Fruiota_Hiroshi

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So back in https://forum.yugiohcardmaker.net/topic/362332-make-a-synchro-monster-game-v-20/page-12, a bunch of us started making Synchro Monsters to support the "Nitro" archetype. All of the new members and support for the archetype that we've made so far are listed here. If you have any input, please provide some.

 

[spoiler=Nitro Archer]Nitro Archer

Level 6

FIRE Warrior / Synchro / Effect

2600 / 2000

"Nitro Synchron" + 1 or more non-Tuner monsters

When this card is Synchro Summoned: Banish 1 card on the field. This card gains 200 ATK for every face-up Spell Card on the field. If this card destroys an opponent's monster by battle, you can target 1 monster your opponent controls: switch its Battle Position.

 

 

[spoiler=Nitro Assault Warrior]Nitro Assault Warrior

FIRE - Level 9 - Warrior/Synchro/Effect - 3400/2200

"Nitro Synchron" + 1 or more non-Tuner Synchro monsters

When this monster is Synchro Summoned, you can target 1 other face-up Special Summoned monster on the field: This monster gains ATK equal to half the target's ATK. Your opponent's monster effects cannot activate in response to the attack or effect of a "Nitro" monster you control. If this monster leaves the field, you can Special Summon 1 "Nitro" Synchro monster from your Graveyard, except "Nitro Assault Warrior".

 

 

[spoiler=Nitro Boost Soldier]Nitro Boost Soldier

FIRE

Level 10

Warrior/Synchro/Effect

ATK: 3500 DEF: 2000

"Nitro Synchron" + 1 Tuner + 1 or more non-Tuner monsters

When this card is Synchro Summoned: you can return cards your opponent controls to the hand up to the amount of non-Tuner monsters used to Synchro summon this card. If this card is destroyed by battle or by card effect, you can Special summon 1 "Nitro" Synchro monster from your Extra Deck, except "Nitro Boost Soldier". Once per turn, this card cannot be destroyed by battle or by card effect.

 

 

[spoiler=Nitro Gladiator]Nitro Gladiator

Level 9

FIRE Warrior / Synchro / Effect

3300 / 2800

"Nitro Synchron" + 1 non-Tuner "Nitro" Synchro monster

Must be Synchro Summoned, and cannot be Summoned by other ways. Once per turn, during either player's turn, if a Spell Card is activated: This card gains 1000 ATK until the End Phase. At the start of your Battle Phase, all monsters on the field are switched to Attack Position, if they are not already. This card can attack all monsters your opponent controls once each. If this card is destroyed (by battle or by card effect) and sent to your graveyard, you can Special Summon 1 "Nitro" monster from your graveyard, except "Nitro Gladiator".

 

 

[spoiler=Nitro Turbon]Nitro Turbon

FIRE - Level 4 - Machine/Synchro/Tuner/Effect - 1600/1200

"Nitro Synchron" + 1 or more non-Tuner monsters

This card can be treated as "Nitro Synchron" for a Synchro Summon. When this monster is Synchro Summoned, excavate the top 3 cards of your Deck: You can add any Tuner monsters excavated this way to your hand. Once per turn, during either player's turn, you can target 1 "Nitro" monster you control: Decrease its Level by 1. If this monster is used as Synchro Material, the Synchro Summoned monster gains 300 ATK for each card in your hand.

 

 

[spoiler=Flame Nitro]Flame Nitro

Level 6

FIRE Warrior / Synchro / Effect

2100 / 1600

1 "Nitro" Tuner + 1 or more non-Tuner FIRE monsters

This card gains 100 ATK and DEF for every FIRE monster on your field and in your graveyard. FIRE monsters you control are unaffected by your opponent's Spell/Trap Cards and effects.

 

 

[spoiler=Nitro Booster]Nitro Booster

Level 2

FIRE

Warrior/Effect

400/0

If you control a face-up "Nitro" monster, you can Special Summon this card from your hand. When this card is Summoned, you can target 1 face-up monster you control: increase or decrease its Level by 1. During your turn, except during the turn this card is sent to the Graveyard, you can banish this card from your Graveyard: Add 1 "Nitro" monster form your Graveyard to your hand.

 

 

[spoiler=Nitro Asura]Nitro Asura

Level 5 - FIRE - Warrior/Synchro/Effect

2100/1400

"Nitro Synchron" + 1 or more non-Tuner monsters

This card can attack all monsters your opponent controls once each. When this card destroys an opponent's monster by battle, it gains 200 ATK.

 

 

[spoiler=Nitro Blaster]Nitro Blaster

Level 6 - FIRE - Warrior/Synchro/Effect

2400/2000

"Nitro Synchron" + 1 or more non-Tuner monsters

Once per turn: You can destroy 1 monster your opponent controls, then your opponent takes damage equal to the higher of its ATK or DEF.

 

 

[spoiler=Nitro Overlord]Nitro Overlord

Level 10 - FIRE - Warrior/Synchro/Effect

3200/2200

"Nitro Synchron" + 1 or more non-Tuner Synchro monsters

Must first be Synchro Summoned. If a Spell/Trap Card is activated: You can have this card gain 1000 ATK until the end of this turn. This card inflicts piercing damage. If this attacking card destroys an opponent's monster by battle: You can target 1 other monster your opponent controls; change its battle position, then this card can make a second attack in a row on that monster.

 

 

[spoiler=Nitro Genex]Nitro Genex

FIRE - Level 4 - Machine/Tuner/Effect - 1500/2000

This monster can be treated as "Nitro Synchron" for a Synchro Summon. If you Normal or Special Summon a "Nitro" monster, you can Special Summon this monster from your hand. You can target any number of other "Nitro" monsters you control, and if you do, select and activate 1 of the following effects:

●Increase this monster's Level by the number of monsters targeted by this effect, until the End Phase.

●Decrease this monster's Level by the number of monsters targeted by this effect, until the End Phase.

During the turn you activate this effect, this monster cannot be used as a Synchro or Xyz Material, except for the Summon of a FIRE monster.

 

 

[spoiler=Nitro Loader]Nitro Loader

FIRE - Level 5 - Warrior/Effect - 0/2500

You can discard this card to add 1 Level 2 or lower Tuner monster from your Deck to your hand. If you Normal or Special Summon a "Nitro" Tuner monster, you can Special Summon this monster from your Graveyard, but if you do, this monster's Level is reduced by 1 until the End Phase. You can only activate each effect of "Nitro Loader" once per turn.

 

 

[spoiler=Nitro Shogun]Nitro Shogun

FIRE - Level 12 - Warrior/Synchro/Effect - 4000/4000

"Nitro Turbon" + 2 or more non-Tuner Synchro monsters

Must be Synchro Summoned, and cannot be Summoned by other ways. This monster can attack a number of times per Battle Phase equal to the number of non-Tuner Synchro Materials used for its Synchro Summon. Your opponent cannot activate cards or effects during the Battle Phase. If this card leaves the field, you can Special Summon 1 Level 10 or lower "Nitro" monster from your Graveyard, ignoring Summoning conditions.

 

 

[spoiler=Nitro Oxide]Nitro Oxide

Continuous Spell

"Nitro" monsters you control gain 200 ATK. Monsters your opponent controls cannot target "Nitro" monsters on your field. If this card is destroyed by your opponent's card effect, you can target 1 "Nitro" monster in your graveyard: Special Summon it in Attack Position.

 

 

[spoiler=Nitro Tank]Nitro Tank

FIRE - Level 1 - Machine/Tuner/Effect - 100/200

When this monster is Normal or Special Summoned, you can Special Summon 1 "Nitro" monster from your Deck, except "Nitro Tank". You can only activate this effect of "Nitro Tank" once per turn.

 

 

[spoiler=Nitro Trooper]Nitro Trooper

FIRE - Level 3 - Warrior/Effect - 1400/400

If this monster battles, you can increase its ATK by 500 and its Level by 1. If this monster is sent from the field to the Graveyard, you can Special Summon 1 Level 4 or lower "Nitro" monster from your Graveyard, except "Nitro Trooper".

 

 

[spoiler=Nitro Racer]Nitro Racer

FIRE - Level 2 - Machine/Effect - 1000/400

If your opponent controls more monsters than you do, you can Special Summon this monster from your hand. If, when this monster is Special Summoned, it has the highest ATK along monsters you control, draw 1 card. If this monster is used as Synchro Material, you can Special Summon the Tuner monster used for that Summon from the Graveyard.

 

 

[spoiler=Nitro Overcrank]Nitro Overcrank

FIRE - Level 1 - Pyro/Tuner/Effect - 100/200

This monster can be treated as "Nitro Synchron" for a Synchro Summon. If a "Nitro" monster you control battles your opponent's Special Summoned monster, you can Special Summon this monster from your hand: Halve the ATK of the opposing monster, and increase this monster's ATK by that lost ATK (you can only activate this effect of "Nitro Overcrank" once per turn). If this monster is used as Synchro Material for the Summon of a "Nitro" Synchro monster, the Summoned monster gains ATK equal to this monster's ATK on the field during the turn it is Summoned.

 

 

[spoiler=Nitro Canning]Nitro Canning

Normal Spell

Discard 1 card: Add 2 "Nitro" monsters from your Deck to your hand. You can only activate 1 "Nitro Canning" per turn.

 

 

[spoiler=Gaseous Outburst]Gaseous Outburst

Normal Trap

When an opponent's monster attacks a "Nitro" monster you control, target it: That attack is negated, and that monster's effects are negated until the End Phase.

 

 

[spoiler=Pure Nitro]Pure Nitro

Normal Spell

Banish "Nitro" monsters from your graveyard, including exactly 1 Tuner, then Special Summon 1 "Nitro" Synchro Monster from your graveyard or Extra Deck whose Level is equal to the combined Levels of the banished monsters (this is treated as a Synchro Summon). You cannot Summon monsters, except "Nitro" monsters, for the rest of the turn.

 

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Nitro Gladiator requires OG Nitro Warrior as Material, given that Nitro Synchron is Level 2, itself. So, the brand-new "Nitro" archetype we've slapped together is pretty lacking in terms of ways to Summon one of their better bosses, which is really unfortunate.

 

That said, this thread could be the place to make maindeck Nitro presence, as well as maybe some more easily-accessed Synchros.

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Hey, speaking of!

 

Nitro Booster

Level 2

FIRE

Warrior/Effect

400/0

If you control a face-up "Nitro" monster, you can Special Summon this card from your hand. When this card is Summoned, you can target 1 face-up monster you control: increase or decrease its Level by 1. During your turn, except during the turn this card is sent to the Graveyard, you can banish this card from your Graveyard: Add 1 "Nitro" monster from your Graveyard to your hand.

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I made these before you guys decided to make more Nitro support, but take them. 
 
Nitro Asura
Level 5 - FIRE - Warrior/Synchro/Effect
2100/1400
"Nitro Synchron" + 1 or more non-Tuner monsters
This card can attack all monsters your opponent controls once each. When this card destroys an opponent's monster by battle, it gains 200 ATK.

 

(This one is recent; bottom two preclude the above stuff)

Nitro Blaster
Level 6 - FIRE - Warrior/Synchro/Effect
2400/2000
"Nitro Synchron" + 1 or more non-Tuner monsters
Once per turn: You can destroy 1 monster your opponent controls, then your opponent takes damage equal to the higher of its ATK or DEF.

Nitro Overlord
Level 10 - FIRE - Warrior/Synchro/Effect
3200/2200
"Nitro Synchron" + 1 or more non-Tuner Synchro monsters
Must first be Synchro Summoned. If a Spell/Trap Card is activated: You can have this card gain 1000 ATK until the end of this turn. This card inflicts piercing damage. If this attacking card destroys an opponent's monster by battle: You can target 1 other monster your opponent controls; change its battle position, then this card can make a second attack in a row on that monster.

 

====

Maybe a Quickdraw clone for Nitro Synchron would help.

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You know what? I've got the perfect thing.

 

Nitro Loader

FIRE - Level 4 - Machine/Tuner/Effect - 1500/2000

This monster can be treated as "Nitro Synchron" for a Synchro Summon. If you Normal or Special Summon a "Nitro" monster, you can Special Summon this monster from your hand. You can target any number of other "Nitro" monsters you control, and if you do, select and activate 1 of the following effects:

●Increase this monster's Level by the number of monsters targeted by this effect, until the End Phase.

●Decrease this monster's Level by the number of monsters targeted by this effect, until the End Phase.

During the turn you activate this effect, this monster cannot be used as Synchro or Xyz Material, except for the Summon of a FIRE monster.

 

Nitro Loader

FIRE - Level 5 - Warrior/Effect - 0/2500

You can discard this card to add 1 Level 2 or lower Tuner monster from your Deck to your hand. If you Normal or Special Summon a "Nitro" Tuner monster, you can Special Summon this monster from your Graveyard, but if you do, this monster's Level is reduced by 1 until the End Phase. You can only activate each effect of "Nitro Loader" once per turn.

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. . . I just realized that I named them both Nitro Loader. I an ashamed. Change one of the names for me, please?

 

To make up for my gaffe, another two main-Deck monsters:

 

Nitro Tank

FIRE - Level 1 - Machine/Tuner/Effect - 100/200

When this monster is Normal or Special Summoned, you can Special Summon 1 "Nitro" monster from your Deck, except "Nitro Tank". You can only activate this effect of "Nitro Tank" once per turn.

 

Nitro Trooper

FIRE - Level 3 - Warrior/Effect - 1400/400

If this monster battles, you can increase its ATK by 500 and its Level by 1. If this monster is sent from the field to the Graveyard, you can Special Summon 1 Level 4 or lower "Nitro" monster from your Graveyard, except "Nitro Trooper".

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. . . I just realized that I named them both Nitro Loader. I an ashamed. Change one of the names for me, please?

To make up for my gaffe, another two main-Deck monsters:

Nitro Tank

FIRE - Level 1 - Machine/Tuner/Effect - 100/200

When this monster is Normal or Special Summoned, you can Special Summon 1 "Nitro" monster from your Deck, except "Nitro Tank". You can only activate this effect of "Nitro Tank" once per turn.

Nitro Trooper

FIRE - Level 3 - Warrior/Effect - 1400/400

If this monster battles, you can increase its ATK by 500 and its Level by 1. If this monster is sent from the field to the Graveyard, you can Special Summon 1 Level 4 or lower "Nitro" monster from your Graveyard, except "Nitro Trooper".

One of them is now Nitro Genex (because wordplay). Also, the new ones have been added.

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Here's more of a Nitro main Deck:

 

Nitro Racer

FIRE - Level 2 - Machine/Effect - 1000/400

If your opponent controls more monsters than you do, you can Special Summon this monster from your hand. If, when this monster is Special Summoned, it has the highest ATK along monsters you control, draw 1 card. If this monster is used as Synchro Material, you can Special Summon the Tuner monster used for that Summon from the Graveyard.

 

Nitro Overcrank

FIRE - Level 1 - Pyro/Tuner/Effect - 100/200

This monster can be treated as "Nitro Synchron" for a Synchro Summon. If a "Nitro" monster you control battles your opponent's Special Summoned monster, you can Special Summon this monster from your hand: Halve the ATK of the opposing monster, and increase this monster's ATK by that lost ATK (you can only activate this effect of "Nitro Overcrank" once per turn). If this monster is used as Synchro Material for the Summon of a "Nitro" Synchro monster, the Summoned monster gains ATK equal to this monster's ATK on the field during the turn it is Summoned.

 

Nitro Canning

Normal Spell

Discard 1 card: Add 2 "Nitro" monsters from your Deck to your hand. You can only activate 1 "Nitro Canning" per turn.

 

Here's more support!

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Here's more of a Nitro main Deck:

Nitro Racer

FIRE - Level 2 - Machine/Effect - 1000/400

If your opponent controls more monsters than you do, you can Special Summon this monster from your hand. If, when this monster is Special Summoned, it has the highest ATK along monsters you control, draw 1 card. If this monster is used as Synchro Material, you can Special Summon the Tuner monster used for that Summon from the Graveyard.

Nitro Overcrank

FIRE - Level 1 - Pyro/Tuner/Effect - 100/200

This monster can be treated as "Nitro Synchron" for a Synchro Summon. If a "Nitro" monster you control battles your opponent's Special Summoned monster, you can Special Summon this monster from your hand: Halve the ATK of the opposing monster, and increase this monster's ATK by that lost ATK (you can only activate this effect of "Nitro Overcrank" once per turn). If this monster is used as Synchro Material for the Summon of a "Nitro" Synchro monster, the Summoned monster gains ATK equal to this monster's ATK on the field during the turn it is Summoned.

Nitro Canning

Normal Spell

Discard 1 card: Add 2 "Nitro" monsters from your Deck to your hand. You can only activate 1 "Nitro Canning" per turn.

Here's more support!

Added.

 

Also added a support card, Gaseous Outburst.

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