Dragulas Posted July 7, 2017 Report Share Posted July 7, 2017 Castlevania netflix series airs today, so why not another buff to the support [spoiler=Monsters] When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated (Quick Effect): You discard this card; the activated effect becomes "Each player send 1 card from their Deck to the GY". If you control a "Vampire" monster, while this card is in your GY: You can pay 1000 LP; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Wyvern" once per turn. Credits for this card second effect goes to Egmoedeus, really clever form of capitalazing from the milling capabilites of the archetype During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 of your banished "Vampire" cards; either return it to the GY or add it to your hand. If a card(s) is sent from your opponent's Deck to the GY, while this card is in your GY: You can banish that card(s), then add this card to your hand. You can only use 1 "Vampire Reaper" effect. per turn, and only once that turn. The new Vampire Lord retrain If you control no monsters, you can Special Summon this card (from your hand or GY) by discarding 1 card. You can only Special Summon "Vampire Overlord" once per turn this way. You can declare 1 card type (Monster, Spell or Trap); each player sends 1 card of that type from their Deck to the GY. This effect becomes a Quick Effect if a face-up Field Spell is on the field. You can only use this effect of "Vampire Overlord" once per turn. Once per turn, during the End Phase: You can banish 1 card from your opponent's GY face-down. [spoiler=Spells](This card's name is always treated as "Vampire Kingdom".)DARK Zombie monsters gain 500 ATK. Each turn 1 Level 5 or higher "Vampire" monster you Normal Summon can be Summoned without Tributing. During your Main Phase, you can Normal Summon 1 "Vampire" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If a card(s) is sent from your opponent's Deck to the GY: You can send 1 "Vampire card from your hand or Deck to the GY; your opponent banishes 1 card they control face-down (their choice). You can only use this effect of "Castlevania" once per turn.Send 1 "Vampire" Spell/Trap from your hand or Deck to the Graveyard, except "Synphony of the Vampire Night"; take 1 "Vampire" monster from your Deck, and either add it to you hand or send to the GY. You can banish this card from your GY: Return other banished cards to the GY up to the number of "Vampire" cards you control. You can only use 1 "Symphony of the Vampire Night" effect per turn, and only once that turn. Note: This card turns vampires into better zoodiacs, but it was designed long before they were even anounced, it was the only card that hasnt changed its effects since the last post of this set.Target 1 "Vampire" monster you control or in your GY that has a Level; Special Summon 1 DARK Xyz monster with an equal Rank or 1 Rank higher than its Level from your Extra Deck, and if do, attach that target to it as Xyz Material. If that target was on the field you can also attach this card to it as Xyz Material (This Special Sumon is treated as an Xyz Summon). If a "Vampire" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead of destroying 1 of those monsters. You can only use 1 "Vampire Talisman" effect per turn, and only once that turn. During your Main Phase: You can draw cards equal to the number of "Vampire" card types (Monster, Spell, and Trap) sent to the Graveyard this turn, while this card was face-up on the field. You can banish this card from your GY; immediately after this effect resolves, Tribute Summon 1 "Vampire" monster face-up. If your opponent controls at least 2 or more monsters tha you do, you can Tribute 1 monster your opponent controls as if you controlled it. You can only use 1 "Vampire Bloodline" effect per turn, and only once that turn. [spoiler=Traps]Tribute 1 "Vampire" monster from your hand or field, then declare 1 card type (Monster, Spell or Trap); until the end of this turn, negate the activated effects of face-up cards of that type, except "Vampire" cards. You can banish this card from your GY; take 1 "Vampire Kingdom from your Deck or GY, and either actívate it or add it to you hand. You can only use 1 "Vampire Plague" effect per turn, and only once that turn. [spoiler=Extra Deck]Crimson Knight's brother and another decent dark rank 5 they can go into2 Level 5 Zombie monstersYou can detach 1 material from this card, then target 1 monster your opponent controls; take control of it until the end of this turn, but only that monster can attack for the rest of this turn. When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap is activated (Quick Effect): You can detach 2 materials from this card; negate the Summon or activation, and if you do, destroy that card, then both players send all cards with same name from their Deck and/or Extra Deck to the GY. You can only use 1 "Gold Knight Vampire Vlad" effect per turn, and only once that turn. The Xyz evolution 3 Level 6 Zombie monstersOnce per turn, you can also Xyz Summon "Vampire Nobleman" by using a "Vampire" Xyz Monster you control with a different name as a material (Transfer its materials to this card). While this card has Xyz Material, your opponent cannot target other "Vampire" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. If exactly 1 card is sent from your opponent's Deck to the GY: You can detach 1 material from this card; that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of the next turn. You can only use this effect of "Vampire Nobleman" once per turn.The boss of the deck1 Zombie Tuner + 1+ non-Tuner monstersIf this card is Synchro Summoned using a "Vampire" monster as a material: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type each from their Deck, hand, and field to the GY (their choice). You can only use this effect of "Eternal Night Vampire King" once per turn. Your opponent cannot banish cards from the GY. If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster fac-down. Link to comment Share on other sites More sharing options...
Dragulas Posted July 12, 2017 Author Report Share Posted July 12, 2017 Bump Link to comment Share on other sites More sharing options...
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Dragulas Posted July 29, 2017 Author Report Share Posted July 29, 2017 Updates to the support:Wyvern now can use both effects in 1 turnSynphony of the night effect now Works as an inverse red eyes insight, it searches or dump instead f drawing, so its name changed as wellBloodline mimics true draco heritage s first effect, aside from its build in stromforthplague is now more versatile but it requires to tribute only vampiresgold knight now has a buffed laggia effect, also its first effects targets nowCrimon wing was replaced (in appearance) for a more vampiric monster, its base effect still remains Link to comment Share on other sites More sharing options...
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