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Make a Ritual Monster Game


Lystern

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I just noticed that we haven't create this game yet. 

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Select up to 2 of the following criteria:

Attribute

Level

Type

Name

Required Ritual Spell Card(Doesn't have to be existing card)

 

General Rules:

 

-Dont post broken cards in this thread. It is your job to balance them out.

-Don't exceed 5000 ATK/DEF threshold and/or Level 12.

-Use the standard Types/Attributes, etc. that are available.

-Me and the staff members has right to skip prompts if they break rules.

-Cyberse-Type is allowed.

-You must also post ritual spell card for your card's Ritual Summon.

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Enough said:

 

Wyrm-Type

Level 9
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Do we need images?

 

Ritual Monster:

Hidden Treasure Dragon

Level: 9

Attribute: Light

Type: Wyrm

ATK/DEF: 2800/2000

Effect: You can Ritual Summon this card using "Deep Earth Sacrament". You can destroy 1 face-up monster on your side of the field or from your hand, and if you do, Special Summon 1 Wyrm-type monster from your Deck that has a different Attribute from monster(s) you control and a lower level than this card in Defense Position, then reduce this card's level by 1. You can only use this card's name effect once per turn.

 

(Had to make a Ritual Spell to go with it)

Ritual Spell:

Deep Earth Sacrament

This card is used to Ritual Summon "Hidden Treasure Dragon". You must also tribute monsters from your hand or your side of the field whose total levels equal or exceed 9. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also send Wyrm-type monsters from your Deck or face-up in your Extra Deck to the GY.

 

 

Fairy-type

Level 2

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(It would be appreciated if you wrote your own rules for this thread instead of c/p'ing, but yeah, common sense stuff. Don't break the max ATK/DEF and keep them realistic.)

 

But let's go....

 

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Pixie Sorceress

Level 2 - LIGHT - Fairy/Ritual/Effect

1400/1200

You can Ritual Summon this card with "Pixie Convocation". When a Fairy-Type monster you control battles an opponent's monster, it gains ATK equal to the opponent's monster it is battling, also your opponent cannot activate cards or effects. These changes last until the end of the Damage Step. 

 

Pixie Convocation

Ritual Spell

This card is used to Ritual Summon "Pixie Sorceress". You must also Tribute monsters from your hand or field whose total Levels equal 2 or more. During either player's turn, except the turn this card is sent to the GY: You can banish this card from your GY; Special Summon 1 Fairy monster from your Deck or GY.

 

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Psychic

Level 5+

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https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Xylor%2C+the+Dragon+Knight&cardtype=Ritual&subtype=effect&attribute=Dark&level=8&rarity=Ultra+Rare&picture=http%3A%2F%2Fimages.yugiohcardmaker.net%2F854447%2F220152307.jpg&circulation=&set1=KORF&set2=00001&inset=on&type=Warrior&carddescription=This+card+may+be+Ritual+Summoned+from+your+Hand%2C+Deck%2C+Graveyard%2C+or+Banishment+Zone+by+the+Ritual+Spell+%22Call+of+the+Dragon+Knight.%22+This+card+may+be+Special+Summoned+by+other+ways.+If+a+Dragon-Type+or+a+Warrior-Type+monster+on+your+side+of+the+field+would+be+destroyed%2C+it+is+not+destroyed.+You+can+only+use+this+effect+of+%22Xylor%2C+the+Dragon+Knight%22+once+per+turn.+Once+per+turn%2C+during+either+player%27s+turn%2C+you+may+Special+Summon+1+Warrior-Type+or+a+Dragon-Type+Monster+from+your+Hand%2C+Graveyard%2C+or+Banishment+Zone.&atk=2700&def=2500&creator=Kazuki+Takahashi&year=1996&serial=12070788

https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Call+of+the+Dragon+Knight&cardtype=Spell&subtype=effect&attribute=Dark&level=7&rarity=Rare&picture=http%3A%2F%2Fimages.yugiohcardmaker.net%2F854447%2F523049949.jpg&circulation=&set1=KORF&set2=00002&inset=on&type=Warrior&carddescription=Ritual+Summon+1+%22Xylor%2C+the+Dragon+Knight%22+from+your+Hand%2C+Deck%2C+Graveyard%2C+or+Banishment+Zone.+You+must+also+offer+monsters+as+Tributes+whose+total+Levels+equal+8+or+more+from+your+side+of+the+Field%2C+your+Hand%2C+or+Deck.+You+may+also+offer+monsters+as+Tributes+whose+total+Levels+equal+8+or+more+from+your+Graveyard%2C+but+banish+the+selected+monsters+in+the+Graveyard.&atk=2700&def=2500&creator=Kazuki+Takahashi&year=1996&serial=97267537

Zombie Level 7

Forgot what I was doing sorry. Somebody do the previous request, I can't its too late at night here.

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(You supposed to make above user's prompt, so //skip)

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Nirvana High Cleric

LIGHT/Psychic/Ritual

Level 9 - 2800/1800

 

You can Ritual Summon this card with "Psych-Ascension Rite". Once per turn, target 1 Psychic-Type monster on the field; that target is not destroyed by battle, also if targeted card battles opponent's monster: Banish that monster after damage calculation. If this card banished: Special Summon as many as banished Psychic-Type monsters to your field, except this card. You can use these effects of "Nirvana High Cleric" once per turn, and only once that turn.

 

Psych-Ascension Rite

Ritual Spell Card

 

This card is used to Ritual Summon "Nirvana High Cleric". You must also Tribute monsters from your hand or field whose total Levels equals exactly 9. If you would tribute Psychic-Type monster for Ritual Summon; banish those cards instead. If this set card is sent to the GY: Draw 1 card, then banish 1 card from your hand.

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Level 7 or lower

Fiend-Type

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D/D/D Necrotic King Maleagant

Level 7-DARK-Scale 0/0-Fiend/Pendulum/Ritual

ATK/3100 DEF/2800

PENDULUM: 

MONSTER: This card can only be Ritual Summoned by "Dark Contract with the Conjurer" or Special Summoned by Pendulum Summoning. While this card is Face-up on your side of the field, you take no Effect Damage. You may target 1 of your Banished Monsters, you may not Special Summon Monsters this turn except for Fiend-type Monsters, also return that target to the Deck. You can only use this effect of "D/D/D Necrotic King Maleagant" once per turn. This card cannot be targeted for atacks while you control a "Dark Contract" card.

 

Dark Contract with the Conjurer

Ritual Spell Card

This card is used to Ritual Summon "D/D/D Necrotic King Maleagant". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more. If this card is in your Graveyard, you may banish this card from your Graveyard, then target 1 "Dark Contract" card in your Graveyard or Banishment Zone, Set it in your Spell/Trap Card Zone. You may only activate 1 "Dark Contract with the Conjurer" per turn.

 

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Level 8 Dragon-type

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Galaxy-Eyes Venerated Star Dragon

LIGHT

Level 8

Dragon/Ritual/Effect

ATK: 3000 DEF: 2500

This card must be Ritual summoned with any "Photon" or "Galaxy" Ritual Spell. When this card is Ritual Summoned, you can banish 1 "Galaxy" or "Photon" monster from your graveyard: this card gains that monster's effects, even when this card leaves the field. If this card is sent to the graveyard, you can banish this card: Special Summon 1 "Galaxy-Eyes" monster from your deck or graveyard.

 

Galaxy Witness

Ritual Spell

This card is used to Ritual Summon any "Galaxy" or "Photon" Ritual monster (from your hand). You must also tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual monster you are Ritual Summoning. Once per turn, you can banish this card to add 1 "Galaxy" or "Photon" Ritual Spell card from your deck to your hand, but that card cannot be activated this turn.

 

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LIGHT

Level 1

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Garteria, the Pixie Queen

Level 1 I LIGHT I Fairy/Ritual/Effect

ATK/100 DEF/100

This card cannot be Summoned except by the Ritual Spell "Harmonic Magical Gathering". If you control at least 1 Fairy-type Monster other than this card, this card cannot be destroyed. Fairy-type Monsters you control gain 1000 ATK and DEF while this card is Face-up.

 

Harmonic Magical Gathering

Ritual Spell

This card can be used to Ritual Summon "Gateria, the Pixie Queen". You must also tribute Monsters from your hand or field whose total levels equal 1 or more. If this card is in your Graveyard along with " Garteria, the Pixie Queen" you can banish this card from your Graveyard, target "Gateria, the Pixie Queen", banish this card from your Graveyard, and Special Summon that target, but banish it when it leaves the field. You can only activate 1 " Harmonic Magical Gathering" per turn.

 

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Fracture Frame - Vinculum

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  • 1 month later...

Let's throw Rituals a lifeline, shall we?

 

Fracture Frame - Vinculum

EARTH - Level 8 - Machine/Ritual/Effect

2300/3000

You can Ritual Summon this card with "Moment Stress Analysis". If this card is Ritual Summoned: You can banish up to 3 cards in your hand and/or GY, then choose unused Main Monster Zones or Spell/Trap Card Zones, equal to the number of cards you banished; while this card remains face-up on the field, those zones cannot be used. When this face-up card leaves the field: Destroy all monsters your opponent controls, then they take 300 damage for each.

 

Moment Stress Analysis

Ritual Spell

This card can be used to Ritual Summon any "Fracture Frame" monster. You must also Tribute monsters you control or from your hand whose total Levels equal or exceed the Level of the monster you are Ritual Summoning. (Quick Effect): You can banish this card from your GY, then target 1 monster you control; this turn, when an opponent's monster with higher ATK than that monster is Summoned: Destroy it. 

 

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(Monster is a technical reference to frames/machines [which I don't / didn't like analyzing much in statics], and the Ritual Spell is mostly mechanics stuff [targeted monster is the max load and a monster with bigger ATK will cause thing to snap]. I'm an CEE student, so what do you want me to do?)

 

Also is a small Archetype (or start to one, thereof).

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Psychic

Level 5 or higher

 

(You can choose the other specs; make sure you create your own Ritual Spell for it too.)

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Ancient Thought Emperor

DARK - Level 6 - Psychic/Ritual/Effect - 0/2800

You can Ritual Summon this card using "Temple of the Mind". Once per turn, during either player's turn, if either player would pay LP to activate a card or effect, you can choose to let that player pay no LP, and if you do, this monster gains ATK equal to the LP that would have been paid. If a Ritual or a Psychic-Type monster(s) would be destroyed by battle or your opponent's card effect, you can pay 1000 LP: That monster(s) is not destroyed.

 

Temple of the Mind

Ritual Spell

This card can be used to Ritual Summon "Ancient Thought Emperor" or "Thought Emperor Neo". You must also Tribute monsters from your hand or side of the field whose total Levels equal 6 or more. If you control at least 1 Ritual monster and 1 monster that was Special Summoned from the Extra Deck, you can pay 2000 LP, or banish 1 Psychic-Type monster with 2000 or more ATK from your Graveyard: Add this card from your Graveyard to your hand (you can only activate this effect of this card's name once per turn).

 

Thought Emperor Neo

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Thought Emperor Neo

Level 6 - DARK - Psychic/Ritual/Effect - ATK/0 DEF/3000

This card can be Ritual Summoned by the card "Kingdom of the Mind". If you control a Psychic-type or a Ritual monster, you can pay 1000 LP, increase that monsters ATK by 1000. Once per turn, if this card is in your GY while you control a Psychic-type monster, Special summon this card, and if you do, pay 1000 LP.

 

Kingdom of the Mind

Ritual Spell

This card is used to Ritual Summon "Thought Emperor Neo". You must also provide monsters as tribute from your hand or field whose total Levels equal 6 or more. Once per turn, if this card is in your GY, you can banish this card from your GY, Special Summon 1 Ritual monster from your Deck or GY, ignoring it's Summoning conditions.

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Supreme Ritual - Black Luster Soldier (Let's make a upgraded version of Rituals shall we? Chaos or Accel Synchro is a perfect example.)

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Supreme Ritual - Black Luster Soldier

EARTH | Warrior | Level 8 | Ritual | Effect

You can Ritual Summon this card with "Supreme Synthesis". Once per turn: You can target 1 Level 4 Warrior monster in your GY: Special Summon that target. If this card is sent to the GY: You can banish 1 card from your GY; add this card and 1 Ritual Spell from your Deck to your hand.

3000/2500

 

and of course

 

Supreme Synthesis

Ritual Spell

This card can be used to Ritual Summon any "Supreme Ritual" monster. You must also Tribute monsters from your hand or field and/or banish Ritual Monsters from your GY, whose levels exactly equal the Level of the "Supreme Ritual" monster you wish to Summon.

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Next:
Supreme Ritual Crab Turtle

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Supreme Ritual - Crab Turtle

WATER

Level 8

Aqua/Ritual/Effect

2550/2500

You can Ritual Summon this card with "Supreme Synthesis". If you control another WATER monster, this card cannot be targeted for attacks or targeted by card effects. If a WATER monster you control would be destroyed by battle or by card effect, you can send the top card of your deck to the GY instead; then during the end phase, add 1 level 6 or lower WATER monster from your deck to your hand.

 

Supreme Ritual - Hungry Burger

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Supreme Ritual - Hungry Burger

Level 6 - DARK - Warrior/Ritual/Effect - ATK/2200 DEF/1950

This card can be Ritual Summoned by the effect of "Supreme Synthesis." If Ritual Summoned this way, you can have all Warrior-type monsters you control gain 500 ATK. This card cannot be destroyed by battle while you control a face-up Warrior-type monster.

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Supreme Ritual - Demise, King of Armageddon

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  • 3 weeks later...

Supreme Ritual - Demise, King of Armageddon

Level 8 - DARK - Fiend/Ritual/Effect

ATK: 2400 DEF: 2000

This card can be Ritual Summoned by the effect of "Supreme Synthesis". Once per turn, you can pay half of your life point; banish all card your opponent controls. Once per duel, you can lower your life points to 100; This card can gains extra attacks this battle phase equal to every 2000 life points paid.

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"Performapal" Ritual monster

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