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Make a Pendulum Monster Game

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#41
Tinkerer

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The Ancestral Tome
LIGHT 10*
Scale: 1<>12
Rock/Pendulum/Effect
PE: -
ME: If this card is in your GY, you can Special Summon it. If this card is Normal or Special Summoned: Destroy all cards in the Pendulum Zones, then place 2 "The Ancestral Tome" from your hand, Deck, GY, face-up in your Extra Deck or among your banished cards into your Pendulum Zones. If this card is destroyed by battle, Special Summon 1 "The Ancestral Tome" from your Pendulum Zone.
0/0


Pendulum monster that supports Pendulum summoning non-pendulum monsters.
Hello, fine peoples!

Oh hey, something notable I guess

#42
Gorlois

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Spooksploder

2/FIRE/Zombie/Pendulum/800/200

Scale 4

Pendulum Effect: During your Main Phase: You can destroy as many Pendulum Monster Cards you control as possible, and if you do, destroy cards your opponent controls, up to the number of Pendulum Summoned monsters you control. You can only use the Pendulum Effect of "Spooksploder" once per turn.

Monster Effect: You can target 1 Pendulum Monster you control and 1 monster in your GY with the same Level, except a Pendulum Monster; destroy the first target, and if you do, add the second target to your hand. You cannot Normal Summon/Set the turn you activate this effect. You can only use the monster effect of "Spooksploder" once per turn.

 

Next: A Pendulum retrain of a non-Pendulum Fusion/Synchro/Xyz Monster (while still keeping it a Fusion/Synchro/Xyz).



#43
ArcDesMaster

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Gallant-Eyes Pendulum Dragon
★★★★★★★★
<1 1>
DARK
Dragon/Fusion/Pendulum/Effect
ATK 3000
DEF 2000
If a Pendulum Summoned "Odd-Eyes" monster you control battles an opponent's monster, that opponent's monster's ATK becomes 0 until the end of the Damage Step.
----
1 "Pendulum Dragon" monster + 1 Warrior Pendulum Monster
When this card is Fusion or Pendulum Summoned: You can change the ATK of all face-up monsters your opponent currently controls to 0, also, for the rest of this turn, other monsters you control cannot attack. Negate the activated effects of monsters with 0 ATK. Gains 200 ATK for each monster on the field whose current ATK is lower than their original. If this card in the Monster Zone is destroyed: You can Special Summon 1 Warrior Pendulum Monster from your face-up Extra Deck, and if you do, place this card in your Pendulum Zone.
 
That card was inspired by Brave-Eyes Pendulum Dragon.
 
N/C: A Synchro Pendulum version of any X-Saber Synchro of your choice.


#44
Black D'Sceptyr

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XX-Saber_Urbellum.png

 

XX-Saber Urbellum (an upgrade of X-Saber Urbellum, as requested)

EARTH/Warrior-Type Synchro Pendulum Effect Monster/Level 8/2700 ATK/1800 DEF
Scales: 0/0
 
Pendulum Lore: Once per turn: You can place 1 Synchro Pendulum Monster from your Monster Zone or Extra Deck in your other Pendulum Zone, except "XX-Saber Urbellum", but you cannot Special Summon monsters for the rest of the turn, except  EARTH monsters (even if this card leaves the field).
 
Lore: 1 EARTH Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned, or if your opponent Special Summons a monster(s) with more total ATK than this card: You can pay 900 LP; activate 1 of these effects (but you cannot apply that effect for the rest of the turn.)
● Send 1 card on the field to the GY, then this card gains 500 DEF.
● Shuffle 1 card in either player's hand into the Deck, then this card gains 500 ATK.
● Send 1 card from your Deck to the GY, then place this card in your Pendulum Zone.
 
 
NEXT UP: 
 
Pyro, Cyberse, and Thunder, as of  current, are the only three non-godly Types without a Pendulum to their name. Make a Pendulum that fixes that oversight for one of them. Bonus points if it's also a Fusion, Synchro or Xyz Monster.

BDS's new TCG/OCG Card Grading Metric
BD'S' 10 Credos of Cardmaking
The Eternal Debate: Can another Duel Spirit turned Boss-in-Three go together with Yubel in harmony?

I mean, s'not like I'm wholly obsessed with the greatest antagonist in Yugioh history some random Duel Spirit or something...

Posted Image

Brought to you by The BlaDeS of Change Workshop, now also available on DeviantArt.

And remember kids...


In this world, overcome the odds one card at a time. EVERYONE STARTS AS SCRAP. S'up to you whether you forge it into the change you want to see or not.


#45
Libracor

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Ultra-Mega Thunderball the Lightning Gate

Light Level 6

8/8

Thunder/Pendulum,/Effect

2600/2100

P: While you control at least 1 Thunder-type monster, this card is unaffected by card effects.

M: When this car you control is destroyed and sent to your Extra Deck, you can send 1 Thunder-Type monster from your Deck to the GY: Set this card and 1 Thunder-Type Pendulum monster from your Deck, GY, or Extra Deck in the Pendulum Zones, then, you can Special Summon 1 Thunder-Type monster from your Hand, but its effects are negated until the End Phase.

 

Next: Give me some pack filler with a niche gimmick



#46
ArcDesMaster

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Pandoragon
★★★★
<4 4>
DARK
Wyrm/Pendulum/Effect
ATK 1400
DEF 1600
While you have no cards in your other Pendulum Zone: You can target 1 card in your opponent's Pendulum Zone; destroy it.
----
While you have no other cards, draw 2 cards instead of 1 for your normal draw during your Draw Phase.
 
Pandora's Jewelry Box's friend.
 
N/C: Satellarknight Pendulum Xyz (optional: Add some Zefra spice)


#47
Black D'Sceptyr

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You know what it's time to do, right? ACTUALLY HELP ZEFRAS SPLASH OUT THOSE EXTRA DECK TYPES IT CLAIMS TO LOVE

 

Satellarknight_Zefraries.png

 

Satellarknight Zefraries
LIGHT/Warrior-Type Xyz Pendulum Effect Monster/Rank 4/1800 ATK/2300 DEF
Scales: 1/1
 
Pendulum Lore: You cannot Pendulum Summon monsters, except "Zefra" and "Satellarknight" monsters. This effect cannot be negated.
 
Lore: 2 Level 4 monsters, including a "Zefra" or "Satellarknight" monster
If this card is Xyz or Pendulum Summoned: You can Special Summon 1 "Zefra" or "Satellarknight" monster from your hand or face-up Extra Deck, but its ATK/DEF becomes 0. You can only use this effect of "Satellarknight Zefraries" once per turn. (Quick Effect): You can detach 2 materials from this card; Special Summon 1 Level 5 or 6/WATER or WIND/Ritual or Fusion Monster from your Deck or Extra Deck, ignoring its Summoning conditions, then place this card in your Pendulum Zone.
 
NEXT UP: 
 
Gonna need a Level 7 Pendulum for the "C" series here. Bonus points if one of its effects brings back a banned effect in a balanced form.

BDS's new TCG/OCG Card Grading Metric
BD'S' 10 Credos of Cardmaking
The Eternal Debate: Can another Duel Spirit turned Boss-in-Three go together with Yubel in harmony?

I mean, s'not like I'm wholly obsessed with the greatest antagonist in Yugioh history some random Duel Spirit or something...

Posted Image

Brought to you by The BlaDeS of Change Workshop, now also available on DeviantArt.

And remember kids...


In this world, overcome the odds one card at a time. EVERYONE STARTS AS SCRAP. S'up to you whether you forge it into the change you want to see or not.


#48
Gorlois

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Gathering the “C”
7/EARTH/Insect/Pendulum/1700/1700
Scale 0
Pendulum Effect: If your opponent Special Summons 2 or more monsters at the same time: You can Special Summon this card from your Pendulum Zone.
Monster Effect: Negate the activated effects of all monsters on the field that were Special Summoned this turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 EARTH Insect monster with 1500 or less ATK from your Deck to your opponent’s field in Defence Position.

Next: A Pendulum Monster with an effect related to banished cards.

#49
Black D'Sceptyr

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Three fun facts that I discovered on the way to making this card, all three I realized before I finished making Delilah (originally taking the "Faithless" name from the translation of her name):

  • This would be the fourth Duel Monster in the game to have the word "Faith" in their name, behind Faith Bird, Lady of Faith and Magician of Faith.
  • It'd be the second Effect Monster amongst them, and the third one of them to have 1100 ATK and/or DEF, Magician of Faith being the other and only exception, respectively.
  • But it'd be the only one that wasn't a LIGHT, Spellcaster or Winged Beast monster.

 

Delilah_the_Faithless_Feaster.png

 

Delilah the Faithless Feaster

DARK/Fairy-Type Pendulum Effect Monster/Level 2/1100 ATK/1100 DEF
Scales: 3/3
 
Pendulum Lore: You can declare 1 Monster Card name; your opponent reveals their hand, and if they revealed a card with that name, negate the effects of this card and cards with that name, until the end of your next turn. Otherwise, they draw 1 card. You can only use this effect of "Delilah the Faithless Feaster" once per turn.
 
Lore: When a card or effect is activated that would banish a card(s) (Quick Effect): You can pay 1100 LP; Special Summon this card from your hand or Extra Deck. If this card is Summoned: All cards on the field and in the GYs cannot be banished by card effects for the rest of the turn. If a card(s) is banished: You can destroy 1 card on the field, then place this card in your Pendulum Zone. You can only use each effect of "Delilah the Faithless Feaster" once per turn. 
 
 
NEXT UP:
 
You've seen the historical heft behind this card (if you following its name-link), now its time for the other half of this Viper and Farmer parable to be made real. i.e. put forth an Extra Deck/Ritual Pendulum that's based on Samson. Bonus point if he's vulnerable to Delilah's effects.

BDS's new TCG/OCG Card Grading Metric
BD'S' 10 Credos of Cardmaking
The Eternal Debate: Can another Duel Spirit turned Boss-in-Three go together with Yubel in harmony?

I mean, s'not like I'm wholly obsessed with the greatest antagonist in Yugioh history some random Duel Spirit or something...

Posted Image

Brought to you by The BlaDeS of Change Workshop, now also available on DeviantArt.

And remember kids...


In this world, overcome the odds one card at a time. EVERYONE STARTS AS SCRAP. S'up to you whether you forge it into the change you want to see or not.





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