Depicted In: Ancient Gear Knight
Race: Ancient Machine
Stoic and Unnerving are two of Rusts' most prominent characteristics. He has no moral compass, but his programming deems him to be a chivalrous as possible. Most people wouldn't label a robot as chivalrous, and Rust has not been characterized as that by few that have met him. Being an ancient gear, he has no contact with his own emotions, even though he himself is sentient. He hopes that they will gradually return once his memories do as well. Rust also tends to stare at individuals he is curious about with his lone glowing eye, causing those who catch his ire to become extremely unsettled.
Rust has no problem resorting to violence, and extinguishing life, if the situation call for it. His chivalrous nature automatically gives him the need to protect those he deems weaker than what they are up against. He has a tendency to puncture pickpockets and other criminals alike, cold and unwilling to listen to reason. In his mind, a social contract has been torn apart, and those who rip apart the contract must be punished. There is no grey area. There is no compassion residing in this lone eye.
A lone ancient gear woke up in a castle, filled with what seemed to be his ancient brethren, rusted and worn out due to the ages that had past since he was last awake. However, he had no memory of he who was before he fell into his deep slumber. He tried to wake up the rest of the Golems that lie around him in hobbled piles of metal, but to no avail. This definitely troubled him, as he had been the only one to awaken. It all seemed hopeless, but his demeanor changed when he saw his king, frozen on his throne. The Ancient Gear Golem was the only thing that remained in his memories, and seeing the king in such a decrepit state put a dent in his pride as an ancient gear. There must have been a reason why he was awake, and the others were not. With his gears whirring with purpose, he set out to go and find a way to bring back his people, and restore the gears to their former glory, and hopefully regain his memories in the process.
When he walked out of his castle, and into the world, he had noticed that time had moved on without the Ancient Gears. A lush, dense forest had grown around their ancient homeland, and the robot was forced to get through it and to the nearest location of civilization. Upon stumbling into a small village, he had managed to frighten the denizens. However, he assured the citizens that he posed no threat, despite his appearance. He did exclaim that he was a Knight, if he remembered correctly, and wished to find a way to restore his clan. The villagers asked his name, but he could not answer. The children of the village had opted to name the newfound Knight Rusty, due to his old and withered complexion. With a grain of salt, he accepted the temporary moniker, on the grounds that it may be changed to simply, Rust. Before he left for the town known as Bainhill, the villagers made sure to sharpen his rusty frame, forsaking his namesake to improve upon his mobility and self-defense. It was a kind gesture, but to Rust, it was a consumption of time. He politely thanked them for all their trouble, and was off on his way.
& More Gears
Infinite Energy - As long as Rust's gears keep moving, Rust himself cannot feel tired or exhaustion. He will fight until his, metaphorical, last breath.
Martial Weapons Skill - Due to one of his arms being that of a giant spear, Rust is fairly proficient in the ways of thrusting.
Super Human Strength/Durability - Although he himself is not a robot, Rust's feats are 10x that of any normal human. Although he is composed of very ancient steels, he feels no strain on his body when lifting heavy objects. Not many things can scratch the components he is comprised of either, and he can be put under high duress before his frame crumbles.