Jump to content

LINKVERSE


BLASTERZ

Recommended Posts

r7a783n.jpg



 

This card can only be activated during the first turn. When this card is activated, both players special summon 1 Link 1 monster from the extra deck to the extra monster zone. If they do not, they will lose the duel. Monsters in the Extra Monster Zone cannot leave the field, except for the Link Summon of a Link Monster. Link monsters special summoned into the Extra Monster Zone cannot have its summon negated. At the start of each player's Draw Phase, the turn player change all monsters they control into attack position before they draw. During their Standby phase, they can immediately after this effect resolves, Link summon 1 monster, that is 1 Link higher than the monster currently in the Extra Monster Zone. Both players can only Link Summon monsters that are 1 Link higher than the Link Monster that is currently on the field. After a Link Summon, for the rest of the turn, both players can only Link Summon monsters whose links is equal to the link of the monster they Link Summoned first this turn. Neither player takes any damage. During the Battle Phase, when a Link monster in the Extra Monster zone attacks, the turn player can excavate the top card of their deck, then if its a monster(s) card, they can add the ATK of the excavated monster card to the ATK of the monster in the Extra Monster Zone. If the Monster in Extra Monster Zone is a Link Monster whose link is 3 or more, the player will excavate 2 cards instead. Furthermore, both players gain an additional effect if the attributes of the monsters excavated are as follows;

 

  • WATER - target 1 monster on the field that have already attacked, or 1 monster that is in defense position, switch it to ATK and it can attack once more this turn.
  • LIGHT - your opponent will banish 2 cards from their deck face down instead of 1
  • WIND - you can select one card that is banished by this card's effect, and return it to the graveyard. You cannot perform this if you have less cards banished face down than your opponent
  • FIRE - DRAW 1 CARD. 

When a monster in the Extra Monster Zone is attacked, a player can discard a monster from their hand, and the DEF of the discarded monster is added to the ATK of the monster that is being attacked. A player can also tribute 1 Link 2 monster they control, and the ATK of the tributed Link 2 monster is added to the monster being attacked in the Extra Monster Zone. When a monster is attacking, you can target 1 Link 1 Monster that is in the same column as the monster that is currently attacking: that Link 1 monster cannot attack this turn, then increase the ATK of the monster in the same column as the Link 1 Monster ATK equal to the ATK of the Link 1 monster.  Instead of calculating damage, when a player's monster attack an opponent monster in the Extra Monster Zone, if the player monster's ATK is higher than or equal to the ATK of the monster in the Extra Monster Zone, the opponent will then excavate the top card of their deck, and gains an additional effect similar to the attributes above, then they banish that card face down. If the attacking monster ATK is lower, then no damage will occur. The first player who has 6 cards banished face-down will lose the duel. 

Link to comment
Share on other sites

  1. This card can only be activated during the first turn. (WHAT)

  2. When this card is activated, both players special summon 1 Link 1 monster from the extra deck to the extra monster zone. (...alright)

  3. If they do not, they will lose the duel. (WAT)

  4. Monsters in the Extra Monster Zone cannot leave the field, except for the Link Summon of a Link Monster. (Woah)

  5. Link monsters special summoned into the Extra Monster Zone cannot have its summon negated. (Excessive)

  6. At the start of each player's Draw Phase, the turn player change all monsters they control into attack position before they draw. (Huh?)

  7. During their Standby phase, they can immediately after this effect resolves, Link summon 1 monster, that is 1 Link higher than the monster currently in the Extra Monster Zone. (Is this Vanguard?)

  8. Both players can only Link Summon monsters that are 1 Link higher than the Link Monster that is currently on the field. (This is Vanguardverse)

  9. After a Link Summon, for the rest of the turn, both players can only Link Summon monsters whose links is equal to the link of the monster they Link Summoned first this turn. (Kinda Vanguard)

  10. Neither player takes any damage. (TRICKSTARS BEGONE)

  11. During the Battle Phase, when a Link monster in the Extra Monster zone attacks, the turn player can excavate the top card of their deck, then if it's a monster(s) card, they can add the ATK of the excavated monster card to the ATK of the monster in the Extra Monster Zone. (ITS VANGUARD GUYS)

  12. If the Monster in Extra Monster Zone is a Link Monster whose link is 3 or more, the player will excavate 2 cards instead. Furthermore, both players gain an additional effect if the attributes of the monsters excavated are as follows; (ITS. VANGUARD. GUYS.)

    1. WATER - target 1 monster on the field that have already attacked, or 1 monster that is in defense position, switch it to ATK and it can attack once more this turn.

    2. LIGHT - your opponent will banish 2 cards from their deck face down instead of 1

    3. WIND - you can select one card that is banished by this card's effect, and return it to the graveyard. You cannot perform this if you have less cards banished face down than your opponent

    4. FIRE - DRAW 1 CARD.  (Or Clear World. It might be Clear World.)

  13. When a monster in the Extra Monster Zone is attacked, a player can discard a monster from their hand, and the DEF of the discarded monster is added to the ATK of the monster that is being attacked. (Alright it’s pretty obvious now)

  14. A player can also tribute 1 Link 2 or lower Link Monster they control, and the ATK of the tribute monster is added to the monster being attacked in the Extra Monster Zone. (Must make it more like Vanguard)

  15. When a monster is attacking, you can target 1 Link 1 Monster that is in the same column as the monster that is currently attacking: that Link 1 monster cannot attack this turn, then increase the ATK of the monster in the same column as the Link 1 Monster ATK equal to the ATK of the Link 1 monster.  (How are you getting all of these Link monsters out again?)

  16. Instead of calculating damage, when a player's monster attack an opponent monster in the Extra Monster Zone, if the player monster's ATK is higher than or equal to the ATK of the monster in the Extra Monster Zone, the opponent will then excavate the top card of their deck, and gains an additional effect similar to the attributes above, then they banish that card face down. (I can see why it’s banished face-down, but still not Vanguard accurate)

  17. If the attacking monster's ATK is lower, then no damage will occur. (You already said that neither player takes damage somewhere in this 2 page essay)

  18. The first player who has 6 cards banished face-down will lose the duel. (Vanguard win condition)

 

THIS IS A LONG EFFECT. I recommend making it smaller. I would take out the Trigger adaptation to start with, as this may be a little unnecessary.

But seriously 18 EFFECTS WTF.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...