Archetype of Synchro Monsters that take a few pages from the concept of CXyz and Chaos Numbers. All known members are DARK and with added effects if they are Synchro Summoned using the base Synchro Monster. They're more like a series, but connected by several DARK Tuners that can modulate their Levels to be anything from 1-4 for specifically summoning Chaos Synchros.
This was a collab project from the "Make a Synchro Game 2.0" thread. Idea was started by Fruiota_Hiroshi and the thing expanded into an actual thing after the prompt was made.
There are a ton of cards that need to be looked at, but as this is more of a series (and just Archetypal because of the Tuners), these are intended to function as standalone cards and not function with one another. Hence why this is in Casual as opposed to Advanced where I would post my stuff on a normal basis. As this is an Archetype prompt, there are some monsters in a separate spoiler that do reflect stuff that exists inside the AGM's generic pool or otherwise Synchro-themed Archetypes, wherever available.
Anything in the Main Deck spoiler, cards marked in BLUE in the "non-AGM specifics" (while scanning the accepted generic list; it may have been updated recently and Draco neglected to do so in the OP) and whatever's inside the last spoiler is fair game. However, all of the monsters in here can still function as generic Synchro options; albeit with less proficiency.
This will tentatively be ongoing, and anyone who wishes to add more content is welcome to do so at any time.
(Please do not multiple post in this thread though, as in make another post for your stuff directly afterwards; instead, just edit your original post until someone else posts.)
Chaotic Core
Level 1 | DARK | Spellcaster | Tuner | Effect
0/0
When using this card to Synchro Summon a "Chaos Synchro" monster, you can treat it as a Level 2 monster. If this card is used as material for a Synchro Summon: You can draw 1 card.
Chaotic Mage
Level 2 | DARK | Spellcaster | Tuner | Effect
1100/0
When using this card to Synchro Summon a "Chaos Synchro" monster, you can treat it as a Level 1 or 3 monster. A monster Summoned using this card as material gains 300 ATK and DEF.
Chaotic Protector
Level 3 | DARK | Fairy | Tuner | Effect
500/2000
When using this card to Synchro Summon a "Chaos Synchro" monster, you can treat it as a Level 2 or 4 monster. A monster Summoned using this card cannot be targeted by your opponent's card effects.
Chaotic Archfiend
Level 4 | DARK | Fiend | Effect
1700/1400
Once per turn, during the turn this card was Normal Summoned: You can Normal Summon 1 additional monster during your Main Phase 1. Once while this card is on the field, you can reveal 1 Synchro Monster in your Extra Deck: This card's name becomes that card's name, but it cannot be used to Synchro Summon a Synchro Monster, except a "Chaos Synchro" monster.
Chaotic Synchron
Level 2 | DARK | Machine | Tuner | Effect
200/1500
Once per turn, you can change this card's Level to 1 or 3 until the End Phase. A "Chaos Synchro" monster Synchro Summoned using this card as Material gains the following effect:
• When this card is Synchro Summoned: Draw 1 card.
Chaotic Gadget
Level 4 | DARK | Machine | Effect
500/2000
When a "Chaos Synchro" monster you control is destroyed by your opponent's card (by battle or by card effect): You can Special Summon this card (from your hand). Machine-type monsters you control cannot be destroyed by your opponent's card effects.
Chaotic King Hydride
Level 3 | DARK | Fiend | Tuner | Effect
1500 / 300
This card cannot be used as a Material for a Synchro Summon, except to Synchro Summon a "Chaos Synchro" monster. This card can be treated as a non-Tuner Synchro Monster for a Synchro Summon. If this card is in your graveyard, you can banish it: Return 1 "Chaos Synchro" monster from your graveyard to your Extra Deck.
Cards marked in BLUE are things that should be fine, as their base forms are currently accepted as generics. Cards in RED are things whose base form has been voted down on.
Chaos Synchro Goyo Guardian
Level 9 - DARK - Warrior/Synchro/Effect
3200/2800
1 Tuner + 1 non-Tuner Synchro Monster
If this card destroys an opponent's monster by battle: You can Special Summon that monster. If this card was Synchro Summoned using "Goyo Guardian" as material, it gains these effects.
• This card can make a second attack during each Battle Phase.
• When a monster is Special Summoned by this card's effect: Your opponent takes 500 damage.
Chaos Synchro Red Dragon Archfiend
Level 10 | DARK | Dragon | Synchro | Effect
3400/2600
1 Tuner + 1 or more non-Tuner monsters
When this card attacks a Defense Position monster: Destroy all Defense Position monsters on the field, then this card can declare 1 additional attack during that Battle Phase. If this card is Synchro Summoned using a DARK Dragon Synchro Monster as material, it gains the following effects:
• This card gains 500 ATK.
• When a Defense Position monster is destroyed by this card's effect: Your opponent takes damage equal to its Level x 100.
Clear Wing Chaos Synchro Dragon
Level 10 | DARK | Dragon | Synchro | Effect
3500/3000
1 Tuner + 1 non-Tuner Synchro Monster
Once per turn, during either player's turn, if another monster activates its effect: You can negate that effect, and if you do, destroy it, then this card gains ATK equal to that monster's ATK until the end of the turn. If this card is Synchro Summoned using a "Clear Wing" Synchro Monster or "Crystal Wing Synchro Dragon" as material, it gains these effects.
• When this card attacks an opponent's monster, it gains ATK equal to the ATK of the opponent's monster it is battling until the end of the Damage Step.
• Banish any monster destroyed by this card by battle or card effect.
Chaos Synchro Ancient Sacred Wyvern
Level 8 | DARK | Fairy | Synchro | Effect
2500/2300
1 LIGHT Tuner + 1 or more non-Tuner monsters
While your LP are higher than your opponent's, this card gains ATK equal to the difference between your LP and your opponent's LP. If this card was Synchro Summoned using "Ancient Sacred Wyvern" or Special Summoned by its own effect, you can activate this effect:
• While your LP are lower than your opponent's, when this card leaves the field due to your opponent's card (by battle or by card effect): You can Special Summon this card.
Chaos Synchron
Level 3 | DARK | Machine | Synchro | Tuner | Effect
400/2200
1 Tuner + 1+ non-Tuner monsters
This card can be treated as a Level 1, 3 or 4 monster when used as material for a "Chaos Synchro" monster. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
Chaos Synchro PSY-Framelord Alpha
Level 9 | DARK | Psychic | Synchro | Effect
3000/2400
1 Tuner + 1 non-Tuner "PSY-Frame" Synchro Monster
This card gains 300 ATK for each banished card. Once per turn, when a Psychic-Type monster you control, except "Chaos Synchro PSY-Framelord Alpha" is banished: You can Special Summon that target, but its effects are negated. If a monster your opponent controls activates its effect (Quick Effect): You can banish this face-up card and 1 card from your opponent's hand or field, face-up, until your next Standby Phase, and if you do, negate that effect. You can only use this effect of "Chaos Synchro PSY-Framelord Alpha" once per turn.
Chaos Synchro Cosmic Fortress Gol'gar
Level 8 | DARK | Reptile | Synchro | Effect
2900 / 2300
1 Tuner + "Cosmic Fortress Gol'gar"
This card gains 100 ATK for every A Counter on the field. Once per turn, you can return all Spell/Trap Cards on the field to their owners' hands, then place 2 A Counters on each monster your opponent controls. Up to twice per turn, you can remove 2 A Counters from anywhere on the field, then target 1 card: Banish it.
Chaos Synchro Stardust Blazar Dragon
Level 12 | DARK | Dragon | Synchro | Effect
4000/3500
1 Tuner + 1 "Stardust" Synchro Monster
Must be Synchro Summoned. Cannot be targeted by card effects. Up to twice per turn, during either player's turn, if a card(s) you control would be destroyed: You can activate this effect; that card(s) is not destroyed. If this card was Synchro Summoned using a "Stardust" Dragon monster as material, it gains these effects.
• This card can attack all monsters your opponent controls once each.
• When this card leaves the field: Special Summon 1 Level 10 or lower Dragon Synchro monster from your Extra Deck or GY, ignoring Summoning conditions.
Chaos Synchro Junk Savage Warrior
Level 7 | DARK | Warrior | Synchro | Effect
2700/2100
1 Tuner + 1+ non-Tuner DARK monsters
Once per turn, this card cannot be destroyed by battle. If this card was Synchro Summoned using "Junk Warrior", it gains these effects:
• This card gains ATK equal to the combined ATK of all Level 2 and below monsters on the field.
• If this card attacks a Defense Position monster: Inflict piercing battle damage to your opponent.
Chaos Synchro Star Eater
Level 12 | DARK | Dragon | Synchro | Effect
4000/3600
1 Tuner + 1+ non-Tuner Synchro monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. If this card is Synchro Summoned by using "Star Eater" as Synchro Material; this card unaffected by other cards' effects, also your opponent cannot activate cards or effects until the end of Battle Phase.
Chaos Synchro Raging Flamvell Deity
Level 9 | DARK | Pyro | Synchro | Effect
3200/200
1 Tuner + 1 FIRE non-Tuner Synchro Monster
When this card is Synchro Summoned: Banish all cards in your opponent's hand, then this card gains 200 ATK for each card. This card is also treated as FIRE-Attribute while on the field or in the GY. If this card was Synchro Summoned using "Ancient Flamvell Deity" as material, banish those cards, face-down, instead, then your opponent takes 600 damage.
Chaos Synchro Spirit Dragon
Level 10 | DARK | Dragon | Synchro | Effect
3000/2500
1 LIGHT Tuner + 1 non-Tuner "Blue-Eyes" monster
(This card is always treated as a "Blue-Eyes" card.)
Neither player can Special Summon more than 1 monster at a time. Your opponent cannot activate effects in their graveyard. If this card was Synchro Summoned using "Blue-Eyes Spirit Dragon" as a Material, it gains the following effect:
• During either player's turn, you can Tribute this card: Special Summon 1 Level 10 or lower "Chaos Synchro" Synchro Monster from your Extra Deck, ignoring its Summoning conditions. (This is treated as a Synchro Summon.).
Chaos Synchro Hi-Speedroid Blasting Cannon
Level 8 | DARK | Machine | Synchro | Effect
2800/2200
1 Tuner + 1+ non-Tuner monsters
This card can make a second attack during each Battle Phase. When this card deals battle damage: It gains 100 ATK. If this card was Synchro Summoned using a "Hi-Speedroid" monster as material. it gains these effects.
• Cannot be targeted or destroyed by card effects.
• Once per turn: You can banish 1 monster from your Graveyard; inflict 1000 damage to your opponent.
Chaos Synchro Odd-Eyes Meteoric Dragon
Level 9 | DARK | Dragon | Synchro | Effect
3000/2800
1 DARK Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target up to 2 card in your Pendulum Zone; Special Summon them. If this card Synchro Summoned using "Odd-Eyes Meteorburst Dragon" as material, it gains these effects:
• Monsters your opponent controls cannot activate their effects until your End Phase.
• This card can attack twice during each Battle Phase.
Chaos Synchro Vylon Zeta
Level 11 | DARK | Machine | Synchro | Effect
2800 / 1800
1 Tuner + 1 or more non-Tuner "Vylon" Synchro Monsters
While this card is equipped with an Equip Card, it cannot be destroyed by your opponent's Spell/Trap effects. If this card was Synchro Summoned using "Vylon Alpha", it gains the following effects:
• When this card is Synchro Summoned, target 1 "Vylon" Synchro Monster in your graveyard: Equip it to this card. This card gains ATK equal to that monster's ATK. A card equipped by this effect cannot be destroyed by your opponent's card effects.
• Once per turn, you can target 1 Equip Spell Card in your graveyard: Add it to your hand.
Chaos Synchro Armory Arm
Level 7 | DARK | Machine | Synchro | Effect
2400/1800
1 Tuner + 1+ non-Tuner monsters
Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it. The equipped monster gains 1500 ATK, also when it destroys an opponent's monster by battle: Inflict damage to your opponent equal to the destroyed monster's ATK. If this card was Synchro Summoned using "Armory Arm" as material, the equipped monster can attack all monsters your opponent controls once each.
Chaos Synchro Power Tool
Level 9 | DARK | Machine | Synchro | Effect
3000/2500
1 Tuner + "Power Tool Dragon" or "Power Tool Mecha Dragon"
Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, when an Equip Card(s) is equipped to this card: You can draw 1 card. This card cannot be destroyed by card effects while equipped with an Equip Spell Card. Your opponent cannot activate Equip Spells, unless they equip them on to this card.
Chaos Synchro Celestial Wolf Lord
Level 8 | DARK | Machine | Synchro | Effect
2800/2000
1 Tuner + 1+ non-Tuner monsters
Must be Synchro Summoned. When this card is sent to the GY: Target 1 face-up monster your opponent controls; its ATK becomes 0 and its effects are negated. If this card was Synchro Summoned using "Celestial Wolf Lord, Blue Sirius", it gains the following effects.
• Cannot be destroyed by card effects.
• Once per turn (Quick Effect): Target 1 monster whose current ATK is different from its original ATK; banish it.
Chaos Synchro Chevalier de Fleur
Level 10 | DARK | Warrior | Synchro | Effect
3300/2700
1 Tuner + 1 non-Tuner WIND Synchro Monster
Once per turn, if your opponent activates a card effect: You can negate the activation, and if you do, destroy it. If this card was Synchro Summoned using "Chevalier de Fleur" as material, it gains these effects.
• You can activate this card's effects during either player's turn, also banish any cards that are negated by this card's effects.
• If this card leaves the field: You can Special Summon 1 WIND Synchro Monster from your GY.
Chaos Synchro Black Rose
Level 9 | DARK | Dragon | Synchro | Effect
2800/2500
1 Tuner + 1 or more non-Tuner Synchro monsters
When this card is Synchro Summoned: Destroy all other cards on the field. If this card has Synchro Summoned using "Black Rose Dragon" or "Black Rose Moonlight Dragon" as material, it gains this effect.
• Banish those cards instead, then your opponent takes 400 damage for each card banished this way.
Chaos Synchro Black Feather
Level 10 | DARK | Dragon | Synchro | Effect
3000 / 2300
1 Tuner + 1 or more non-Tuner DARK monsters
While you control this face-up card, your opponent takes any effect damage you would have taken. If this card was Synchro Summoned using "Black-Winged Dragon" or "Blackfeather Darkwing Dragon", it gains the following effects:
• Once per turn, this card cannot be destroyed by battle.
• When you take battle damage: This card gains 500 ATK until the End Phase.
• When you take battle damage, you can target 1 monster your opponent controls: It loses ATK equal to the damage you took, until the End Phase.
Chaos Synchro Ancient Sprite Dragon
Level 10 | DARK | Dragon | Synchro | Effect
2800/4000
1 Tuner + 1+ non-Tuner Synchro Monsters
During either player's turn: You can target 1 card on the field; destroy it, then add 1 card of the same type from your Deck to your hand. You can only use this effect of this card's name once per turn. If this card was Synchro Summoned using "Ancient Fairy Dragon" or "Ancient Pixie Dragon" as material, it gains these effects.
• While there is a Field Spell Card on the field, this card is unaffected by your opponent's card effects.
• Each time a card(s) is destroyed, your opponent takes 400 damage, also banish that card(s).
Chaos Synchro Shadow Dive Bomber
Level 8 | DARK | Machine | Synchro | Effect
2900/2300
1 Tuner + 1 or more non-Tuner DARK monsters
This card gains 200 ATK for every face-up monster your opponent controls. If this card was Synchro Summoned using "Dark Strike Fighter" as Material, it gains the following effect:
• Once per turn, during your Main Phase, you can Tribute 1 monster you control: Your opponent takes damage equal to its original Level x 400.
Chaos Synchro Death Stream Dragon
Level 10 | DARK | Dragon | Synchro | Tuner | Effect
3400/2900
1 Tuner + 1 or more non-Tuner Synchro monster
When this card is Synchro Summoned: You can make your LP become 4000, then inflict 1000 damage to your opponent. You take no battle damage from the attacks involving this card. If this card Synchro Summoned using "Life Stream Dragon" or "Power Tool" monster, it gains these effects:
• While this card equipped with an Equip Spell card, this card cannot be targeted by your opponent's card effects.
• Each time an Equip Spell card equipped to this card, inflict 500 damage to your opponent.
Chaos Synchro Arcanite Magician
Level 9 | DARK | Spellcaster | Synchro | Effect
900/2500
1 Tuner + 1+ non-Tuner Spellcaster monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it (max. 2). Gains 900 ATK for each Spell Counter on it. If a Spell effect is activated: Place 1 Spell Counter on this card. Once per turn: You can remove 1 Spell Counter from this card, target 1 face-up card on the field; negate its effects and destroy it. If this card was Synchro Summoned using "Arcanite Magician", it gains these effects.
• This card's latest effect becomes a Quick Effect.
Chaos Synchro D/D/D Gust King Alexander
Level 10 | DARK | Fiend | Synchro | Effect
3000/2500
1 Tuner + 1 non-Tuner non-Tuner WIND Synchro Monster
If 3 or more "D/D/D" monsters are on the field, this card gains 3000 ATK, also it cannot be targeted or destroyed by card effects. If this card was Synchro Summoned using "D/D/D Gust King Alexander", it gains these effects.
• Once per turn: You can Special Summon 1 "D/D" monster from your hand, GY or face-up in your Extra Deck, then your opponent takes damage equal to half its ATK.
Chaos Synchro Sigma, Corrupted Assault Captain of the Electric Field
Level 12 | DARK | Thunder | Synchro | Effect
3600/3200
1 Tuner + 1 non-Tuner Synchro Monster
If your opponent's monster declares an attack: You can negate that attack, then destroy that attacking monster. If this card was Synchro Summoned using "Sigma, Assault Captain of the Electric Field" as material, it gains this effect.
• You can banish any number of "Electric Field" monsters you control or in your GY, then target an equal number of cards on the field; banish them face-down, then your opponent takes 300 damage for each.
Chaos Synchro RI-ON Impaling Dragon Hayate Slash
Level 11 | DARK | Dragon | Synchro | Effect
3600/2000
1 Tuner + 1+ non-Tuner Dragon-Type non-Tuner monsters
Monsters your opponent controls must attack if able, also they must target a "RI-ON" monster you control for attacks. If this card was Synchro Summoned using "RI-ON Brutal Dragon Hayate Slash" as material, it gains these effects.
• Your opponent cannot activate card or effects, except for the effects of Dragon monsters.
• When a monster(s) your opponent controls is destroyed: Your opponent takes 800 damage.
Chaos Synchro Senkōkūra the Dark Majestic Dragon
Level 11 | DARK | Dragon | Synchro | Effect
3800/3400
1 Tuner + 1+ non-Tuner monsters
This card can attack all monsters your opponent controls once each. If this card is destroyed by battle or card effect: You can draw 1 card. If this card was Synchro Summoned using "Senkōkūra the High Majestic Dragon" as material, it gains these effects.
• Unaffected by other card effects.
• If this card leaves the field: You can Special Summon 1 "Senkōkūra the High Majestic Dragon" from your GY or currently banished.
Chaos Synchro Sylph Majester
Level 6 | DARK | Fairy | Synchro | Effect
2300/1600
1 Tuner + 1+ non-Tuner monsters
If this card is destroyed by battle: You can gain 1000 LP OR draw 1 card. If this card was Synchro Summoned using "Sylph Magister" as material, it gains this effect.
• Once per turn: You can banish 1 card from your Graveyard, then target 1 monster on the field; have that monster gain/lose ATK or DEF equal to its current ATK or DEF, then your opponent takes damage equal to that amount.
Chaos Synchro Fêngxînglán the Forbidden Gale Dragon
Level 10 | DARK | Dragon | Synchro | Effect
3300/2700
1 Tuner + 1+ non-Tuner Synchro Monsters
When this card is Special Summoned: Target 1 monster your opponent controls; its ATK and DEF become 0, also its effects are negated. Cannot be targeted by an opponent's card effects. If this card was Special Summoned using "Fêngxînglán the Gale Dragon", it gains these effects.
• Unaffected by your opponent's card effects.
• Each time an opponent's monster is destroyed, your opponent takes 800 damage.
Chaos Synchro Moyufutsusa - Repossescraped Robot (terrible portmanteau, I know)
Level 8 | DARK | Machine | Synchro | Effect
2800/1800
1 Tuner + 1 non-Tuner "Moyufutsusa" Synchro Monster
Cannot be destroyed by battle. If this card was Synchro Summoned using "Moyufutsusa - Battered Robot" as material, it gains these effects.
• When this card destroys an opponent's monster by battle: Your opponent takes 200 damage for each card in both player's hands and GY.
• Once per turn, during either player's turn, if your opponent would target another face-up "Moyufutsusa" monster for an attack or card effect: You can negate that effect, and if you do, destroy it, then your opponent takes 800 damage.
Chaos Synchro Revelation True Fang Dragon
Level 10 | DARK | Dragon | Synchro | Effect
3200/2500
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: Target 1 monster in your GY; Special Summon, then the ATK and DEF of all monsters your opponent currently controls becomes 0. If this was Synchro Summoned using "Revelation Fang Dragon" as material, it gains these effects.
• Each time a card is sent to the GY, your opponent takes 500 damage for each card sent.
• If this card leaves the field: You can Special Summon it.
Chaos Synchro Doomkaiser Dragon
Level 6 | DARK | Zombie | Synchro | Effect
2800/2000
"Plaguespreader Zombie" + 2 Zombie-type Non-Tuner monsters
You can also Synchro Summon this card by using 1 face-up "Doomkaiser Dragon" you control as the only Material. If Summoned this way, all Zombie-type monsters you control gain 300 ATK(this increase stays even when this card leaves the field). Once per turn, you can target 1 Zombie-type monster in euther player's GY, Special Summon that target onto your side of the field, but destroy it when this card leaves the field.
Chaotic Crossroads
Normal Trap
When your opponent's monster attacks a "Chaos Synchro" monster you control, target it: Banish it, then Special Summon 1 Synchro Monster from your GY with a lower Level than the banished monster's Level/Rank.

Thank you to the other members who contributed to the project (and/or will contribute further to it in the future).
Edited by Flash Flyer - Sakura, 18 September 2017 - 11:05 PM.