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Would the god cards have been Meta if they weren't nerfed?


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Obelisk The Tormentor

 

ObelisktheTormentorGBI-AE-UR-UE.png

 

Effect:

 

This card cannot be set or flipped face-down. You must Tribute 3 monsters to Normal Summon this card. The Normal Summon of this card cannot be negated. While face-up on the field its Type is also treated as Warrior. Unaffected by other monster's effect except for monsters that are originally DIVINE. This card cannot be Removed from the Field by card effects except by monsters who are DIVINE. The Effects of Spell, Trap or Monster Effects that affect this card only last for 1 turn. Your Opponent cannot Tribute this Card. Control of this Card cannot switch.If this card is Special Summoned:• If Summoned in face-up Defense Position when a monster your opponent controls declares an attack, you can switch the attack target to this card. Return this Card to the location it was Special Summoned from during the End Phase.Once per turn, during your Main Phase, you can Tribute 2 monsters to apply  the following effects: • Destroy all monsters your opponent controls and inflict 4000 damage (this is treated as Battle Damage to your opponent’s Life Points). This card cannot declare an attack the turn you activate this effect.

 

 

Slifer the Sky Dragon

 

slifer_the_sky_dragon__series_8___anime_

 

Effect:

This card cannot be set or flipped face-down. You must Tribute 3 monsters to Normal Summon this card. The Normal Summon of this card cannot be negated. While face-up on the field its Type is also treated as Dragon-Type. This card gains 1000 ATK and DEF for each card in your hand. Unaffected by other monster's effect except for monsters that are originally DIVINE. This card cannot be Removed from the Field by card effects except by monsters who are DIVINE. The Effects of Spell, Trap or Monster Effects that affect this card only last for 1 turn. Your Opponent cannot Tribute this Card. Control of this Card cannot switch. If this card is Special Summoned:• If Summoned in face-up Defense Position when a monster your opponent controls declares an attack, you can switch the attack target to this card.Return this Card to the location it was Special Summoned from during the End PhaseIf a monster(s) is Normal or Special Summoned  to opponent's side of the field, OR if your opponent takes control of a monster(s): That monster(s) loses 2000 ATK or DEF, depending on its battle position, then if its ATK or DEF is reduced to 0 as a result, destroy it.

 

Wing Dragon of Ra

 

VZ2sx68.png

 

Effect:

This card cannot be set or flipped face-downYou must Tribute 3 monsters to Normal Summon this card. The Normal Summon of this card cannot be negated.While face-up on the field its Type is also treated as Machine-Type. This card's ATK and DEF becomes the combined ATK and DEF of the monsters Tributed for the Tribute Summon of this Card. Unaffected by other monster's effect except for monsters that are originally DIVINE. This card cannot be Removed from the Field by card effects except by monsters who are DIVINE. The Effects of Spell, Trap or Monster Effects that affect this card only last for 1 turn. Your Opponent cannot Tribute this Card. Control of this Card cannot switch. If this card is Special Summoned:  in face-up Defense Position Summoned when a monster your opponent controls declares an attack, you can switch the attack target to this card and perform damage calculations.Return this Card to the location it was Special Summoned from during the End Phase. If this card is Special Summoned from the Graveyard, it gains these effects:• You can pay LP until there is 1 LP remaining: This card's ATK and DEF increase by the amount of LP paid. This card is now treated as a fusion monster. Any increases to the controller's LP increase the ATK and DEF of this card instead. This card cannot be destroyed by battle and you take no battle damage involving this card. • If De-Fusion targets this card, it's effect become "Change that targets ATK and DEF to 0 and it's controller gain LP equal to that ATK lost. •This card is unaffected by Card Effects that prevent it from Attacking and it's ATK cannot be negated  • This card can attack all monsters your opponent control once each, and after this can make a direct attack.• During either players turn you can Tribute any number of monsters on your side of the Field, this card gains ATK and DEF equal to the combined ATK and DEF of the monsters tributed.•During either player's turn, you can pay 1000 LP and target 1 monster on the Field, destroy that monster ignoring it's effect.

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IDK you but a Slifer with a much better protection than current Obelisk's, including an anti-Kaiju, sounds imposing to me, while Ra would still get Sphere Mode support. Wouldn't be surprised if Slifer found its way into becoming the next Towers.

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tl;dr

 

Like maybe??? I highly doubt it since what usually happens to cards with really good effects and really bad summoning conditions and basically 0 searchability (True Name is accounted for) is that they still suck but they cheese out a game every now and then

But like

Who cares what animu cards with 89 lines of text and obscene ATK numbers would do in the real game

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You could be pro and play Slifer, Gofu, Mound and Field Spell support (Terraforming, Ancient Fairy-Destrudo) in Metalfoes so the Metalfoes assist in destroying Bound to grab Slifer, then it's just a matter of getting 3 Tributes for Slifer. Gofu tokens may be non-Tributable but they can still be turned into Link Monsters like Linkuriboh and whatnot.

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Depends on the era, really.

 

Back when I started playing the game (2002) they already were starting to float into chats and the anime, and I was messing around with Starter Deck Kaiba....

Things in the game did not exist to even get to Obelisk's ATK value reasonably. There's a reason they were not printed legal back then.

 

For a good while the game did not care about cards being stand-alone one-ofs. I mean, we had only 1 Phoenix of Nephtys or Chaos Emperor in their respective eras and they really stood out in the game nonetheless. Even up to the Synchro era you'd still consider the plant engine of mostly limited cards and hand traps like Gorz a real thing without needing to search them out.

 

I'd say from around 2009-ish and up they would be super good cards but not like, unreachable gods like before.

Then from around 2011-ish and onward, I think they potential to kill them by battle semi-consistently would be there.

 

From the Pendulum era and onwards they are bad.

I would have really loved to see them get different treatments. Ra was printed as a pseudo sun cycle in the form of 3 cards, whose base form card is just crap. 

Obelisk is solid but there's no reason not to let you attack when it nukes or not to give it protection from destruction either.

Slifer is a naked card affected by everything and that hurts so badly, but its ATK can reach pretty note-worthy amounts. It doesn't really feel godly anymore but it is decent IMO.

 

Another blow they got is the 3 Tribute line. Level 10+ = 3 Tributes should have been part of the rules and be allowed to be messed with via Level modifying effects like Cost Down. 

The very rule of Tribute Summoning high Level monsters was made by Kaiba to nerf THESE gods in preparation for his Battle City tournament, at expense of nerfing his own White Dragon.

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The thing about previous eras is that in previous eras, you'd be extremely hard-pressed to put out 3 Tributes and still have your Normal Summon without deliberately worsening your deck, whereas in relatively more modern eras they have gotten more outs and provide less return when summoned.

Stuff like Gorz was good because they didn't need to be Tribute Summoned, or were easily Tribute Summoned in the first place.

 

Slifer is incredibly good.

Can anyone look at that and tell me it's not format defining?

Sure I can

I just read it again, the whole way through, even though most of the text doesn't even matter that much, just to make sure

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The anime effects were such a mess. They tried to cover several possible ways to get rid of them (Control switch, Tributing, targeting, destroying) and it is so.... specific.

Then there's the issues with Slifer's second mouth counting as an attack but with its own rules where Slifer uses 2k and won't die by the "battle", Slifer counting as a dragon, random attack shielding effects, and overall still being a tad role-play-ish in execution. Then gods were not immune to god effects, except sometimes Ra because "higher hyerarchy of godness" that didn't always apply.

 

They don't particularly work together either, so it always bothered me a little that they were such a big deal in that final duel of Yugis, in which Marik spoke of them as if they somehow covered up each others shortcomings in some way.

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Sure I can

I just read it again, the whole way through, even though most of the text doesn't even matter that much, just to make sure

 

In this day and age, the main strategy is to turn weak monsters into stronger ones. How is your opponent going to mount any kind of offensive when their combo monsters die the instant they touch the field?

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As someone who grew up with the original series and still plays today, its really a shame how these cards inmunity was nerfed while they made other "tower" monsters. Although by the time their official version was printed absolute inmunity still sounded kinda crazy, targeting and destruction protecction should ve been fine. And what is really anoying is what they didi to RA, of course further support compensate that somehow, but still would ve benn nice if ra had the ATK gaining of his tributes.

 

That being said, as stated above; their inmunity in the anime tried to cover any possible way of removal so a nerfing was needed, they just went too far. But considering even that, there are too many ways to get around monsters with any kind of inmunity for them to be consiered relevant at all

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In this day and age, the main strategy is to turn weak monsters into stronger ones. How is your opponent going to mount any kind of offensive when their combo monsters die the instant they touch the field?

Considering "The Effects of Spell, Trap or Monster Effects that affect this card only last for 1 turn", Forbidden Chalice will do the trick just fine

Or any sort of lingering effect negation, really, you only need 1 turn to run over a negated Slifer

Or Honest + Photon Thrasher, for a janky combo nobody runs anymore

 

But the real issue is that you've skipped all the steps where the monster has to be summoned in the first place. It doesn't matter what the effects are if it's too impractical to get out; you can cheese a couple duels that way, but something like that can never define a format.

 

(Rando side bonus: Assuming it works like Venom Swamp, 0 ATK or 0 DEF monsters would be unaffected by Slifer)

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Slifer was much more of an ass in the show than IRL. The anime's second mouth applies just for being an opponent on its field of vision.

Meanwhile, the IRL effect only affects Attack Position, which means you have to defy god to get chewed by its mouth. Just protecting/defending won't anger it.

Then again, Flip Summons are off the hook IRL so I guess Slifer is still an ass that praizes sneaking up on him.

 

Also, dat moment when an Ojama Yellow will just dust off its speedo but something like a Beast King Barbaros might get destroyed at an atomic level the moment it enters the field. Just an amusing visual....

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Given that the question includes the past the answer is a clear yes. Even nerfed Obelisk had a place in the competitive game in Frognarchs and Dragon Ruler sides. Ra was sided in a couple regional-topping decks earlier this year, and if we include Sphere Mode as a God card then that's certainly been sided as well. It's really just a question of how well they'd do. I think they'd have done pretty well. They're pretty good boss monsters that are no harder to get out than Apoqliphort Towers. They are banned on YGOPro's anime list too, so if they're a threat there then they'd likely have been a threat in the standard game.  

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They could probably just say "This Tribute Summon of this card cannot be negated. This card is unaffected by your opponents card effects." and it would be fine.

 

Slifer could probably keep it's effects. Gain 1000 ATK x the number of cards in hand and decrease attack of other monsters. Slifer was always the best God card anyway.

 

Obelisk is probably fine as it is now. I could compare it to Armed Dragon LV 10 where it just has Lightning Vortex, but they way they adapted it was pretty well done. Maybe could've required 1 less Tribute, or destroy all cards your opponent controls, but tbh that isn't really necessary.

 

However, Ra is kinda stupid. It has you lose all of your LP, and then expects you to be able to pay LPs for its effects. TBH, it should heal you every turn, and then the ATK boost could be a OPT effect. I don't think the did the card justice, but really all I want is the Creator God so I can make a Deck around it.

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