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Reworking the "Venom" Archetype


RFSCaveman

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Hey guys, Venoms have been one of my all time favorite archetypes of the game, but they are pretty shitty, so I decided to give them a little rework, and expand on the archetype. What I've done is basically created 2.5 subarchetypes within the Venom archetype. Please tell me what you think and what I can do to improve upon them. Thankyou, hope you like them. (ill post 4 cards in each post)

 

[spoiler=cards]

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Venom Snake - Once per turn, you can place 1 Venom Counter on 1 face up monster your opponent controls.

Venom Serpent - Once per turn, you can place 2 Venom Counter on 1 face up monster your opponent controls. If you activate this effect, this card can not attack during this turn

Venom Cobra -  N/A

Venom Boa - You can Special Summon this card from your hand by removing 2 Venom Counters from anywhere on the field. Once per turn, you can place 2 Venom Counters on 1 monster your opponent controls.

Venom Swamp - All face up "Venom" monsters gain 300 ATK and DEF. During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect.

Rise of the Snake Deity - This card is used to Ritual Summon "Vennominaga, The Deity of Poisonous Snakes". You must Tribute 1 "Vennominion, The King of Poisonous Snakes" from your hand, field or you may banish 1 "Vennominion, The King of Poisonous Snakes" from your GY. You can only use this effect of "Rise of the Snake Deity" once per turn. Once per turn, while this card is in your GY you can return 1 banished Reptile-Type monster to your deck.

Vennominion, The King of Poisonous Snakes - Cannot be Special Summoned by another Effect Monster's effect. This card is unaffected by "Venom Swamp". All Reptile-Type monsters on your side of the field gain 500 ATK for each Reptile-Type monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card.

Vennominaga, The Deity of Poisonous Snakes - Cannot be Normal Summoned or Set. Must first be Special Summoned with "Rise of the Snake Deity" and cannot be Special Summoned by other ways except by its own effect. This card gains 1000 ATK for each Reptile-Type monster in your Graveyard. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel.

Veleno, The Priestess of Poisonous Snakes - While this card is face up on your side of the field or in your GY, it is treated as a Reptile-Type monster. This card is unaffected by "Venom Swamp". You can discard this card, add 1 "Venom Swamp" card from your deck to your hand.

Venin, The Priest of Poisonous Snakes - While this card is face up on your side of the field or in your GY, it is treated as a Reptile-Type monster. This card is unaffected by "Venom Swamp". This card gains 500 ATK for every Reptile-Type monster in you GY. Once per turn; you can remove 2 Venom Counters from anywhere on the field, Special Summon 1 Level 4 or lower Reptile-Type monster from your GY.

Tossina, The Queen of Venom Swamp - While this card is face up on your side of the field or in your GY, it is treated as a Reptile-Type monster. While you control a  "Venom Swamp", This card is unaffected by card effects. Monsters with Venom Counters on them can not declare attacks or change their battle position except Reptile-Type monsters.

Vaskii, The Mother of Poisonous Snakes - 2 Level 5 "Venom" Monsters

This card is unaffected by "Venom Swamp". This card gains 500 ATK for every Reptile-Type monsters in your GY. Once per turn, you can detach 1 Xyz Material from this card, Special Summon 1 "Venom" monster from your GY.
 

Venom Hydra - "Venom Snake" + 1 or more Reptile-Type monsters

Cannot be used as a Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the Graveyard. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.
 

Venom Gator - While you control a "Venom Swamp" Field Spell, This card can not be targeted for an attack. Once Per turn you can remove 1 Venom Counter from anywhere on the field, destroy 1 card on the field.

Snake Trap - During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can send 5 Reptile-Type monsters from your deck to you GY, negate the Summon or activation, and if you do, destroy that card.

Snake Charmer - Add 1 Level 5 or lower Reptile-Type monster from your Deck to your hand.

Venom Swamp Avatar - While there is no face-up Field Spell Card, the field is treated as "Venom Swamp". All "Venom" monsters gain 200 ATK and DEF. When this card is sent to the GY, add 1 "Venom Swamp" card from your deck to your hand.

Venom Swamp Mermaid - While you control a "Venom Swamp" Field Spell, this card can attack your opponent directly.

Venom Swamp Thing - 4 Level 4 "Venom" monsters

While there is no face-up Field Spell Card, the field is treated as "Venom Swamp". All "Venom" monsters gain 300 ATK and DEF. Once per turn you can detach 1 Xyz Material from this card, remove all Venom Counters from the field and deal deal 1000 damage to your opponent for each Venom Counter removed.
 

Venom Swamp Bullywug - When you Normal or Special Summon this card, you can Special Summon 1 "Venom Swamp Bullywug" monster from your Hand or Deck. 

Marie, Hag of the Venom Swamp - You can Special Summon this card by destroying 2 "Venom Swamp Bullywugs" on your side of the field. While you control a "Venom Swamp" Field Spell this card gains these effects.

-This card is unaffected by Spell/Trap or monster card effects.
- Once per turn, you can have your opponent randomly discard 1 card.
 

Eliphas, Hag of the Venom Swamp - You can Special Summon this card by destroying 2 "Venom Swamp Bullywugs" on your side of the field. While you control a "Venom Swamp" Field Spell this card gains these effects.

-This card gains 500 ATK
- Once per turn, you can Special Summon 1 "Venom Swamp Bullywug" monster from your hand or deck.
 

Margaret, Hag of the Venom Swamp - 2 Level 7 monsters

While this card has Xyz Material attached to it, it has this effect.
-This card gains 1000 ATK for each "Venom" monster in your GY.
- Once per turn, you can Special Summon 1 "Venom Swamp Bullywug" monster from your hand, deck or GY.
- During your End Phase, detach 1 Xyz Material from this card.
 

Crowley, Warlock of the Venom Swamp - Cannot be Normal Summoned or Set. Cannot be Special Summoned except by having exactly 3 "Hag" monsters with different names in your GY. While you control a "Venom Swamp" Field Spell this card gains these effects.

- Gains 500 ATK for every "Venom" monster on your side of the field and in your GY.
- Once per turn, you can banish 1 "Hag" monster from your GY, destroy all Spell/Trap Cards on your opponent's side of the field.
- You can only control 1 "Crowley, Warlock of the Venom Swamp"

(sorry bout that)

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