Jump to content

5 cards for Red-Eyes


funmario26

Recommended Posts

Here are 5 support cards for the red-eyes archetype:

 

1. Red-Eyes Black Spirit Dragon

DARK Dragon-type spirit effect monster

level 2, ATK:800, DEF:1200

EFFECT:

Cannot be special summoned. This card cannot be banished unless it is through the effect of "Red-Eyes Ancient Dragon". When this card is normal summoned; inflict 1200 damage to your opponent, then reveal 1 fusion monster from your extra deck that says "Red-Eyes" in it's own effect, then special summon 1 of its materials from your deck, but it has to be a "Red-Eyes" monster. Return this card to the hand during the end phase of the turn this card was normal summoned.

 

 

2.Red-Eyes Lunar Dragon

DARK Dragon-type effect monster

level 7, ATK:2400, DEF:2000

EFFECT:

This card is treated as a normal monster while in the hand. This card cannot be added from the deck to the hand unless you draw it. you can special summon this card by shuffling 2 "Red-Eyes" monsters from your GY back into your deck. this card gains 800 attack every time you inflict damage to your opponent. You can only summon "Red-Eyes Lunar Dragon" once per turn.

 

 

3.Red-Eyes Ancient Dragon

DARK Dragon-type effect monster

level 12, ATK:3400, DEF:3000

EFFECT:

Cannot be normal summoned/set, must first be special summoned by banishing 3 "Red-Eyes" monsters you control. If this card is special summoned; You can special summon any "Red-Eyes" monster from your deck, Then your opponent takes damage equal to that cards attack, but it is destroyed during the end phase. You can inflict 400 damage to your opponent for each "Red-Eyes" monster in your GY. You can only use each effect of "Red-Eyes Ancient Dragon" once per turn.

 

 

4.Red-Eyes Alliance

Continuous Spell Card

EFFECT:

When this card is activated; inflict 1200 damage to your opponent. Once per turn; If a "Red-Eyes" monster is normal summoned, you can add 1 "Red-Eyes" monster from your deck to your hand, then target and destroy 1 face-up card your opponent controls. You can only activate 1 "Red-Eyes Alliance" per turn.

 

 

5.Red-Eyes Assault

Counter Trap Card

EFFECT:

You must control at least 1 "Red-Eyes" monster to activate this card. Only activate in response to an opponents spell card, negate that spell card, and if you do; Special summon 1 "Red-Eyes" monster from your hand or GY. You can only activate "Red-Eyes Assault"  once per turn.

 

 

 

I tried to keep the balance and try to build the burn mechanic into the deck more while keeping it balanced.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...