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Aptitude Exchange


Guest BGMCANN0N

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Guest BGMCANN0N

Aptitude Exchange
[Normal Trap]


Target 1 face-up Effect Monster you control and 1 face-up Effect Monster your opponent controls; your monster's effect becomes the original effect of your opponent's monster and their monster's effect becomes the original effect of your monster.

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It's an okay card. Would be a little confusing with effects that depend on Xyz Materials or pointing (Link monsters), but that aside, you could promote your monsters and impede your opponents, likely giving them an effect that has no use after the monster's been Summoned (ex: If this card is Normal or Special Summoned). Given how rather specific it is and the scenario this would have to be to work (opponent controls a boss monster), this could just as easily be a Spell Card too, and it'd be okay.

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Guest BGMCANN0N

It's an okay card. Would be a little confusing with effects that depend on Xyz Materials or pointing (Link monsters), but that aside, you could promote your monsters and impede your opponents, likely giving them an effect that has no use after the monster's been Summoned (ex: If this card is Normal or Special Summoned). Given how rather specific it is and the scenario this would have to be to work (opponent controls a boss monster), this could just as easily be a Spell Card too, and it'd be okay.

As for a monster gaining the effect of the effect of the monsters has one of those said Extra Deck Monster Types that it isn't: The effects would just simply be obsolete. While this is hypothetical, I think the ruling would go as followed:

  • If the monster isn't initially an Xyz monster, it simply doesn't have the innate ability to gain or use Xyz material. So any effect regarding the exchange of Xyz materials for an effect can't be applied.
  • If the monster isn't initially a Link monster, it simply doesn't have any Link Arrows or a Link Rating. So any effect pertaining to those said things wouldn't apply either.
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Guess you can use this in Skill Drain.dek or stuff that usually runs stuff with negative effects, so that's one option; pass your negative stuff to the opponent while gaining their usually better effects. Yeah, only drawback is that it doesn't work on on-summon effects so you're limited to whatever that's a field effect; however, most stuff nowadays is this, so...

 

 

As for a monster gaining the effect of the effect of the monsters has one of those said Extra Deck Monster Types that it isn't: The effects would just simply be obsolete. While this is hypothetical, I think the ruling would go as followed:

  • If the monster isn't initially an Xyz monster, it simply doesn't have the innate ability to gain or use Xyz material. So any effect regarding the exchange of Xyz materials for an effect can't be applied.
  • If the monster isn't initially a Link monster, it simply doesn't have any Link Arrows or a Link Rating. So any effect pertaining to those said things wouldn't apply either.

 

For the most part, this should hold true. That, and with stuff that require / use a certain type of monster/card to be summoned anyway and gain additional effects. The above are obvious and only ones that'll cause problems (I would also mention ED Pendulums, but those are generally rare anyway and only their placement in P-Zones will be of concern if they aren't).

 

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Other than that, card is fine.

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