So I decided to place in two fodder effects from a monster AND a Spell: the monster being one of the Fusion Materials for the most brutal shutdown Fusion of all time, and the original inception of "cost exceeding benefit" in terms of Spells (which I'm surpised didn't make a comeback with Danger!).
Magical Excavator of Maryokutai
WATER/Spellcaster-Type Tuner Effect Monster/Level 3/900 ATK/900 DEF
Lore: When a Spell Card is activated (Quick Effect): You can Tribute this card from your hand or face-up field, then if it is your turn, discard 1 card; apply this effect, depending on which player activated that Spell Card. You can only use this effect of "Magical Excavator of Maryokutai" once per turn.
• You: Set 1 Spell from your GY to the field. It cannot be activated this turn, but it can be activated during your opponent's next turn.
• Your opponent: Negate that activation, and if you do, destroy it if it is your opponent's turn.
Howsabout a Tuner that supports either Thunder or Dinosaur Synchros?
I mean, s'not like I'm wholly obsessed with
the greatest antagonist in Yugioh history some random Duel Spirit or something...
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And remember kids...
In this world, overcome the odds one card at a time. EVERYONE STARTS AS SCRAP. S'up to you whether you forge it into the change you want to see or not.