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[Legend Duelist 2] Pegasus Cards


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This sheet be hoppin'

 

news_data_201709140301-3_fEzOd4DO14zEXmR

 

Millennium Eyes Sacrifice / Millennium Eyes Restrict
Dark Spellcaster / Fusion / Effect
LV1 0/0
"Relinquished" + 1 Effect Monster
(1) Once per turn, when an opponent's monster effect is activated (Quick Effect): You can target 1 effect monster your opponent controls or is in their GY; equip that target to this card.
(2) This card gains ATK and DEF equal to the combined ATK and DEF of the monsters equipped to it by this card's effect.
(3) A monster with the same name as a monster equipped to this card cannot attack, and its effects are negated.
 
Millenium-Eyes Illusionist
DARK Spellcaster / Effect
LV2 0/1400
(Quick Effect): You can discard this card and target 1 Effect monster your opponent controls; equip it to an "-Eyes Restrict" Fusion monster or "Relinquished" you control. When an "-Eyes Sacrifice" Fusion monster or "Relinquished" is Special Summoned to your side of the field: add this from your graveyard to your hand. You can only use each effect of "Millenium-Eyes Illusionist" once per turn.
 
Sacrifice Fusion / Relinquished Fusion
Spell Quick-Play
You can only use each of this card name's effects once per turn.
(1) Fusion Summon 1 "Eyes Restrict" Fusion Monster from your Extra Deck by banishing monsters you control, have in your hand, or have in your GY as Fusion Materials. 
(2) You can banish this card from your GY, then target 1 effect monster your opponent controls; equip that target to 1 "Eyes Restrict" Fusion Monster or "Relinquished" you control. (This counts as equipping it by that monster's own effect.)

 

 

Will be updated once we get the translated name/effect of the other retrained monster

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What is this? Was this announced before?
I'm a fan of this....  Though it seems like Thousand Eyes Restrict has just been outclassed, even right down to the Instant Fusion use. Quick effect, more than 1 equip at a time, grabs from GY, combined ATKs, paralyzes down to the very effect of copies of absorbed monsters... all sounds pretty good.

 

The Fusion is pretty good too. Relinquished as just a flexibly searched card is not hard at all to get as material and to dump. Then the equip effect is impressive IMO. Sure, it has to target and it is not a quick effect, but still...

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Updated with Illusionist!

 

 

 

Also, Sleepy, it doesn't quite outclass the Instant Fusion use because its equip effect relies on the opponent's monster activating an effect; something that Instant Fusion won't necessarily allow to happen because the monster it summons is destroyed at the end of the turn.

 

These are just, overall, surprisingly better than I expected, and definitely makes me interested in seeing what a deck with these cards, among some meme-y techs, could do. I'm thinking silly crap with Lyricals, obviously, but wow I'm pleasantly surprised.

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oh My Beautiful Boys~ now i have an archetype that also represent ME beside the toons

 

TER...now being MER is indeed super-buffed. although its weird that this one actually can't equipping itself generically like TER did but its still a good monster

 

Illusionist being 101-esque hand trap that loop itself is quite amazing

 

Dear that Fusion card last line. open up so many possibilities~ otherwise its a good Fusion card

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So this kind of deck comes down to:

3x Millenium-Eyes Illusionist

3x Relinquished Fusion

3x Armaggeddon Knight

3x Pre-Preparation

2-3x Relinquished

2-3x Black Illusion Ritual

1(2 Ocg)x Preparations

As well as either the Cyberdark or Predaplant engine to search the Fusion Spell.

 

Not to mention the fact that Relinquished Fusion and Illusionist immediately add a Spell Speed 2 absorption effect.

Beyond that Arma Knight milling either Relinquished for the fusion or illusionist to pseudo-search it (if one has the other already) is quite cool.

It is interesting that the fusion does not intend one to use foolish burial of belongings, however still works rather well with it.

All in all an interesting wave of support.

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I find funny how the new Relinquished Fusion can deter hand traps when Summoned it through Instant Fusion. So in way, you go for Thousand Restrict for removing a current threat, and  Millennium to block a hand trap that could disrupt your following plays.

Was thinking the new Fusion only missed having its effect as a Quick Effect, but then I read the Illusionist; that's so evil.

And the Quick Play, damn good. A more flexible Archetype Miracle Fusion, searchable by the Predaplants and Gates, and the bonus in-grave effect for empowering your Relinquished monsters, cool stuff. That last clause though, I wonder if that means it is treated as the monster's effect, or it's still the Spell's effect. Doesn't seem clear to me, but it could just be a rough translation at the moment.

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Millennium Eyes Restrict: Looks like an altered version of Thousand-Eyes Restrict. It's third effect is a nice touch.

 

Millennium-Eyes Illusionist: It's okay. Don't have much to say about this one, since you need a Eyes-Restrict or Relinquished.

 

Relinquished Fusion: I like the range of the Fusion Materials for this one.

 

So far, this is my favorites of the nine Legend Duelist cards.

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