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Odd-Eyes Meteorburst Dragon


Blake

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UnexpectedDai-SR04-EN-C-1E.png -> Hallohallo-CIBR-EN-LE-OP.png

 

PerformapalSkullcrobatJoker-PEVO-EN-SR-1 -> PerformapalPendulumSorcerer-CT13-EN-SR-L

 

Hallohallo-CIBR-EN-LE-OP.png + PerformapalSkullcrobatJoker-PEVO-EN-SR-1 = OddEyesMeteorburstDragon-PEVO-EN-SR-1E.p -> PerformapalPendulumSorcerer-CT13-EN-SR-L

 

1 Tuner + 1 or more non-Tuner monsters
When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.
 
This is honestly a really good way to begin the game, because it allows you to clear the EMZ for a 2-card combo that sets you up for future plays. You can use cards like Guitartle to give you a better startup, provided you had Sorc, while also letting the SSd Sorc stay on the board as material for future summons.
 
This means that your first turn resources are mostly being compiled in your hand, rather than in your ED, so you largely ignore the Master Rule 4 restriction in regards to starting plays. You do have to choose Hallohallo or Joker, though.
 
You can also revive the Meteorburst with Odd-Eyes Revolution Dragon, so there's additional value to be gained for putting out Fusions/Nirvana High Paladin for memes/Link material that isn't dependent on your normal or pendulum summon.
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