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Jack Knight of the Azure Blue (EXFO)


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EXFO-JP019 紺碧の機界騎士 Konpeki no Jack Knights (Jack Knight of the Azure Blue)
Level 8 LIGHT Psychic Effect Monster
ATK 2400
DEF 2400
This card’s name can only be Special Summoned by its (1)st effect once per turn.
(1)If 2 or more cards are in the same column, you can Special Summon this card (from your hand) to that column.
(2) Once per turn (Quick Effect): You can target 1 “Jack Knight” monster you control; you can move that monster to another of your Main Monster Zones.

 

I don't look at spaces, so I wasn't aware they had more Main Deck monsters coming, but anyway, this actually speeds them up a bit, since you can simply move itself and get out another one in the same zone without having relying on many zones. It may actually be possible to get out their Link Monster and have leftovers

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Yeah, the Zone switching effect helps, and Level 8 may be useful for going turbo with Trade-In and activate the tasty Field Spell effect. I noticed the Zone switching is Quick Effect, too; surely that will have some cool interactions, but at the moment I cannot think of exactly what; perhaps moving a Jack Knight into any column with one of their World Legacy Spell/Traps active?

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Yeah, the Zone switching effect helps, and Level 8 may be useful for going turbo with Trade-In and activate the tasty Field Spell effect. I noticed the Zone switching is Quick Effect, too; surely that will have some cool interactions, but at the moment I cannot think of exactly what; perhaps moving a Jack Knight into any column with one of their World Legacy Spell/Traps active?

That, and dodging effects that would destroy the Link, since you are likely to put a monster in the zone below it to utilize the extra space you get, in fact, I can see a lot of their playstyle revolving around using this monster to keep getting out more monsters in the same column as the Link, since that would be a consistent way to get something out without relying on your opponent, as long as you have a Spell/Trap in that same column of course. I don't know, just spit balling, still not super sure how these are going to play.

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That, and dodging effects that would destroy the Link, since you are likely to put a monster in the zone below it to utilize the extra space you get, in fact, I can see a lot of their playstyle revolving around using this monster to keep getting out more monsters in the same column as the Link, since that would be a consistent way to get something out without relying on your opponent, as long as you have a Spell/Trap in that same column of course. I don't know, just spit balling, still not super sure how these are going to play.

 

Yeah, this is close to a key card for the archetype. I actually expected them to get this kind of effect from their Spell/Trap support, not in a monster.

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Gasp a level 8 blue

 

Exactly what I said based on set order and the rainbow

 

At least it's good? Like, deck can actually play T1 now without a tribute summon over Seraphinite. Still not amazing, but it's possible, esp through grinder golem.

 

EDIT: and it has actual synergy with the Link and the S/T. Damn. This is legitimately the best card in the deck.

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wow links have really shook this game up. A glorified senet switch is "the best card in the deck" now lol

Well, I think a distinction between the best card of the Deck and the most important card would be important here, this isn't something that heavy stuns the opponent, it isn't something that by itself will break the Deck, but it enables them to do so much more than they could previously, so that can make it a very important card for them in general, which may be what some could consider the best card to be, though the best card and the most important card in a Deck like Super Quantum would maybe not be Magnus, but rather one of the Main Deck cards like Fairy Alphan.

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This is the only in-theme card that allow you to play without the opponent, because it basically summons tasks to any mmz

 

I should have said best monster, though. The others are average to bad, due to the reliance.

 

I wonder if there's a way to cheese 3 of this out that's conceivable...

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This is the only in-theme card that allow you to play without the opponent, because it basically summons tasks to any mmz

 

I should have said best monster, though. The others are average to bad, due to the reliance.

 

I wonder if there's a way to cheese 3 of this out that's conceivable...

Well purple doubles the copies of this card, given that it can banish itself right away to add this, given that you get him back next turn on top of this I would say purple is the strongest play with this.

Though I have to admit you are right about this card being the main playmaker.

However this does not mean the other cards are average to bad, the other blue is a massive plus and violet is basicly a tenki on crack to get this out.

Edit: A funny play would be to set the reviving trap, summon blue sky, search purple, normal ash(, ogre or reaper), summon omega, banish omega until next turn, summon purple, banish purple until next turn, search azure blue, proceed to summon azure blue.

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Gasp a level 8 blue

 

Exactly what I said based on set order and the rainbow

 

At least it's good? Like, deck can actually play T1 now without a tribute summon over Seraphinite. Still not amazing, but it's possible, esp through grinder golem.

 

EDIT: and it has actual synergy with the Link and the S/T. Damn. This is legitimately the best card in the deck.

Purple is definitely 100% the best card in the deck. Not only does it take itself out of zone, where you can return it to wherever when it returns, but it also searches while doing so, so you will always have something to summon in the zone you vacated. Also can search during opp's turn if you banish something else during yours, so that's cute.

This card still kinda sucks, but it's better than the others.

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Purple is definitely 100% the best card in the deck. Not only does it take itself out of zone, where you can return it to wherever when it returns, but it also searches while doing so, so you will always have something to summon in the zone you vacated. Also can search during opp's turn if you banish something else during yours, so that's cute.

This card still kinda sucks, but it's better than the others.

tbf i forgot what purple did, but even purple doesn't get you started. This does. Otherwise you're mediocrely link laddering through the one thatp ulls from hand.

 

Searching during opp's turn is cute, for sure.

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tbf i forgot what purple did, but even purple doesn't get you started. This does. Otherwise you're mediocrely link laddering through the one thatp ulls from hand.

 

Searching during opp's turn is cute, for sure.

Given that Purple banishes itself for a search (even into Azure, if you're into that), not sure what you're looking for in terms of "getting started"

You'll basically always be able to summon another Jack Knight into the zone you vacated with Purple unless your opponent has a way of clearing their own zones, which Azure largely wouldn't help against anyways.

Unless there's something I'm missing from "summoning Tasks to any Main Zone", which I don't actually understand since I don't recall what Tasks is supposed to be, I don't recall Azure allowing you to summon more monsters than Purple regardless (1 into zone you vacate with Azure, still not enough to Link Summon).

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Given that Purple banishes itself for a search (even into Azure, if you're into that), not sure what you're looking for in terms of "getting started"

You'll basically always be able to summon another Jack Knight into the zone you vacated with Purple unless your opponent has a way of clearing their own zones, which Azure largely wouldn't help against anyways.

Unless there's something I'm missing from "summoning Tasks to any Main Zone", which I don't actually understand since I don't recall what Tasks is supposed to be, I don't recall Azure allowing you to summon more monsters than Purple regardless (1 into zone you vacate with Azure, still not enough to Link Summon).

Ending with a single Jack Knight isn't going to be a good start. Being able to field 2 with this + have synergy with the S/T is a big deal. Purple definitely leads into this, but I wouldn't call purple a good start without having this as an option to allow you to field more/be able to more consistently score a negate, because it is a quick effect.

 

Tasks was supposed to be Jacks, typed it in a hurry while I was on mobile.

 

Honestly, give the deck a Link-2 and that becomes even more relevant, but that's a theory-oh point that I don't want to continue down the path of with no major indication one way or the other based on pack order.

 

Also, provided you make the link, this card synergizes with its self-protection, because you have the ability to summon it then simply move it. Granted, towers-esque still isn't that big a deal, but still valid synergy.

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Ending with a single Jack Knight isn't going to be a good start. Being able to field 2 with this + have synergy with the S/T is a big deal. Purple definitely leads into this, but I wouldn't call purple a good start without having this as an option to allow you to field more/be able to more consistently score a negate, because it is a quick effect.

 

Tasks was supposed to be Jacks, typed it in a hurry while I was on mobile.

 

Honestly, give the deck a Link-2 and that becomes even more relevant, but that's a theory-oh point that I don't want to continue down the path of with no major indication one way or the other based on pack order.

 

Also, provided you make the link, this card synergizes with its self-protection, because you have the ability to summon it then simply move it. Granted, towers-esque still isn't that big a deal, but still valid synergy.

Although you are correct that ending with just a Jack Knight isn't good, given that Blue Sky can search the S/Ts (assuming your opp has cards, which in many situations/most situations bar Brilliant Fusion is the case) and that you will likely be able to search Blue Sky with Purple AND summon it into the Zone Purple leaves, I'd still argue that Purple leaves you in a better position than Azure Blue regardless.

Or, of course, you could search Azure Blue and then move it aside for Blue Sky and then search the S/Ts, or just have the same 2 Jack Knight field and another search on your next turn.

Either way, the sheer searching component alone I'd argue makes Purple far more valuable than anything else Jack Knights have, followed by Blue Sky for ability to search the S/Ts, and then and only then Azure Blue.

And then everything else is prob trash, ye.

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Oh, I'm not trying to argue purple isn't insane. It probably is. I just forgot what it did when I first posted, and acknowledged that when you mentioned it.

 

It's just that I feel like you need Azure to make purple actually good, and Blue Sky isn't quite as reliable for startup purposes.

 

Also Blue can't search the S/Ts. They're World Legacy, he only searches Jack Knight monster (early translations said JK cards, I even thought he said that until I just double checked).

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Oh, I'm not trying to argue purple isn't insane. It probably is. I just forgot what it did when I first posted, and acknowledged that when you mentioned it.

 

It's just that I feel like you need Azure to make purple actually good, and Blue Sky isn't quite as reliable for startup purposes.

 

Also Blue can't search the S/Ts. They're World Legacy, he only searches Jack Knight monster (early translations said JK cards, I even thought he said that until I just double checked).

funking RIP, totally thought they were Jack Knight S/Ts AND was also working off old Blue Sky translations

Anyways yea misread your post, thought you were still saying Azure better than Purple

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