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[spoiler=More Links]

SecurityGardna-JP-Anime-VR.png
 
Security Gardna
Link 1 | LIGHT | Cyberse | Link | Effect
ATK 1000
E
1 Cyberse Link Monster
Cannot be used as material for a Link Summon. After you Special Summon this card, you take no effect damage for the rest of this turn. Each turn, the first time you would take battle or effect damage, you do not. You can only control 1 "Security Gardna".

RecoverySorcerer-JP-Anime-VR.png

Recovery Sorcerer
Link 2 | LIGHT | Cyberse | Link | Effect
ATK 1500
W / S
2 Cyberse monsters
Once while face-up on the field, if a Cyberse Link Monster(s) co-linked to a monster with the same Type as it is destroyed and sent to the GY (Quick Effect): You can target 1 of those Cyberse Link Monsters; Special Summon it, but it has its effects negated, also destroy it during the End Phase.

 

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P.S. I use compass directions for Link markers because of less keystrokes, but they mean the same thing as what the Wikia/Organization use for denoting markers.

 

 

 

Make of these as you will, but they're still meh by virtue of them being Type locked and other things.

 

(Though, given a handful of cards from this duel were shown in EXFO, chances are that we're getting these two verbatim [there's some slots open], but...Organization could prove this wrong.)

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The damage blocking thing is nice, but yeah, that's about it. Least its marker is live after getting revived and stuff.

IDK about Recovery; it basically requires you to co-Link Cyberses and all it gives you is more Link fodder fuel. 

 

Then again, reiterating on why the majority of the Links we're getting are Cyberse and/or requiring them thereof. 

 

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Like I noted earlier, this is likely what we're getting if ever released (if the recent stuff being shown from this series is any indicator; most of them are generally the same.)

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The damage blocking thing is nice, but yeah, that's about it. Least its marker is live after getting revived and stuff.

IDK about Recovery; it basically requires you to co-Link Cyberses and all it gives you is more Link fodder fuel. 

 

Then again, reiterating on why the majority of the Links we're getting are Cyberse and/or requiring them thereof. 

 

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Like I noted earlier, this is likely what we're getting if ever released (if the recent stuff being shown from this series is any indicator; most of them are generally the same.)

No it's good because you can just any token -> Link Spid -> this and it's a sideways arrow that uses fewer resources than making proxy dragon. This is good for making things like Tri-Gate Wizard live an' all.

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No it's good because you can just any token -> Link Spid -> this and it's a sideways arrow that uses fewer resources than making proxy dragon. This is good for making things like Tri-Gate Wizard live an' all.

Also works with linkuriboh in spyral or decks that run gofu but don't want spider for whatever reason

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Also works with linkuriboh in spyral or decks that run gofu but don't want spider for whatever reason

Lol I actually forgot Linkuriboh was Cyberse. Shame on me.

 

I'm thinking specifically about Galaxy Tomahawk w/o NS and an NS'able monster.

 

Galaxy Summon 5 tokkens.

Link 2 into the WIND missus radiant

Link 2 into Proxy Dragon in the centre MMZ with 2 tokkens

Normal Summon

Link 3 the monster you NS'd + the WIND missus into Tri-Gate below the left EMZ

two tokens left, 1 into Link Spid above the Tri-Gate, and one into Link Spid into Security Gardna in the zone to the left of Tri-Gate.

 

Tah-dah! Your Tri-Gate is live and hopefully you got a useful effect off whatever you Normal Summoned. Then your opponent summons a monster with more than 1000 ATK and breaks your negate for free :(

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