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(Repost) Stuffimols! [AGM]


xlArisenRoselx

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This is an archetype I'm working on for my 9 year old sister. It features cute monsters, but beware of their main gimmick which involves searching through the deck for other cards and bringing both players card back to the decks. Here's what I have so far:

Monsters:
Bear: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Bear&cardtype=Monster&subtype=effect&attribute=Dark&level=3&rarity=Ultra+Rare&picture=https%3A%2F%2Fimgs-tuts-dragoart-386112.c.cdn77.org%2Fhow-to-draw-rilakkuma-rilakkuma_1_000000015579_5.png&circulation=&set1=BABW&set2=00012&inset=on&type=Beast&carddescription=When+this+card+is+Summoned%2C+you+can+target+up+to+4+%22Stuffimol%22+cards+in+your+Graveyard%2C+send+them+to+the+Deck.+If+this+card+battles+an+opponent%27s+Effect+Monster%2C+you+may+discard+one+card%2C+negate+the+attack.+When+this+card+is+sent+to+the+Graveyard%2C+you+can+search+your+Deck+for+up+to+2+%22Stuffimol%22+cards%2C+add+them+to+your+hand.&atk=2000&def=100&creator=Kazuki+Takhashi&year=2017&serial=06228824
When this card is Summoned, you can target up to 4 "Stuffimol" cards in your Graveyard, send them to the Deck. If this card battles an opponent's Effect Monster, you may discard one card, negate the attack. When this card is sent to the Graveyard, you can search your Deck for up to 2 "Stuffimol" cards, add them to your hand.
Bunny: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Bunny&cardtype=Monster&subtype=effect&attribute=Light&level=3&rarity=Common&picture=https%3A%2F%2Fimgs-tuts-dragoart-386112.c.cdn77.org%2Fhow-to-draw-a-plush-bunny_1_000000011378_5.jpg&circulation=&set1=BABW&set2=00004&inset=on&type=Beast&carddescription=Once+per+turn%2C+during+your+Main+Phase%2C+you+may+target+up+to+two+%22Stuffimol%22+cards+in+your+Graveyard%2C+Shuffle+them+into+the+Deck.+When+this+card+is+sent+to+the+Graveyard%2C+you+can+search+your+Deck+for+a+%22Stuffimol%22+Spell%2FTrap+card%2C+set+it.&atk=800&def=1000&creator=Kazuki+Takhashi&year=2017&serial=29118742
Once per turn, during your Main Phase, you may target up to two "Stuffimol" cards in your Graveyard, Shuffle them into the Deck. When this card is sent to the Graveyard, you can search your Deck for a "Stuffimol" Spell/Trap card, set it.
Dolphin: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Dolphin&cardtype=Monster&subtype=effect&attribute=Water&level=3&rarity=Common&picture=https%3A%2F%2Fs-media-cache-ak0.pinimg.com%2F736x%2F86%2Fb4%2F74%2F86b47418756ad03f5cff453ae2d9420c--drawing-techniques-drawing-tips.jpg&circulation=&set1=BABW&set2=00008&inset=on&type=Fish+%2F+Tuner&carddescription=When+this+card+is+Summoned%2C+you+can+target+up+to+2+cards+in+your+Graveyard%2C+shuffle+those+targets+into+the+Deck.+If+this+card+is+sent+to+the+Graveyard%2C+you+can+add+1+card+with+the+same+name+as+this+card+to+your+hand+from+your+Deck.&atk=1100&def=900&creator=Kazuki+Takhashi&year=2017&serial=29324610
When this card is Summoned, you can target up to 2 cards in your Graveyard, shuffle those targets into the Deck. If this card is sent to the Graveyard, you can add 1 card with the same name as this card to your hand from your Deck.
Fox: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Fox&cardtype=Monster&subtype=effect&attribute=Earth&level=3&rarity=Common&picture=https%3A%2F%2Fs-media-cache-ak0.pinimg.com%2Foriginals%2F9e%2Ff7%2Fd6%2F9ef7d64639b3f0e8bb37f071dcfcdc06.png&circulation=&set1=BABW&set2=00003&inset=on&type=Beast+%2F+Tuner&carddescription=When+this+card+is+Summoned%2C+add+1+%22Stuffimol%22+card+from+your+Deck+to+your+hand.+This+card+gains+500+ATK+if+there+is+another+%22Stuffimol%22+Monster+on+the+field.+When+this+card+is+sent+to+the+Graveyard%2C+shuffle+1+%22Stuffimol%22+card+from+your+Graveyard+into+your+Deck.&atk=1000&def=800&creator=Kazuki+Takhashi&year=2017&serial=52359927
When this card is Summoned, add 1 "Stuffimol" card from your Deck to your hand. This card gains 500 ATK if there is another "Stuffimol" Monster on the field. When this card is sent to the Graveyard, shuffle 1 "Stuffimol" card from your Graveyard into your Deck.
Hamster: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Hamster&cardtype=Monster&subtype=effect&attribute=Earth&level=3&rarity=Common&picture=https%3A%2F%2Fimgs-tuts-dragoart-386112.c.cdn77.org%2Fhow-to-draw-hamtaro_1_000000001549_5.jpg&circulation=&set1=BABW&set2=00009&inset=on&type=Beast&carddescription=This+card+gains+400+ATK+for+each+%22Stuffimol%22+Spell%2FTrap+card+you+control.+When+this+card+is+Summoned%2C+you+can+search+your+Deck+for+1+%22Stuffimol%22+card%2C+add+it+to+your+hand.+If+this+card+is+sent+to+the+Graveyard%2C+you+can+target+1+card+in+your+Graveyard%2C+shuffle+that+target+into+the+Deck.+Your+opponent+cannot+attack+any+other+%22Stuffimol%22+Monsters+while+this+card+is+Face-up+on+your+side+of+the+field.&atk=0&def=0&creator=Kazuki+Takhashi&year=2017&serial=93774542
This card gains 400 ATK for each "Stuffimol" Spell/Trap card you control. When this card is Summoned, you can search your Deck for 1 "Stuffimol" card, add it to your hand. If this card is sent to the Graveyard, you can target 1 card in your Graveyard, shuffle that target into the Deck. Your opponent cannot attack any other "Stuffimol" Monsters while this card is Face-up on your side of the field.
Hummingbird: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Hummingbird&cardtype=Monster&subtype=effect&attribute=Wind&level=3&rarity=Rare&picture=https%3A%2F%2Fimgs-tuts-dragoart-386112.c.cdn77.org%2Fhow-to-draw-a-hummingbird_1_000000000219_5.jpg&circulation=&set1=BABW&set2=00011&inset=on&type=Winged-Beast&carddescription=This+card+cannot+be+targeted+by+your+opponent%27s+card+effects.+When+this+card+is+Summoned%2C+you+can+target+up+to+3+%22Stufimol%22+cards+in+your+Graveyard%2C+shuffle+them+into+the+Deck.+When+this+card+is+sent+to+the+Graveyard+you+can+discard+1+card%2C+search+your+Deck+for+up+to+2+%22Stuffimol%22+cards%2C+add+them+to+your+hand.&atk=600&def=600&creator=Kazuki+Takhashi&year=2017&serial=73952938
This card cannot be targeted by your opponent's card effects. When this card is Summoned, you can target up to 3 "Stufimol" cards in your Graveyard, shuffle them into the Deck. When this card is sent to the Graveyard you can discard 1 card, search your Deck for up to 2 "Stuffimol" cards, add them to your hand.
Puppy: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Puppy&cardtype=Monster&subtype=effect&attribute=Earth&level=3&rarity=Common&picture=https%3A%2F%2Fs-media-cache-ak0.pinimg.com%2Foriginals%2F39%2F3a%2F7e%2F393a7ea179a5db8e3659f25941e1072a.jpg&circulation=&set1=BABW&set2=00005&inset=on&type=Beast+%2F+Tuner&carddescription=When+this+card+is+Summoned%2C+you+can+target+1+Trap+card+in+your+Deck%2C+set+it.+When+this+card+is+sent+to+the+Graveyard%2C+you+can+discard+1+card%2C+then+target+up+to+2+cards+in+your+Graveyard%2C+shuffle+those+targets+into+the+Deck.+You+can+only+use+this+effect+of+%22Stuffimol+Puppy%22+once+per+turn.&atk=1000&def=1000&creator=Kazuki+Takhashi&year=2017&serial=98642975
When this card is Summoned, you can target 1 Trap card in your Deck, set it. When this card is sent to the Graveyard, you can discard 1 card, then target up to 2 cards in your Graveyard, shuffle those targets into the Deck. You can only use this effect of "Stuffimol Puppy" once per turn.
Seal: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Seal&cardtype=Monster&subtype=effect&attribute=Water&level=3&rarity=Common&picture=https%3A%2F%2Fimgs-tuts-dragoart-386112.c.cdn77.org%2Fhow-to-draw-a-baby-seal-baby-seal-pup_1_000000013142_5.png&circulation=&set1=BABW&set2=00006&inset=on&type=Fish&carddescription=When+this+card+is+Summoned%2C+you+can+discard+1+card%2C+target+1+Spell+card+in+your+Deck%2C+and+activate+it.+If+this+card+is+sent+to+the+Graveyard%2C+you+can+shuffle+this+card+and+up+to+2+other+%22Stuffimol%22+cards+from+your+Graveyard+to+your+Deck.&atk=800&def=800&creator=Kazuki+Takhashi&year=2017&serial=95161421
When this card is Summoned, you can discard 1 card, target 1 Spell card in your Deck, and activate it. If this card is sent to the Graveyard, you can shuffle this card and up to 2 other "Stuffimol" cards from your Graveyard to your Deck.
Snake: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Snake&cardtype=Monster&subtype=effect&attribute=Fire&level=3&rarity=Common&picture=https%3A%2F%2Fimgs-tuts-dragoart-386112.c.cdn77.org%2Fhow-to-draw-a-baby-snake_1_000000012984_5.png&circulation=&set1=BABW&set2=00010&inset=on&type=Reptile&carddescription=Once+per+turn%2C+you+can+discard+this+card%2C+%22Stuffimol%22+cards+you+control+cannot+be+destroyed+until+the+End+Phase.+Once+per+turn%2C+if+this+card+is+in+your+Graveyard%2C+you+can+target+this+card+and+up+to+2+other+cards+in+your+Graveyard%2C+shuffle+them+into+the+Deck.&atk=0&def=0&creator=Kazuki+Takhashi&year=2017&serial=53322390
Once per turn, you can discard this card, "Stuffimol" cards you control cannot be destroyed until the End Phase. Once per turn, if this card is in your Graveyard, you can target this card and up to 2 other cards in your Graveyard, shuffle them into the Deck.
Turtle: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Turtle&cardtype=Monster&subtype=effect&attribute=Water&level=3&rarity=Rare&picture=https%3A%2F%2Fs-media-cache-ak0.pinimg.com%2F736x%2Fb7%2F9f%2F0d%2Fb79f0db1506e78911e59041a35d84adc--link-cartoon-cartoon-images.jpg&circulation=&set1=BABW&set2=00007&inset=on&type=Reptile&carddescription=When+this+card+is+Summoned%2C+you+can+target+1+%22Stuffimol%22+Monster+in+your+Deck%2C+you+cannot+Special+Summon+Monsters+from+the+Extra+Deck+until+the+end+of+this+turn%2C+also+Special+Summon+the+selected+target.+Once+per+turn%2C+during+either+player%27s+Battle+Phase%2C+you+can+switch+all+%22Stuffimol%22+Monsters+you+control+into+Defense+Position.+When+this+card+is+sent+to+the+Graveyard%2C+you+can+send+it+back+to+the+Deck.&atk=800&def=2000&creator=Kazuki+Takhashi&year=2017&serial=31473030
When this card is Summoned, you can target 1 "Stuffimol" Monster in your Deck, you cannot Special Summon Monsters from the Extra Deck until the end of this turn, also Special Summon the selected target. Once per turn, during either player's Battle Phase, you can switch all "Stuffimol" Monsters you control into Defense Position. When this card is sent to the Graveyard, you can send it back to the Deck.

Spells:
Stuffimol Playing Grounds: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Stuffimol+Playing+Grounds&cardtype=Spell&subtype=effect&attribute=Fire&level=3&rarity=Ultra+Rare&picture=https%3A%2F%2Fimgs-tuts-dragoart-386112.c.cdn77.org%2Fhow-to-draw-mountains-for-kids_1_000000011046_5.jpg&circulation=&set1=BABW&set2=00015&inset=on&type=Winged-Beast&carddescription=Once+per+turn%2C+during+your+Main+Phase%2C+you+may+Special+Summon+1+%22Stuffimol%22+Monster+from+your+hand.+Once+per+turn%2C+if+a+%22Stuffimol+Monster+you+control+is+sent+to+the+Graveyard%2C+you+can+target+up+to+2+cards+on+your+oopponent%27s+side+of+the+field%2C+shuffle+them+into+his%2Fher+Deck.+When+this+card+is+sent+to+the+Graveyard%2C+you+can+target+1+card+in+your+opponent%27s+Graveyard%2C+send+it+to+his%2Fher+Deck.&atk=2400&def=1900&creator=Kazuki+Takhashi&year=2017&serial=81786320
Once per turn, during your Main Phase, you may Special Summon 1 "Stuffimol" Monster from your hand. Once per turn, if a "Stuffimol Monster you control is sent to the Graveyard, you can target up to 2 cards on your oopponent's side of the field, shuffle them into his/her Deck. When this card is sent to the Graveyard, you can target 1 card in your opponent's Graveyard, send it to his/her Deck.
(I'm in desperate need of more spells and traps)

Traps:


Extra Deck:
(Treat the rituals as Link monsters I will post where the link points are on each one)
Dragon: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Baby+Stuffimol+Dragon&cardtype=Synchro&subtype=effect&attribute=Wind&level=6&rarity=Ultra+Rare&picture=https%3A%2F%2Fs-media-cache-ak0.pinimg.com%2F236x%2F10%2Fed%2Fe8%2F10ede8fc81acd39ced796615ee7dfaf2--online-drawing-baby-dragon.jpg&circulation=&set1=BABW&set2=00013&inset=on&type=Dragon&carddescription=1+%22Stuffimol%22+Tuner+Monster+%2B+1+or+more+Non-Tuner+Monsters%0D%0AWhen+this+card+is+Summoned%2C+you+can+send+all+cards+in+your+opponent%27s+hand%2C+on+the+field%2C+in+your+hand%2C+and+in+both+Graveyards+to+their+owner%27s+Decks%2C+except+this+card.+You+cannot+declare+an+attack+the+turn+you+activate+this+effect.+When+this+card+is+sent+to+the+Graveyard%2C+you+can+target+up+to+2+%22Stuffimol%22+Monsters+in+you+Deck%2C+add+those+targets+to+your+hand.&atk=2600&def=2100&creator=Kazuki+Takhashi&year=2017&serial=29247247
1 "Stuffimol" Tuner Monster + 1 or more Non-Tuner Monsters
When this card is Summoned, you can send all cards in your opponent's hand, on the field, in your hand, and in both Graveyards to their owner's Decks, except this card. You cannot declare an attack the turn you activate this effect. When this card is sent to the Graveyard, you can target up to 2 "Stuffimol" Monsters in you Deck, add those targets to your hand.
Elf: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Baby+Stuffimol+Elf&cardtype=Synchro&subtype=effect&attribute=Light&level=6&rarity=Ultra+Rare&picture=https%3A%2F%2Fs-media-cache-ak0.pinimg.com%2F236x%2Fcd%2F56%2F11%2Fcd561182140220885ff6365446bf69e2--how-to-draw-chibi.jpg&circulation=&set1=BABW&set2=00002&inset=on&type=Warrior&carddescription=1+%22Stuffimol%22+Tuner+Monster+%2B+1+or+more+non-tuner+%22Stuffimol%22+Monsters%0D%0AWhen+this+card+is+Synchro+Summoned+successfully%2C+add+1+Spell%2FTrap+card+to+your+hand+from+your+Deck.+Once+per+turn%2C+you+can+have+this+card+lose+700+ATK+until+the+end+of+the+Battle+Phase%2C+and+if+you+do%2C+this+card+can+attack+your+opponent+directly.+When+this+card+leaves+the+field%2C+shuffle+up+to+3+%22Stufimol%22+cards+in+your+Graveyard+back+into+the+Deck.&atk=1700&def=1400&creator=Kazuki+Takahashi&year=2017&serial=27933243
1 "Stuffimol" Tuner Monster + 1 or more non-tuner "Stuffimol" Monsters
When this card is Synchro Summoned successfully, add 1 Spell/Trap card to your hand from your Deck. Once per turn, you can have this card lose 700 ATK until the end of the Battle Phase, and if you do, this card can attack your opponent directly. When this card leaves the field, shuffle up to 3 "Stufimol" cards in your Graveyard back into the Deck.
Unicorn(Thank you Sakura): https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Baby+Stufimol+Unicorn&cardtype=Xyz&subtype=effect&attribute=Light&level=3&rarity=Ultra+Rare&picture=https%3A%2F%2Fimgs-tuts-dragoart-386112.c.cdn77.org%2Fhow-to-draw-a-chibi-unicorn_1_000000004112_5.jpg&circulation=&set1=BABW&set2=00001&inset=on&type=Beast&carddescription=2+Level+3+%22Stufimol%22+monsters%0D%0AIf+this+card+is+Xyz+Summoned%3A+You+can+add+up+to+2+%22Stufimol%22+monsters+from+your+Deck+or+Graveyard+to+your+hand.+Once+per+turn%2C+during+either+player%27s+turn%3A+You+can+detach+1+Xyz+Material+from+this+card%3B+activate+1+%22Stufimol%22+Spell%2FTrap+Card+from+your+Deck.&atk=1200&def=2000&creator=Kazuki+Takahashi&year=2017&serial=96833173
2 Level 3 "Stufimol" monsters
If this card is Xyz Summoned: You can add up to 2 "Stufimol" monsters from your Deck or Graveyard to your hand. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; activate 1 "Stufimol" Spell/Trap Card from your Deck.
Hippogriff: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Baby+Stuffimol+Hippogriff&cardtype=Xyz&subtype=effect&attribute=Wind&level=3&rarity=Ultra+Rare&picture=https%3A%2F%2Fimgs-tuts-dragoart-386112.c.cdn77.org%2Fhow-to-draw-a-hippogryph_1_000000008610_5.jpg&circulation=&set1=BABW&set2=00014&inset=on&type=Winged-Beast&carddescription=2+level+3+%22Stuffimol%22+Monsters%0D%0AIf+this+card+is+Xyz+Summoned%2C+you+can+target+1+card+in+your+Deck%2C+add+it+to+your+hand.+Once+per+turn%2C+you+can+Special+Summon+1+%22Stuffimol%22+Monster+from+your+hand+or+Graveyard.+When+this+card+is+sent+to+the+Graveyard%2C+you+can+target+up+to+2+cards+in+your+Graveyard%2C+shuffle+them+into+the+Deck.&atk=2400&def=1900&creator=Kazuki+Takhashi&year=2017&serial=33379475
2 level 3 "Stuffimol" Monsters
If this card is Xyz Summoned, you can target 1 card in your Deck, add it to your hand. Once per turn, you can Special Summon 1 "Stuffimol" Monster from your hand or Graveyard. When this card is sent to the Graveyard, you can target up to 2 cards in your Graveyard, shuffle them into the Deck.
Phoenix: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Baby+Stuffimol+Phoenix&cardtype=Ritual&subtype=effect&attribute=Fire&level=0&rarity=Ultra+Rare&picture=https%3A%2F%2Fs-media-cache-ak0.pinimg.com%2Foriginals%2F42%2F5f%2F34%2F425f343473cd33afd0feeca21d104ef4.png&circulation=&set1=BABW&set2=00016&inset=on&type=Winged-Beast&carddescription=3+%22Stuffimol%22+Monsters%0D%0AOnce+per+turn+%2C+you+can+target+up+to+as+many+cards+that+are+in+this+cards+Link+Points%2C+return+them+to+their+owner%27s+Deck.+Once+per+turn%2C+during+your+Main+Phase%2C+you+can+Special+Summon+1+%22Stuffimol%22+Monster+to+one+of+this+cards+Link+Points+from+your+hand.+When+this+card+is+sent+to+the+Graveyard%2C+you+can+target+this+card+and+1+other+card+in+your+Graveyard%2C+send+them+to+the+Deck.&atk=2200&def=3&creator=Kazuki+Takhashi&year=2017&serial=99540329
3 "Stuffimol" Monsters
Once per turn , you can target up to as many cards that are in this cards Link Points, return them to their owner's Deck. Once per turn, during your Main Phase, you can Special Summon 1 "Stuffimol" Monster to one of this cards Link Points from your hand. When this card is sent to the Graveyard, you can target this card and 1 other card in your Graveyard, send them to the Deck.(Link Points: Top Right, Top Left, Bottom Middle)
Ghost: https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Baby+Stuffimol+Ghost&cardtype=Ritual&subtype=effect&attribute=Dark&level=0&rarity=Ultra+Rare&picture=https%3A%2F%2Fimgs-tuts-dragoart-386112.c.cdn77.org%2Fcasper-the-friendly-ghost-drawing-tutorial_1_000000022578_5.png&circulation=&set1=BABW&set2=00017&inset=on&type=Zombie&carddescription=2+%22Stuffimol%22+Monsters%0D%0AOnce+per+turn%2C+during+your+Main+Phase%2C+you+can+Special+Summon+1+%22Stuffimol%22+Monster+to+one+of+this+cards+Link+Points+from+your+hand.+When+this+card+is+sent+to+the+Graveyard%2C+you+can+target+up+to+4+cards+in+your+Graveyard%2C+send+them+to+the+Deck.&atk=2100&def=2&creator=Kazuki+Takhashi&year=2017&serial=81607211
2 "Stuffimol" Monsters
Once per turn, during your Main Phase, you can Special Summon 1 "Stuffimol" Monster to one of this cards Link Points from your hand. When this card is sent to the Graveyard, you can target up to 4 cards in your Graveyard, send them to the Deck. (Link Points: Bottom Left, Bottom Right)

 

Baby Stuffimol Cerberus https://www.yugiohcardmaker.net/ycmaker/createcard.php?name=Baby+Stuffimol+Cerberus&cardtype=Fusion&subtype=effect&attribute=Earth&level=6&rarity=Ultra+Rare&picture=http%3A%2F%2Fimages.yugiohcardmaker.net%2F854447%2F865510635.jpg&circulation=&set1=BABW&set2=00023&inset=on&type=Beast&carddescription=3+%22Stuffimol%22+monsters%0D%0AOnce+per+turn%2C+if+you+control+a+%22Stuffimol%22+monster+you+can+target+3+cards+your+opponent+controls%2C+return+those+targets+to+their+owner%27s+deck.+When+this+card+is+destroyed%2C+you+can+send+up+to+3+%22Stuffimol%22+cards+to+your+Deck+from+your+GY.&atk=3000&def=2200&creator=Kazuki+Takhashi&year=2017&serial=44917779

3 "Stuffimol" monsters

Once per turn, if you control a "Stuffimol" monster you can target 3 cards your opponent controls, return those targets to their owner's deck. When this card is destroyed, you can send up to 3 "Stuffimol" cards to your Deck from your GY.

 

So there is the start of my sister's archetype "Stuffimol". If anyone would like to help make it a bit better fell free to send me card suggestions or maybe critique some of these cards. I would like to make this an official archetype someday, or maybe if not, I will settle for AGM worthy.

EDIT:I've made some spells and traps for them now. Here they are:

Stuffimol Return
Quick-Play Spell
When this card is activated, target 1 card in your Graveyard and 1 card in your opponent's hand, shuffle them into their owner's Deck.

Stuffimol Search
Quick-Play Spell
When this card is activated, you can search your Deck for up to 2 "Stuffimol" Monsters, show them to your opponent, and if you do, your opponent selects 1 of the 2 cards. The selected card gets Special Summoned while the other card is sent to the Graveyard.

Stuffimol Protection
Quick-Play Spell
Activate when your opponent declares an attack. Target random 1 card in your opponent's hand, and 1 "Stuffimol" card in you Deck, send the first target tto your opponent's Deck, and send the other target to your hand. Also, negate the attack.

Stuffimol Playtime
Continuous Trap
Whenever your opponent Summons a monster, you can Special Summon 1 level 3 monster from your Graveyard. When this card is sent to the Graveyard, send all cards in your opponent's hand to his/her Deck, and if you do, he/she draws the same amount of cards.

Stuffimol Charm
Counter Trap
When your opponent declares an attack, you can send 1 card from the top of your Deck to the Graveyard, then if it's a monster, Special Summon it. If not, you can target 1 card in your Graveyard other than that card, shuffle it into the Deck. Also negate the attack.

Stuffimol Power Up
Trap Card
When this card is activated, target 1 "Stuffimol" monster you control, it gains 1000 ATK. When this card is sent to the Graveyard, you can target up to 2 card your opponent controls, send those targets to his/her Deck.

Now, for the AGM, ignore the Links, we won't add those. If you aren't in the AGM, but you want to review these, I suggest adding the Links, as they are part of the archetype.

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Since the pictures you used for some of the cards are no longer there, you might want to type out their stats manually. (Will be a lot easier for you to update instead of having to redo the cards every time).

 

I will grade the Link monsters since unlike most of the AGM, I'm open to them (or rather, I have to know how they work because of my job as CC mod). 

 

That, and will just be a very brief review of each. 

  • Bear: Recycling stuff from the GY is fine; negating the attack and the searching effect raises concerns. Negating attacks is fine, but unless you're fighting a bigger boss, there's no reason for you to negate your own attack. Also going to bring up Heraldic Beast Leo, who has a similar statline but only searches 1 card and is hard OPT. This one isn't, and ATK is too high for a Level 3 without restriction. (I mean, I did write the prompt more/less, but yeah, lower ATK to 1500/1600 and lower the search capacities)
  • Bunny: This one is fine. 
  • Dolphin: You can just say "add 1 "Stuffimol Dolphin" from your Deck to your hand" and that's sufficient wording. Uh, I need to check if I did specify Synchro Summoning (though to be fair, you are free to break the prompt a bit if needed). Nothing wrong with it. 
  • Fox: This one is fine, though if there's one lesson Konami learned from Stratos (insert yelling at KoA to let him off banleash), put some kind of limitation on its summoning. Preferably a hard OPT or just prevent it from searching itself, though the former is better since I think Stratos is a case of the latter and it's still on the list (HEROs overly large notwithstanding)
  • Hamster: Same comment about searching as I said for Fox, and right now, it's filling a double search role that you probably should avoid. I mean, double searching helps the Deck get its key cards out, but yeah. Rest of the effects are fine. 
  • Hummingbird: I'm a bit iffy about the "discard 1, search 2 Archetype member" effect, considering again, it's just adding way more search power on top of the amount of searching they can already do. Rest of it is okay.
  • Puppy: Is fine.
  • Seal: You don't target cards in the Deck; you just activate them. Major concern is its splashability into other Decks and free activation of anything you want (assuming you can meet the costs). I would probably change it to just trigger Archetypal Spells, but it's your choice. Either that, or require that you discard a "Stuffimol" card. 
  • Snake: Protection effects are nice, so yeah.
  • Turtle: Again, you don't target from the Deck; just Special Summon the monster. But that being said, you need to put a hard OPT on the summon effect or restrict it from summoning another copy of itself. Yeah, you cannot ED for that turn, but still setup fodder. (I'll admit that it does help to get key stuff out first)

S/T

  • Playing Ground: Helps with summoning speed, but iffy of it bouncing 2 cards away every time one of your 'mons gets destroyed. It's disruption, but yeah. You could probably get away with the effect as-is, but just don't want this to get out of hand like similar cards have in the actual game.
  • Return: Needs to be Archetype-specific, otherwise any Deck can just tech this as a disruption card to take out the opponent's hand. 
  • Search: This one is okay; luck-based so you just have to hope the opponent doesn't send the card you want to the GY. (But in that sense, a few of them do have GY return effects, so...) That, and Return helps, I guess.
  • Protection: Concept is interesting, but it's essentially a +3 for you (opponent loses a hand card, you get to search whatever you want and the attack gets negated). Given the activation timing, this should really be a Trap Card.
  • Playtime: Again, needs to be Archetype-specific or have other restrictions; otherwise, BAs and other Level 3 spam Decks can/will abuse the heck out of this. But yeah, at least you can recover dead stuff in the GY; least stuff that Search discarded or whatever. Restrict its range to just "Stuffimols" and/or add an OPT. 
  • Charm: Either way, you benefit from this (free monster or recycle stuff in the GY while negating an attack). That being said, proper PSCT says to put the attack negation first, then have you excavate stuff. 
  • Power-Up: Uh yeah, this thing buffs by 1000 ATK and then shuffles the opponent's board at the same time; remember, once the card is used, it will go to the GY, which triggers. I suppose you can try changing it to be destroyed instead (punish the opponent for sniping, or Twin Twisters it yourself and pull it off.)

Extra

  • Stuffimol Dragon: There's a very good reason why Fiber Jar got banned a long time ago, and that's because it literally soft reset the game. This is basically doing that, except leaving you with a 26/21 'mon. Effect needs to be reworked so it's not a stronger Fiber Jar. 
  • Elf: This one is far tamer than Dragon, but outside direct attacking capacities with Power-Up, not seeing a reason to use this.
  • Unicorn: I made this one, so leaving blank. [FYI to other users, I granted permission for this to be used and was the first card designed; I left the rest of the design to Kyumi; well the Archetype itself.]
  • Hippogriff: ATK is a bit too high for a 2-mat Rank 3 even with specific mats. 2100-2200 is fine, but then you would have to cut down the DEF a bit. As-is, you're bordering on Rank 4-5 stats. Also be careful about this giving access to ANY card in your Deck instantly, especially considering the spam capacity. 
  • Cerberus: I have to give this a definitive no, because it's a strictly better Castel because it can use itself to trigger the bounce 3 effect and no hard OPT on it. Yeah, it is a Fusion monster, but you just need 3 Stuffimols and that's it. (Warrants taking up the EMZ now, yes, but you need to tone this effect down or restrict it to the number of other Stuffimols you got). Other effect is fine.

VRAINS format

  • Phoenix: Where are you targeting the cards from? (This needs to be specified). Rest of the effects are okay. 
  • Ghost: I'll let the slightly higher ATK for a Link-2 off, but yeah, this may be a bit much given conventions. I mean, we'll probably break it later anyway, but...this is essentially giving you ladder access to Link-3+ and such.

==========

In general, you really need to tone down some of the cards so they don't end up on the banlist if Konami ever printed these. Dragon/Cerberus DEFINITELY need nerfing and the searchers toning down. Just defer to the comments I wrote for them individually. 

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Thx Sakura for the feedback. Although, Cerberus was my newest addition. I saw all of the other AGM members making Legacy support, and I made Cerberus as my Legacy Support card. I will nerf cards as per your reccomendations later

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