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Junk Welder (You Move Sixteen Synchros, What Do You Get)


Black D'Sceptyr

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Another new monster to shatter the net.

 

Oh Yusei, don't you call me, even though I'm weak

 

I'll help Synchrons to reach their new peak.

 

(see, because this was supposed to be the thing I released Thursday 'stead of Baroness of Shurilane, and well....

 

I do kinda owe you all one, I said so before and everything.

 

junk_welder_by_bdsceptyr-dbpnm2y.png

 

[spoiler=Junk Welder: Info]

EARTH/Machine-Type Tuner Effect Monster/Level 4/1100 ATK/.2200 DEF

 

Lore: If your opponent does not control "Junk Welder": You can reveal this card in your hand; add 1 "Scrap-Iron" or "Junk" card, except a Tuner, from your Deck to your hand, also Special Summon this card to your opponent's side of the field as a Level 5 monster. Once per turn: You can Normal Summon 1 "Junk" monster, except "Junk Welder", as an additional Normal Summon. Quick Effect: You can banish this card from your GY, then target 1 "Junk" or "Warrior" Synchro Monster you control; move it to another of your Main Monster Zones, also if another card or effect resolves that targeted that card this turn, negate that effect.

 

 

 

So it helps forward more Junk monsters (coughAnchorandSynchroncough), sets up HARD for Junk Giant, and helps with the Main Issue that Keeps Synchrons from Stacking In This Current Year of Our Almighty Savior And By That I Mean Hokharty.

 

ta da, an' that's how Synchrons get gud

 

probably

 

anyways, reviews, revelry, you know the drill, lets get to digging.

 

BDS, signing off.

 

WITH THIS:

 

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