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Zaziuma

Shadowbeast Archetype (13/13)

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These are based on my Mask Monster concept, if you have not read how they work, check this link out: https://forum.yugiohcardmaker.net/topic/367339-mask-monsters-new-card-type-concept/

 

Shadowbeast is an Archetype of DARK monsters with various Types and Levels. They focus on Mask Monsters, Spell/Traps and a bit of top Deck manipulation. Each monster has two effects, one that they can activate while unmasked, and one that activates when they are unmasked, and if they are unmasked by a Spell/Trap effect, they gain 500 ATK and DEF as well. Their main strategy is about masking and unmasking themselves continuously, and using a combo of Shadowbeast Realm and Shadowbeast Hideout to protect themselves with. Shadowbeast refers to the theme of them hiding in the shadows, ready to attack, and they are based on various animals.

 

Monsters:

 


Shadowbeast Scorpion

Insect/DARK/Mask

Level 2

Once per turn: You can target 1 masked monster you control; draw 1 card, then place that target on top of your Deck. When this card is unmasked: You can target 1 "Shadowbeast" card in your GY; draw 1 card, then place that target on top of your Deck. You can only use this effect of "Shadowbeast Scorpion" once per turn.

500/1400

 

Shadowbeast Snake

Reptile/DARK/Mask

Level 3

Once per turn: You can target 1 masked monster you control; unmask it. When this card is unmasked: You can look at the top 3 cards of your Deck, place them on the top of your Deck in any order, then draw 1 card, also if this card was unmasked by a Spell/Trap effect, it gains 500 ATK and DEF. You can only use this effect of "Shadowbeast Snake" once per turn.

1000/1500  

 

Shadowbeast Spider

Insect/DARK/Mask

Level 3

Once per turn: You can target 1 "Shadowbeast" card in your GY; place it on top of your Deck. When this card is unmasked: You can target 1 "Shadowbeast" Spell/Trap in your GY; add it to your hand, also if this card was unmasked by a Spell/Trap effect, it gains 500 ATK and DEF. You can only use this effect of "Shadowbeast Spider" once per turn.

1400/1100

 

Shadowbeast Wolf

Beast/DARK/Mask

Level 4

Once per turn: You can Special Summon 1 Level 4 or lower "Shadowbeast" monster from your hand and mask it. When this card is unmasked: You can target 1 masked monster you control; unmask it, also if this card was unmasked by a Spell/Trap effect, it gains 500 ATK and DEF. You can only use this effect of "Shadowbeast Wolf" once per turn.

1500/1300

 

Shadowbeast Shark

Fish/DARK/Mask

Level 4

Once per turn: You can target 1 other "Shadowbeast" monster you control; mask it. When this card is unmasked: You can Special Summon 1 "Shadowbeast" monster from your hand, except "Shadowbeast Shark", also if this card was unmasked by a Spell/Trap effect, it gains 500 ATK and DEF. You can only use this effect of "Shadowbeast Shark" once per turn.

1800/1000

 


Shadowbeast Tiger

Beast/DARK/Mask

Level 5

Once per turn: You can look at the top 5 cards of your Deck, place them on top of your Deck in any order, then draw 1 card. When this card is unmasked: You can excavate the top 3 cards of your Deck, Special Summon 1 excavated "Shadowbeast" monster and mask it, also place the rest on top of your Deck in any order, also if this card was unmasked by a Spell/Trap effect, it gains 500 ATK and DEF. You can only use this effect of "Shadowbeast Tiger" once per turn.

1900/1600

 

Shadowbeast Bear

Beast/DARK/Mask

Level 6

Once per turn: You can add 1 "Shadowbeast" card from your Deck to your hand, except "Shadowbeast Bear", then place 1 card from your hand on top of your Deck. When this card is unmasked: You can target 1 "Shadowbeast" monster in your GY, except "Shadowbeast Bear"; Special Summon it, also if this card was unmasked by a Spell/Trap effect, it gains 500 ATK and DEF. You can only use this effect of "Shadowbeast Bear" once per turn.

2000/2000

 


Shadowbeast Elephant

Beast/DARK/Mask

Level 7

You can Special Summon this card (from your hand) by Tributing 2 masked monsters. Once per turn: You can draw 2 cards, then place 1 card from your hand on top of your Deck. When this card is unmasked: You can target 1 other card on the field or GY; place it on top of the Deck, also if this card was unmasked by a Spell/Trap effect, it gains 500 ATK and DEF. You can only use this effect of "Shadowbeast Elephant" once per turn. The activation and effects of "Shadowbeast" Spell/Trap Cards cannot be negated. If a Mask monster(s) you control would be destroyed, you can send 1 "Shadowbeast" Spell/Trap from your hand or field to the GY instead.

2500/2500

 

Spells/Traps:

 

Shadowbeast Realm

Field Spell

During your Main Phase, you can Normal Summon 1 "Shadowbeast" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, if a "Shadowbeast" monster is unmasked: You can target 1 masked monster you control; unmask it. If all monsters you control are masked, they cannot be targeted for attacks or effects, but does not prevent your opponent from attacking you directly.

 

Shadowbeast Strike

Quick-Play Spell

Target 1 masked monster you control and 1 face-up card your opponent controls; unmask the first target, and if you do, if the monster is a "Shadowbeast" monster destroy the second target. During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add this card from your GY to your hand.

 

Shadowbeast Hideout

Continuous Trap

Once per turn, if you Normal Summon or Special Summon 1 "Shadowbeast" monster: You can mask it, and if you do, it cannot be destroyed by card effects while masked. Once per turn, during the End Phase, if you control "Shadowbeast Realm": You can mask all "Shadowbeast" monsters you control. If this face-up card leaves the field: Unmask all monsters you control.

 

Shadowbeast Dusk

Normal Trap

Target 1 masked monster you control; unmask it, and if you do, Special Summon 1 "Shadowbeast" monster from your hand and mask it. (Quick Effect): Except the turn this card was sent to the GY: You can banish it from your GY, then target 1 "Shadowbeast" monster in your GY; add it to your hand. You can only use each effect of "Shadowbeast Dusk" once per turn.


 


Shadowbeast Surprise

Counter Trap Card

When your opponent activates a card or effect while the only monsters you control are "Shadowbeast" monsters and/or masked monsters (min. 1): Negate the activation, and if you do, destroy that card, then you can unmask 1 monster you control.


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