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[OCG] Mermail – Abyssaraki


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Mermail – Abyssaraki

WATER/Sea-Serpent
1600/LINK 2
BL/BR
2 Fish, Sea-Serpent or Aqua monsters
You can only use the (2) and (3) effects of this card once per turn.
(1) Monsters linked to this card gain 500 ATK and DEF.
(2) During the opponent’s turn (Quick Effect): You can send 1 card from your hand to the Graveyard; add 1 “Mermail” monster from your Deck to your hand.
(3) If this card is destroyed by an opponent’s attacking monster or an opponent’s card effect: you can send 1 WATER monster from your Deck to the Graveyard, then target 1 WATER monster in your Graveyard; Special Summon it in Defense Position.
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I like that you can send Prince (copy #2/3) with the second effect, summon one dragoon out of grave, and use prince to summon the second dragoon. At that pt you have a double goon dweller

 

Can't use that effect proactively, since it depends on your opponent making the decision to destroy it, so that's not a play I'd rely on doing beyond gaining value.

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So this what you make going first?

 

EDIT: In North America, if you summon the thing you send the the GY with its (3) effect, you won't get that thing's "If sent to GY as a cost..." effect. But in the rest of the world you will, giving this card significant, if not massive, advantage outside NA vs inside.

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Is the float effect like Hushed Psychic Cleric/Zombie Master in that it needs an appropriate target already in the GY to activate? Or is it not bound to that requirement because it can mill a potential target on its own?

Then again, I'm guessing it is because then it could enable situations like milling a WATER that cannot be Special Summoned.

 

I wonder if there is a way to "enginize" this and Mermail techs in non-Mermail Aqua/Fish/Sea Serpent decks. If only it could grab "Abyss-" Spell/Traps too xD

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I don't trust her, she's not a real mermaid...

I mean, look at those legs.

Something's fishy.

 

- - - - -

 

I'm no expert on Mermails but they don't really need the Extra Deck enough to warrant this from what I got to see over the years.

A shame since this is a Foolish Burial for WATER as a cost so it sounds like a pretty amazing trigger like Prince.

Didn't Mermails already have Mistar Boy? Guess Banisharks could now open up Extra Deck slots [/inb4 Banisharks care even less about Extra Deck]

Something will come up.

Does this card have a real place? I suppose it is kind of a Stratos. That should count for something depending on the board that builds up and if you wanna give it up for this Link..... IDK.

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That's easier said than done.

 

The play would be to have this up with a Toad at one of its arrows (in addition to probable traps) to disrupt attempts at relevant non-destroying removal, most of which that are immediately available come from the Extra Deck and take set up that is easily disrupted. Once you can starve your opponent of any options but the destroying removal that they'd be "a dumb" to use, they have no options (Paleo's win condition). 

 

This is probably a better route than the standard Mistar Boy + Toad play Paleo often goes for, and in any case should this card more relevant as Paleo support than as support for anything else including its own archetype as far as the competitive game is concerned. It does offer the same thing for Mermails and provides disruption of its own with a Quick Effect that can discard one of the Atlanteans, but as far as I understand Mermails they're more of a going second aggro deck that are a good tier behind Paleos. 

 

If anything it's kind of annoying that the Mermails aren't just a Sea Serpent deck and that Aqua/Fish/Sea Serpent support continues to be lumped together with notable exceptions like Toad that cause the others to lag behind.

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The materials require to be specifically 2 of the above types or 2 monsters of any combination of those?

 

any combination 

 

The materials on this card are too specific and it's effect is sub par. Not worth using in a solid mermail deck.

C'mon, the entire mermail deck is made up of those three types, you'd be hardpressed to find 2 monsters in the deck that can't end up linking into this

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