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[Sakura] TRON Zoo (16/?)

- - - - - sakura standard link format nothing to do with tron

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#1
Flash Flyer - Sakura

Flash Flyer - Sakura

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Cards go here

 

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You know what this is by now

 

EDIT LOG:

- Modified Flash Rabbit to remove Quick Effect and clean up wording.

- Added Tiger's Link Markers (how did I miss this?)

 

You guys know what to do at this point.

Reps/likes given to those of you who review properly.

 

(P.S. This was supposed to be the Ojamaparty discussion thread in TCG, but...I got ninja'd by a few seconds due to Firefox and computer slowboating on me, so...I had to revamp it.)


Edited by Flash Flyer - Sakura, 10 November 2017 - 03:07 PM.
I'll leave an edit log here to keep tabs of my changes

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#2
Dova

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I remember almost nothing from Zootopia. Let's see how much this archetype will bring back!

 

Interesting restriction on Rabbit; I must say I like the restriction of materials better than the restriction on what you can do with them. Both it and Fox handle the consistency aspect of the archetype, and set up the token theme nicely. Cheetah provides some basic swarming with HOPT, and Rhino provides some interesting, if Konami-esque, increased battle damage. Perhaps a little less useful in principle, but it opens the door to actual OTKs, something this archetype may struggle with. Wolf again helps this aspect, but the direct attack aspect may be even less useful, as double damage in tandem with Rhino for only monster isn't that great. Would've liked to see some more support, but at least it still provides token swarm. Might make a nice one/two-of each. Deer, on the other hand, is a great simple locking card, especially with the archetype's low stats. Does combine well with Wolf for hitting and locking, but they two predators are still at odds with each other. Probably going to be running both anyway, because of your low monster line-up.

 

Sheep allows you to continue to spam even without your Links. I would say the HOPT is too much, but considering it can Summon any TRON Zoo from the GY, that's fine. I would also normally talk about potential splashing in Decks like Constellar, Bujin, Ojama and Fabled (LIGHT Beast), but as you have restricted Materials to TRON Zoo and this card's effects only apply to said archetype, any interaction is moot. I may not like it, but if it works, it works. Both Rabbit and Fox are really helpful cards, helping with the swarming again quite a bit, but dunno if Fox has any utility shuffling just 1 card in the Deck. Firstly, with the GY part, Rabbit can search from the GY and quite a few cards also deal with the GY, and secondly, you just wouldn't want to shuffle 1 card from your hand into your Deck. Tiger is missing its Link Pointers, and I really hope that it deals with E + W, as the archetype doesn't really have a method to link to itself at the moment, and I also was expecting the boss to be a Lion, based on the movie, but hey, the tiger was the MVP of the police. Also, I get the impression that this isn't quite based on Zootopia, just reworked from it. Anyway, said Tiger provides multiple means of destruction and floats. Quite a solid array of monsters to deal with, but I wish there was more speed, perhaps something to add to Fox?

 

Utopia provides beatdown tactics to tie in with Rhino, providing you with two alternate builds to play; focus on locking down your opponent and slowly dealing damage (focus on Wolf/destruction) or use the Field among the other cards to try and OTK (focus on Rhino/Utopia). In the former case, said field does provide protection, so it might still be run regardless, favoring the Rhino build. Poor Wolf. Particle Rush adds a little to the OTK side again with an ATK gain requiring a battle, so again, poor Wolf, but in regards to the swarming aspect, both Rush cards have you covered. Speed Storm has utility particularly if you go first, as it doesn't really help if your opponent left you to play with 4 sets, but hey, it shouldn't be too hard to get out two TRON monsters with the token effects. That might even be too easy...but I'll leave that for you to mull over. Dunno why Capture specifies "or token" as the only tokens in this archetype are TRON Zoo monsters. At least covers the Solemn Warning type of thing, but not being able to counter Fusions or similar cards along with actual cards/effect hurts it a bit, especially as you have to Tribute. 1/2-of, I think. Recovery is almost not good, but it can interact with Proton Rush with its second effect, and its first effect is decent enough, so probably still runnable.

 

Most of my comments were nitpicks, as, true to form, this was a good archetype. The only real problem I see is the token's restrictions on only Summoning with TRON Zoo material not having enough of said materials (only 6 monsters, some of which aren't as good as each other), forcing you to play the semi-bad ones, but if you rework Wolf, for example, it should be fine. Nice to see tokens becoming a proper part of a Link Deck. Personally wish it was a little more free for you to splash stuff in/out of, but again, as long as it's not broken, it should be fine.


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#3
Flash Flyer - Sakura

Flash Flyer - Sakura

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I did kinda rip off Raiten's own restriction, but unlike MPB, these don't have much support members to play with. But then again, I cannot just copy/paste the effects from the ZPD set in here. (Suppose I can go rip off Flash Flyers because I did borrow from both of my previous sets, and they do have a few support effects.)

 

(Could do with adding a few more Main Deck though; just need to see which animals I have not yet used. Probably most of the bigger ones like lion, elephant, hippo, etc. (even though some of the support Spells already use their effects). Probably will do with some general monster protection or whatever else I need to fill holes in. Could give them an Armades effect somewhere that prevents opponent from chaining when a TRON Zoo monster battles, Main Deck SS enabler [but will just limit it to non-Link members, since Recovery does have its limits due to being a Trap; even if Flash Rabbit can chain it faster if it points to something] or something else. Also why those two have mirror markers; they can be live in either MMZ or EMZ to trigger. 

 

Fox's shuffle effect is intended to remove dead draws and hopefully draw better ones. (Though OG is much better than the Link form, even if that one can recycle stuff from the GY). IDK, I originally had it draw an additional card to be in line with that (or I can just paste OG Fox onto the Flash version, and let it shuffle from the GY).

 

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Capture is supposed to be either a "TRON Zoo" monster (which the Tokens count as) or any generic Token you want; if for whatever reason, you see a need to play a Gofu engine or whatever to supplement their Link fodder without dealing with the restrictions. I mean, people apparently were using this engine to make Decode and stuff before Tewart hit Gofu to 1.

 

Wolf could probably lose the "other monster" thing, but that was a comment that someone made on Byakurou in the ZPD thread (because that one lets everything hit for half damage, and they have more swarm power than this).

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Also need to remind myself "I am designing for Link format, and whatever I might've liked doing in ARC-V for design may not work out properly" (basically don't go design for massive ED plays, because of the new EMZ, and just trying not to abuse the new mechanic). Material restrictions are kind of a pain, though least you can summon anything you want, provided you only use archetypal members. (When we got Raiten leaked, I misread it as only summoning MPB Extra Deck, which would've sucked more.)

 

But yeah, likely will add more Main Deck; just a matter of figuring out "what did I not port over" and "what do they need to do". Maybe some more Link members, but might not need them. To be fair, Speed Storm and Recovery were recent additions because getting rid of backrow was of some concern and definitely field presence outside Sheep (because it's dead outside the EMZ).


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