~British Soul~ Posted November 10, 2017 Report Share Posted November 10, 2017 DP19-JP016 鋼鉄の襲撃者 Heavy Metal RaidersField Spell Card(1) DARK Machine monsters you control, the first time each turn they’d be destroyed by battle, they are not destroyed, and if you take battle damage during that battle, that monster gains ATK equal to that amount.(2) Once per turn: If a monster you control whose original Attribute and Type are DARK and Machine destroys a card on the field (by battle or its card effect): You can Special Summon 1 DARK Machine monster from your hand. DP19-JP033 競闘-クロス・ディメンション Kyoutou – Cross Dimension (Competition – Cross Dimension)Normal Trap Card(1) Target 1 “Ancient Gear” monster you control; banish that monster. The monster banished by this effect returns to the field during the next Standby Phase, and until the end of that turn, its ATK is doubled.(2) If an “Ancient Gear Golem” or “Ancient Gear Golem – Ultimate Pound” you control would be destroyed, you can banish this card from the GY instead. https://ygorganization.com/athankyoutothebestteacher/There we have it, the last new cards from the duelist pack, discuss? Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted November 10, 2017 Report Share Posted November 10, 2017 Heavy Metal Raiders is HILARIOUS in Gimmick Puppets. It's basically their new Field Spell. Cross Dimension is great for moving your Ancient Gear Fusions out of the EMZ to make room for more Fusions. Link to comment Share on other sites More sharing options...
Azuh Posted November 10, 2017 Report Share Posted November 10, 2017 Reactor support haha Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted November 10, 2017 Report Share Posted November 10, 2017 Heavy Metal Raiders is a nice allusion to the game's second pack, not a huge fan of the battle-based effects though. I learned "Kyoutou Waterfront" means "Competition Waterfront" today but other than that more mediocre Ancient Gear support. Link to comment Share on other sites More sharing options...
The Warden Posted November 10, 2017 Report Share Posted November 10, 2017 Heavy Metal Raiders is HILARIOUS in Gimmick Puppets. It's basically their new Field Spell.Cross Dimension is great for moving your Ancient Gear Fusions out of the EMZ to make room for more Fusions.I can tell you right now that HMR will not be used in GP because it doesn't help the actual issues with the deck. Link to comment Share on other sites More sharing options...
Tinkerer Posted November 10, 2017 Report Share Posted November 10, 2017 Something something Heavy Metal Raiders and Meklord Emperor Wisel. Wisel's spell negation comes coupled with destruction so you could summon out another monster from your hand every time you negate something. Cross Dimension essentially provides both targeting protection and (a limited) destruction protection to a deck that's susceptible to it, which isn't bad. My question is why they'd pick that scene to make into a card. Granted there probably aren't that many great choices, but still... Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted November 10, 2017 Report Share Posted November 10, 2017 Heavy Metal Raiders, fascinating card, battle protection that also boosts their ATK, so you lock out another potential attack, and of course the Special Summon is meant to support the gambling monsters, which is pretty neat, since you get another monster out of destroying cards, developing your play even further. I am glad this card exists, I didn't know it was something I wanted for them, but it works very well. Competition – Cross Dimension, I don't know, I suppose you can use it to reset your EMZ, and doubling ATK can be powerful. The last effect is an odd protection, why not for all of them? I don't see that being too powerful, other Archetypes do it for all, but whatever. Link to comment Share on other sites More sharing options...
Hallohallo Posted November 10, 2017 Report Share Posted November 10, 2017 Holy sheet that Trap's artwork is amazing. I like how it references both Jaden vs Crowler duels. Feels like they gave protection to Golem only, cuz this could be searched with Gearframe. Link to comment Share on other sites More sharing options...
Babymon Posted November 10, 2017 Report Share Posted November 10, 2017 Are these suppose to be good cards? Konami just give Ancient gear status the release and add on u can ss ancient gear from your deck with it ignoring summoning condition. Link to comment Share on other sites More sharing options...
~British Soul~ Posted November 10, 2017 Author Report Share Posted November 10, 2017 Heavy Metal Raiders is a nice allusion to the game's second pack,especially as it was the pack that intro'd Machines to the TCG. Link to comment Share on other sites More sharing options...
UltimateIRS Posted November 10, 2017 Report Share Posted November 10, 2017 Something something Heavy Metal Raiders and Meklord Emperor Wisel. Wisel's spell negation comes coupled with destruction so you could summon out another monster from your hand every time you negate something.When a Spell's activation is negated, it is no longer considered a card on the field, so Wisel's effect would not trigger this effect. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted November 10, 2017 Report Share Posted November 10, 2017 Heavy Metal Raiders is an amazing card as it can be secondary field spell in Cyber Darks as it protects them from destruction by battle and adds them an additional ATK boost plus you could utilize some decent Dark Machine Main Deck Monsters with its secondary effect. Link to comment Share on other sites More sharing options...
White Void Posted November 10, 2017 Report Share Posted November 10, 2017 Heavy Metal Raiders is a pretty solid card itself but the problem with it is that...well, the overall pool of DARK Machines isn't anything to write home about and this doesn't do much to correct that. Desperado Barrel Dragon and Bomb Spider are cool but they have little to synergize as an entire deck with. I was hoping the last card would give a reason to run OG Barrel Dragon and Blowback or even have some way to cheese out Gatling Dragon. I feel like being able to normal summon a DARK Machine once per tun without tributes would have been decent enough to stick on here as a way to glue the theme together somewhat. I looked through the list of DARK Machines and you have your options of basically a lot of archetypes that do nothing for the DARK Machine Gamble concept: Gimmick Puppets, a ton of Genex s***, Jinzo, Reactors, Cyberdarks, etc or you have an unhealthy amount of truly awful high level vanillas. All of the Bandit Keith cards work and there's the start to a solid deck here but it's not enough. I had the same issue with the Vehicroids from the last pack. Maybe we can get Pendulum Machine and Slot Machine retrains in the next booster? Link to comment Share on other sites More sharing options...
Armoire Posted November 10, 2017 Report Share Posted November 10, 2017 Did someone say Jinzo? But yeah, the Field Spell's pretty cool. Makes mentioned archetypes playable at least. Cyberdarks would love that ATK boost effect with their whole equipping shenanigans. I dunno about the trap, though. Link to comment Share on other sites More sharing options...
The Highlander Posted November 10, 2017 Report Share Posted November 10, 2017 [...]I looked through the list of DARK Machines and you have your options of basically a lot of archetypes that do nothing for the DARK Machine Gamble concept: Gimmick Puppets, a ton of Genex s***, Jinzo, Reactors, Cyberdarks, etc or you have an unhealthy amount of truly awful high level vanillas. [...]Kozmo ships should meet the criteria, Dark Destroyer and Sliprider should actually be solid targets ... if you want to use this field spell with AFD or Set Rotation. Link to comment Share on other sites More sharing options...
Tinkerer Posted November 10, 2017 Report Share Posted November 10, 2017 When a Spell's activation is negated, it is no longer considered a card on the field, so Wisel's effect would not trigger this effect.Oh, right. Guess I misread and thought Wisel negated the effect rather than the activation. Link to comment Share on other sites More sharing options...
Guest BGMCANN0N Posted November 11, 2017 Report Share Posted November 11, 2017 @Heavy Metal Raiders: Yay, I can make a semi-okay Ally of Justice deck... *cries in agony* On side note, I love how one of the monsters as the cameo of the card art, "Space Megatron", was never released. I mean yeah it is an awful Norm monster, but why not have it around for the sake of it being around. Link to comment Share on other sites More sharing options...
~~~~ Posted November 11, 2017 Report Share Posted November 11, 2017 Kozmo ships should meet the criteria, Dark Destroyer and Sliprider should actually be solid targets ... if you want to use this field spell with AFD or Set Rotation.Sliprider's LIGHT Link to comment Share on other sites More sharing options...
Babymon Posted November 11, 2017 Report Share Posted November 11, 2017 All these cards are terrible. We damn well know most of you are never going to use them. Link to comment Share on other sites More sharing options...
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