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(Written) Bad Karma Archetype


Phelphor, of the Deep

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Fuun is Japanese for bad luck and La Sfortuna is Italian for bad luck. Fuunsfortuna is combination of the two.

 

The archetype resolves on "building bad karma" and "getting bad luck". How would one translate in yugioh? DICE ROLLS yes, want to bring back dice rolls but, the NEW interesting "disadvantage" mechanic from D&D.

 

In D&D, disadvantage mechanic is simply rolling the dice twice and ignoring the roll with the higher number.

 

So the archetype lives off on interaction with the opponent. Why? when ever your opponent does something "bad" Fuunsfortuna punishes them with bad karma and increasing the chances of getting bad rolls.

 

A good example is this:

During either player's turn while this card in on the field or in the Graveyard, when your opponent [iNSERT SOMETHING]; you can have your opponent roll 2 dices and if you do; negate the attack if the roll with the lowest result is equal to 3 or less otherwise, negate this card's effect until the End Phase. You can only activate this effect of "[insert Here]" once per turn.

 

 

Over Fuunsfortuna Watchtower

Field Spell

All "Fuunsfortuna" monsters you control gain 200 ATK and DEF. When this card is activated, you can shuffle 1 card in your hand to add 1 "Fuunsfortuna" card except "Over Fuunsfortuna Watchtower" from your Deck or Graveyard to your hand then, draw 1 card. During your either player's turn, you can return 1 face-up "Fuunsfortuna" monster you control to your hand to target 1 card on the field and if you do; shuffle the targeted card into the Deck. You can only activate this effect of "Over Fuunsfortuna Watchtower" once per turn.

 

 

Fuunsfortuna Cursed Orb

Continuous Spell

All monsters you opponent controls loses 200 ATK and DEF. When this card is activated, you can shuffle 1 card in your hand to add 1 "Fuunsfortuna" card except "Fuunsfortuna Cursed Orb" from your Deck or Graveyard to your hand. You can only activate this effect of "Fuunsfortuna Cursed Orb" once per turn. During your either player's turn, you can return 1 face-up "Fuunsfortuna" monster you control to your hand to target 1 card on the field and if you do; banish the targeted card. You can only activate this effect of "Over Fuunsfortuna Cursed Orb" once per turn. You can only control 1 face-up "Fuunsfortuna Cursed Orb".

 

 

Black Squad of the Fuunsfortuna

Counter Trap

When your opponent activates a Spell/Trap Card while you control a "Fuunsfortuna" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Black Squad of the Fuunsfortuna" per turn. During either player's turn while this card is in your GY, when your opponent Summons a monster(s) with 500 or more ATK, you can discard 1 "Fuunsfortuna" monster then, have your opponent roll 2 dices and if you do; banish that monster(s) with 500 or more ATK, if the roll with the lowest result is equal to 3 or less otherwise, negate this card's effect until the End Phase. You can only activate this effect of "Black Squad of the Fuunsfortuna" once per turn.

 

 

Fuunsfortuna Diva Gremlin

FIRE Level 1 Fairy/Effect/200/500

While this card is in your hand, you can return 1 face-up "Fuunsfortuna" monster you control with a different Level than this card to your hand to Special Summon this card from your hand. You can only activate this effect of "Fuunsfortuna Diva Gremlin" once per turn. If this card is Summoned you can add 1 "Fuunsfortuna" monster with a different level than this card from your GY to your hand. You can only activate this effect of "Fuunsfortuna Diva Gremlin" once per turn. During either player's turn while this card in on the field or in the GY, when your opponent attacks; you can have your opponent roll 2 dices and if you do; negate the attack and destroy the attacking monster, if the roll with the lowest result is equal to 3 or less otherwise, negate this card's effect until the End Phase. You can only activate this effect of "Fuunsfortuna Diva Gremlin" once per turn.

 

 

Fuunsfortuna Reaping Edgelorde

FIRE Level 6 Fairy/Effect/2100/1500

While this card is in your GY, you can return 1 face-up "Fuunsfortuna" monster you control with a different Level than this card to your hand to Special Summon this card from your GY. You can only activate this effect of "Fuunsfortuna Reaping Edgelorde" once per turn. If this card is Summoned you can add 1 "Fuunsfortuna" monster with a different level than this card from your Deck to your hand. You can only activate this effect of "Fuunsfortuna Reaping Edgelorde" once per turn. During either player's turn while this card in on the field or in the GY, when your opponent deals battle damage to you; you can have your opponent roll 2 dices and if you do; You take no battle damage from your opponent's monster during that battle and the battling monster you opponent control is destroyed, if the roll with the lowest result is equal to 3 or less otherwise, negate this card's effect until the End Phase. You can only activate this effect of "Fuunsfortuna Reaping Edgelorde" once per turn.

 

 

Fuunsfortuna Geometric Symet

FIRE Level 4 Fairy/Effect/800/2200

During your Main Phase, you can return 1 face-up "Fuunsfortuna" monster you control with a different Level than this card to your hand to Special Summon 1 "Fuunsfortuna" monster with a different level than this card from your Deck. You can only activate this effect of "Fuunsfortuna Geometric Symet" once per turn. If this card is Summoned you can add 1 "Fuunsfortuna" card from your Deck to your hand. You can only activate this effect of "Fuunsfortuna Geometric Symet" once per turn. During either player's turn while this card in on the field or in the GY, when your opponent deals damage to you with a card or effect; you can have your opponent roll 2 dices and if you do; negate the effect of the card and destroy it, if the roll with the lowest result is equal to 3 or less otherwise, negate this card's effect until the End Phase. You can only activate this effect of "Fuunsfortuna Geometric Symet" once per turn.

 

 

Fuunsfortuna Dwarf Engineer

FIRE Level 3 Fairy/Effect/1300/600

During your Main Phase, you can return 1 face-up "Fuunsfortuna" monster you control with a different Level than this card to your hand to Special Summon 1 "Fuunsfortuna Turret Token" (Machine-Type/FIRE/Level 12/ATK 800/DEF 800). You can only activate this effect of "Fuunsfortuna Dwarf Engineer" once per turn. If this card is Summoned you can add 1 "Fuunsfortuna" card from your GY to your hand. You can only activate this effect of "Fuunsfortuna Dwarf Engineer" once per turn. During either player's turn while this card in on the field or in the GY, when your opponent targets card(s) you control or in your hand with a card or effect; you can have your opponent roll 2 dices and if you do; negate the effect of the card and destroy it, if the roll with the lowest result is equal to 3 or less otherwise, negate this card's effect until the End Phase. You can only activate this effect of "Fuunsfortuna Dwarf Engineer" once per turn.

 

 

Fuunsfortuna Whoa Mercy

FIRE Level 2 Fairy/Effect/900/400

During your Main Phase, you can return 1 face-up "Fuunsfortuna" monster you control with a different Level than this card to your hand to target 1 Spell or Trap card on the field and if you do; destroy the targeted card. You can only activate this effect of "Fuunsfortuna Whoa Mercy" once per turn. If this card is Summoned you can send 1 "Fuunsfortuna" card from your Deck to your GY. You can only activate this effect of "Fuunsfortuna Whoa Mercy" once per turn. During either player's turn while this card in on the field or in the GY, when your opponent destroys card(s) you control or in your hand with a card or effect; you can have your opponent roll 2 dices and if you do; negate the effect of the card and destroy it, if the roll with the lowest result is equal to 3 or less otherwise, negate this card's effect until the End Phase. You can only activate this effect of "Fuunsfortuna Whoa Mercy" once per turn.

 

 

Fuunsfortuna Junky Mouser

FIRE Level 5 Fairy/Effect/2200/1100

During your Main Phase, you can return 1 face-up "Fuunsfortuna" monster you control with a different Level than this card to your hand to target 1 monster on the field and if you do; destroy the targeted card. You can only activate this effect of "Fuunsfortuna Junky Mouser" once per turn. If this card is Summoned you can draw 1 card. You can only activate this effect of "Fuunsfortuna Junky Mouser" once per turn. During either player's turn while this card in on the field or in the GY, when you discard card(s) due to your opponent's card of effect; you can have your opponent roll 2 dices and if you do; negate the effect of the card and destroy it, if the roll with the lowest result is equal to 3 or less otherwise, negate this card's effect until the End Phase. You can only activate this effect of "Fuunsfortuna Junky Mouser" once per turn.

 

 

Fuunsfortuna Cowboy Gee

FIRE Link 2 Fairy/Effect/1800/Link-2

2 "Fuunsfortuna" monsters

Link points East and South-East

During your Main Phase, you can return 1 face-up "Fuunsfortuna" monster you control except "Fuunsfortuna Cowboy Gee" to target 1 card on the field and if you do; return the targeted card to the hand. You can only activate this effect of "Fuunsfortuna Cowboy Gee" once per turn. If this card is SummonedBanish your opponent's entire hand, and if you do, they draw the same number of cards. You can only activate this effect of "Fuunsfortuna Cowboy Gee" once per turn. During either player's turn, while this card is co-linked, When a Spell/Trap Card, or monster effect, that requires a dice roll gains this effect: the result of dice rolls is equal to the number of rolled - 2. During either player's turn while this card in on the field or in the GY, when you draw card(s); you can have your opponent roll 2 dices and if you do; your opponent discards 1, if the roll with the lowest result is equal to 3 or less otherwise, negate this card's effect until the End Phase. You can only activate this effect of "Fuunsfortuna Cowboy Gee" once per turn.

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