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[Original, Written] Silent One: Bringing balance through Tokens! (12/?)


Dova

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Archetype of LIGHT Fairies and Zombies; think white faceless and featureless humanoids. Revolves around Summoning “Silent Tokens” to both sides of the field, and uses them to Tribute Summon and to Link Summon. Most monsters have effects which protect them when Tokens are used to Tribute Summon them, and the weaker cards as a whole generally just support and protect. Basically focuses on setting up a strong field rather than actually using it. Doesn't banish at all.
 
[spoiler=Monsters: (5)]Rihka, Silent One
LIGHT - ✪✪✪✪✪✪ - Zombie/Effect - 2500/0

If no monsters were sent to the GY for this card’s Tribute Summon, your opponent cannot activate cards or effects in response to this card’s Tribute Summon. You can send this card from your hand to the GY; Special Summon 1 “Silent Token” (Fairy-Type/LIGHT/Level 2/ATK 1000/DEF 1000) to your side of the field for each monster your opponent controls. You can only use this effect of this card’s name once per turn. When this card is Normal Summoned, and you control less cards than your opponent: Special Summon 1 "Silent Token" to each player's field with an unused Main Monster Zone.

Thahi, Silent One
LIGHT - ✪✪✪✪✪✪ - Zombie/Effect - 2000/1500

If no monsters were sent to the GY for this card’s Tribute Summon, your opponent cannot activate cards or effects in response to this card’s Tribute Summon. If this card is Normal Summoned: You can Normal Summon 1 “Silent One” monster in addition to your Normal Summon/Set this turn (You can only gain this effect once per turn.) When you Summon another “Silent” monster: Special Special Summon 1 "Silent Token" (Fairy-Type/LIGHT/Level 2/ATK 1000/DEF 1000) to each player's field with an unused Main Monster Zone.

Snun, Silent One
LIGHT - ✪✪✪✪✪✪ - Zombie/Effect - 2000/1000

You can Normal Summon this card without Tributing, but its original ATK and DEF are halved. If no monsters were sent to the GY for this card’s Tribute Summon, your opponent cannot activate cards or effects in response to this card’s Tribute Summon. When this card is Normal Summoned: You can add 1 “Silent” card from your Deck to your hand. You can Tribute 1 Token on the field; add this card to your hand. You can only use this effect of this card’s name once per turn.

Comti, Silent One
LIGHT - ✪✪✪✪✪✪ - Zombie/Effect - 2000/2000

If no monsters were sent to the GY for this card’s Tribute Summon, your opponent cannot activate cards or effects in response to this card’s Tribute Summon. Once per turn: You can target 1 card your opponent controls, and 1 card you control; return those targets to the hand. When this card is sent to the GY: Special Summon 1 “Silent Token” (Fairy-Type/LIGHT/Level 2/ATK 1000/DEF 1000)) to each player's field with an unused Main Monster Zone.

Kuth, Silent One
LIGHT - ✪✪✪✪✪✪ - Zombie/Effect - 2000/500

If no monsters were sent to the GY for this card’s Tribute Summon, your opponent cannot activate cards or effects in response to this card’s Tribute Summon. If this card is Normal Summoned, if your opponent controls more cards than you: Draw 1 card, then reveal it, and, if the revealed monster is a “Silent” monster, Special Summon 1 “Silent Token” (Fairy-Type/LIGHT/Level 2/ATK 1000/DEF 1000) to each player's field with an unused Main Monster Zone. You can shuffle 1 other “Silent One” monster from your GY into your Deck; add this card from your GY to your hand. You can only use each effect of this card’s name once per turn.

[spoiler=Spell Cards: (3)]Silent Judgement

Normal Spell

If your opponent controls more cards than you do, and you control a “Silent” monster: You can target cards your opponent controls equal to the deficit; send them to the GY, also your opponent takes no damage until their next End Phase. You can only activate 1 card with this card’s name per turn. If you would Tribute Summon a “Silent One” monster and this card was not sent to the GY this turn, you can shuffle this card from your GY into your Deck as 1 Tribute for that Summon.

 

Silent Regime
Continuous Spell

Once per turn: You can Special Summon 1 “Silent Token” (Fairy-Type/LIGHT/Level 2/ATK 1000/DEF 1000) to either side of the field, but it cannot be used as a Material for a Summon. During each End Phase, if you control more cards than your opponent; You can target 1 “Silent” monster you control and 1 card your opponent controls; send those targets to the GY (if any), regardless, send cards you control to the Graveyard equal to the deficit. You can only use this effect of this card’s name once per turn. While you control less cards than your opponent, monsters you control that would be Tributed return to your hand instead of being sent to your GY.

Silent Rift
Quick-Play Spell

Immediately after this effect resolves, Normal Summon 1 “Silent One” monster from your hand, and if you do, add 1 Zombie monster from your Deck to your hand. You can only activate 1 card with this card’s name per turn. If this card was not sent to the GY this turn (Quick Effect): You can shuffle this card and 1 “Silent” monster from your GY into your Deck; Special Summon 1 “Silent Token” (Fairy-Type/LIGHT/Level 2/ATK 1000/DEF 1000) to each player's field with an unused Main Monster Zone.

[spoiler=Link Monsters: (4)]Envoy of the Silent
LIGHT - Link 1 - Fairy/Link/Effect - 1000

1 Token
Once per turn, if you control a “Silent One” monster: You can Special Summon 1 “Silent Token” (Fairy-Type/LIGHT/Level 2/ATK 1000/DEF 1000) to each side of the field, but they cannot be used as Material for a Summon. When this card is sent to your GY: Special Summon 1 “Silent Token” to your opponent’s side of the field, but it cannot be used as a Material for a Summon.


Traniu, Silent One
LIGHT - Link 2 - Fairy/Link/Effect - 2000
↓ - →

2 monsters with different Types but the same Attribute
Once per turn, if you control less cards than your opponent: Immediately after this effect resolves, Normal Summon 1 “Silent” monster from your hand. You can discard 1 card; Special Summon 1 “Silent Token” (Fairy-Type/LIGHT/Level 2/ATK 1000/DEF 1000) to each player's field with an unused Main Monster Zone, but they cannot be used as a Material for a Summon. You can only use this effect of this card’s name per turn. When this card is sent to your GY: Special Summon 1 “Silent Token” to your opponent’s side of the field, but it cannot be used as a Material for a Summon.


Kratun, Silent One
LIGHT - Link 3 - Fairy/Link/Effect - 2500
← - ↑ - →

2+ LIGHT monsters
If only 1 monster was sent to the GY for this card’s Link Summon, your opponent cannot activate cards or effects in response to this card’s Link Summon, also this card cannot be destroyed by cards or effects. Once per turn: You can Normal Summon 1 “Silent One” monster from your hand to a Zone this card points to. You can shuffle 1 monster from your GY into your Deck; add 1 “Silent One” monster from your Deck to your hand. You can only use this effect of this card’s name one per turn. When this card is sent to your GY: Special Summon 1 “Silent Token” (Fairy-Type/LIGHT/Level 2/ATK 1000/DEF 1000) to your opponent’s side of the field, but it cannot be used as a Material for a Summon.


Nangfa, Silent One
LIGHT - Link 4 - Fairy/Link/Effect - 3000
← - ↑ - ↓ - →

2+ “Silent” monsters
If only 1 monster was sent to the GY for this card’s Link Summon, your opponent cannot activate cards or effects in response to this card’s Link Summon, also this card cannot be targeted by cards or effects. You can tribute 1 Token on the field; draw 1 card. If you control less cards than your opponent: You can send 1 card your opponent controls to the GY. You can shuffle any number of monsters from your GY into your Deck; Special Summon an equal number of “Silent Tokens” (Fairy-Type/LIGHT/Level 2/ATK 1000/DEF 1000) to either side of the field. You can only use each effect of this card’s name once per turn. When this card is sent to your GY: Special Summon 1 “Silent Token” to your opponent’s side of the field, but it cannot be used as a Material for a Summon.


Look, I'm going to be real honest with this one: I have no idea how they've turned out. When I first wrote the prompt for myself, they were initially intended to be based on a theme of balance that focused on the MD with only 1 or 2 Links, but then I discovered World Chalice, and so GY effects are a thing. Sort of went out of control from there, and due to the large break I took between working on it, there is almost certainly dangerous interactions I completely missed upon revisiting them (Kratun might be too strong), and the theme may certainly seem all over the place. Was going to add some specific anti-banishing support, but I feel 3 themes is already possible too much at the moment.Pretty sure it's gone entirely over my head at this point, so CnC would REALLY be appreciated to get this set manageable.

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