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[Written, Post-Contest Review] Super Defense Robot Panter


The Frost King

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Name: Super Defense Robot Panter 
Type: Machine/Effect
Level: 4
Attribute: EARTH/ ATK: 1000 DEF: 1800
Effect: When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" or "Orbital 7" from your hand. Once per turn: You can discard 1 card and then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard, except "Super Defense Robot Panter"; add it to your hand. If this card is destroyed by battle or opponent's card effect and sent to the Graveyard: You can add 1 "Super Defense Robot" monster or "Orbital 7" from your Deck to your hand, except "Super Defense Robot Panter".


With only 3 cards, the Super Defense Robot archetype lacks a searcher. So I made Panter's last effect to cover that. As for the second effect, I made it to help activate Lio's effect more often along with just simple recovery from the Graveyard. Finally, the first effect is the standard effect that all Super Defense Robots share. 

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Would you like my opinion again (not like Officer Hopps already said what I would be putting here). 

 

Main issue here is that Orbital 7.dek still cannot function on its own without a complete overhaul and massive addition to its card pool. Granted, it does provide them another member to actually do stuff, but you're still relying on Elephan for your Rank 8 plays. Card is fine for what it does, but being in an Archetype that's casual tier is what sets this card back a lot. 

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