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Cemetery Switch [Anime]


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The GY swap seems pretty interesting, but that first effect makes it a straight up better Evenly Matched (for most board-breaking intents and purposes since it doesn't waste your MP1 and BP and leaves your opponent with no monsters unlike Evenly Matched), so... No.

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I'm not 100% sure, but wouldn't this mean you get to activate the float effects of your opponent's cards that you destroyed?

 

Like if your opponent controlled Shaddoll Beast, you'd get to draw 1 card from its effect cos it was destroyed and sent to your GY

 

or would it be like one of those NA vs rest of the world things where in the rest of the world your opponent would get to draw 1 card, but in NA no one would get to draw anything?

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I thought about what the effect of a card called Cemetery Change would be in each anime. Here are my highly scientific findings, in reverse chronological order:

 

 

VRAINS: (Normal Trap)

"When a monster is Special Summoned from your opponent's GY by the effect of a Link Monster: Destroy all Link Monsters on the field, then each player chooses 1 Link Monster in their opponent's GY and Special Summons it to their field in Defense Position. If you would take damage from the effect of your opponent's Link Monster: You can banish this card from your GY to target 1 "code Talker" Link Monster in your GY; make that damage 0, also Special Summon the target, and it can attack directly this turn."

 

It negates effect damage and supports Code Talkers. What else would it do?

 

Dark Side of Dimensions:

"Each player targets 1 Level 7 or higher monster in their opponent's Graveyard; destroy all cards on the field, then each player Special Summons their targeted monsters to their field. While this card is in the Graveyard, both players switch Graveyards."

 

The last effect would never actually be used, but it would be on the card anyway.

 

ARC-V: (Continuous Trap, also it's called "Pendulum Stage Change" or something)

"When a player would Pendulum Summon, they can use their opponent's Pendulum Scales instead of their own. During the End Phase, destroy all monsters Pendulum Summoned this way. If you are attacked directly: You can send this card to the GY; Special Summon 1 "Odd-Eyes" monster from your Pendulum Zone. Its effects are negated, and it cannot be destroyed by battle this turn."

 

I don't actually know anything about ARC-V.

 

ZEXAL: (Normal Trap)

"Each player attaches all cards in their opponent's Graveyard to a "Number" Xyz Monster they control, then that monster gains 300 ATK for each Xyz Material that was attached to it. This turn, the effects of all Xyz Monsters with Xyz Materials are negated, and during the End Phase all Xyz Monsters with no Xyz Materials are destroyed."

 

"When your opponent's Xyz Monster Xyz's, Xyz all Xyz's on the Xyz and then Xyz. 'Number C' monster." -All Zexal cards

 

5D's: Speed Spell - Cemetery Double Synchro

"While you have 10 or more Speed Counters: Synchro Summon 1 Synchro Monster from your opponent's Extra Deck, by banishing its Synchro Materials from your field or your opponent's Graveyard, also Special Summon 1 Synchro Monster with the same Level as it from your Extra Deck. Both monsters have their effects negated, and they are banished during the End Phase."

 

Don't get excited, it's just going to be Stardust and Red Dragon Archfiend again. And did I say 10 Speed Counters? I meant 2.

 

Duel Monsters:

Offer 1000 Life Points as a sacrifice. Bury all monsters on the field. Afterwards, all the souls reposing in one's cemetery are exchanged with those of the opponent.

 

It's after Season 1, so the cards all actually have proper effects instead of "Combo attack with a dragon to burn the field!", but the card is written like this anyway for some reason. Yugi plays it in a filler arc.

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