ANYWAY, the way this works is simple. On Saturday, December 2nd (~18:00 PST), the contest will begin in earnest, and the archetype that you will be designing for will be revealed. Then, over the course of the following 4 weeks, you will design an entire archetype, piece by piece, with the final week (which used to be reserved exclusively for boss design) being an opportunity to make small alterations to individual cards, to save scores from previous weeks (a suggestion by Eshai during AGM Archetype Design Contest #2).
Entry fee is 500 Points, feel free to ask questions below.
A Fusion archetype whose Main deck monsters are Beast-Warrior, Spellcaster and Warrior Gemini monsters that turn into animal-ish Types (Beast, Insect, Dinosaur, Reptile, Dragon, Winged Beast, etc.) when their effects are gained ("Gemini Summoned"), taking inspiration from "Skelesaurus", or while they are in the grave.
Meanwhile, the Fusion monsters are Dragons that are also treated as an animal-ish Type by a continuous effect (like LADD's "treated as DARK" effect) while on the field or grave. They take advantage of Dragon's Mirror, Raptinus being a Fusion and a Dragon, as well as Beast-Eyes Pendulum Dragon.
In addition, unlike standard Geminis, these are also treated as Normals in the hand, deck and while banished, and thus benefiting from Normal support like Rabbit, Unexpected Dai, etc. In other words, if their Gemini effects are not applying, they are Normals, while still being Geminis of course. This means a Parnimal Main Deck monster can be searched by, let's say, Woodland Archer and Summoned by Unexpected Dai.
Moreover, they get Spell/Trap support that make them effective at gaining and using their effects, despite the requirement of the extra Normal Summon.