Jump to content

Wolfpack archetype rehashed


zepheris

Recommended Posts

Completely different from and unrelated to my previous wolfpack archetype. This one is based around the same hit and run as skull raiders, but a lot more, well, let's just look at the cards.

 

All lvl 4 wind beast

 

First of the wolfpack

Atk 1500

Def 1000

When this card is summoned, special summon one "second of the wolfpack" from your hand or deck. You cannot special summon monsters for the rest of the turn, except wolfpack monsters. During the end phase of the turn this card is summoned, shuffle it into the deck.

 

Second of the wolfpack

Atk 1500

Def 1000

When this card is summoned, special summon one "third of the wolfpack" from your hand or deck. You cannot special summon monsters for the rest of the turn, except wolfpack monsters. During the end phase of the turn this card is summoned, shuffle it into the deck.

 

Third of the wolfpack

Atk 1500

Def 1000

When this card is summoned, special summon one "First of the wolfpack" from your hand or deck. You cannot special summon monsters for the rest of the turn, except wolfpack monsters. During the end phase of the turn this card is summoned, shuffle it into the deck.

 
Shadow of the wolfpack
Atk 1500
Def 1000
When you control 3 or more wolfpack monsters, you can special summon this card from the hand. When this card is summoned, add one wolfpack monster from your deck to your hand, except shadow of the wolfpack. You cannot special summon monsters for the rest of the turn, except wolfpack monsters. During the end phase of the turn this card is summoned, shuffle it into the deck.
 
Leader of the wolfpack
Lvl 8
Atk 3000
Def 2500
This card cannot be normal summoned or set. This card can only be special summoned by shuffling 5 wolfpack monsters you control into your deck. While you control another wolfpack monster, this card is unaffected by card effects. While this card remains on the field, wolfpack monsters do not need to be shuffled into your deck during the end phase. All wolfpack monsters gain 500 attack and defense for every wolfpack monster you control. You cannot summon monsters, except wolfpack monsters.
Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...