Rade3 Posted December 3, 2017 Report Share Posted December 3, 2017 I hate this meta with 4-5 dominant decks,because of that in all my past card designs i used to make support cards for some unpopular archtypes, that are not competetive.I will do same thing now, but with one intresting archtype that have some competetive play. Undead warriorMonster/effect Dark/zombieLvl 4Atk 1200Def 0Effect: This card gains 50 atk and def for each banished card.If Monster Is destroyed with this card, it's effect is negated and banish it instead of sending it to graveyard. Dimensional swordsmanMonster/effect Dark/WarriorLvl 4Atk 1500Def 1000Effect:If this card would be banished from your GY or deck special summon it, and if you do it gains 1000 atk.If this card would be removed from the field, you can banish 5 cards face-up from top of your deck, shuffle this card to the deck. Fiendish GardnaMonster/effect Earth/fiend Lvl 3Atk 0Def 1700If this card is destroyed by battle, end battle phase.You can banish this card from your graveyard, shuffle all your banished cards to the deck, then target 1 monster your opponent controls with Level less than or equal to number of shuffled monsters, banish it. Calamity's sealSpell-countinousYour opponent must send 1 card from top of his deck to active spell/trap card effect. Link to comment Share on other sites More sharing options...
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