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Counter City


GoldenTide

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Counter City
FIELD Spell
Effect:
When a Counter Trap's effect is resolved, place one (1) "Fairy Counter" on this card (max. 10) You can remove any number of "Fairy Counters" from this card to activate the following effects, depending on how many "Fairy Counters" you remove from this card. You can only activate effects 1-10 once per turn:
1) Gain 1000 Life Points

2) Inflict 800 points of Direct Damage to your opponent's Life Points

3) Add one Fairy-Type monster with "Counter Trap" in the card text from your deck to your hand
4) Draw 2 cards

5) Select one (1) Spell or Trap card on your opponents field, and if you do, banish it.

6) Special Summon one (1) banished Fairy-Type monster

7) Destroy all monsters on your opponent's side of the field

8) Destroy all Spell and Trap cards on your opponent's side of the field
9) Banish the top three cards of your opponent's deck.
10) You win the Duel 

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  • 1 month later...

Interesting. There is a high chance the opponent could get rid of this card before you reach 10 counters to use it's win condition effect. The highest you may hope for is probably 3 or 4, pending how well you counter your opponent moves. So chances for this win condition varies pending how well you control the duel.

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Interesting. There is a high chance the opponent could get rid of this card before you reach 10 counters to use it's win condition effect. The highest you may hope for is probably 3 or 4, pending how well you counter your opponent moves. So chances for this win condition varies pending how well you control the duel.

 

While you technically are fine comment-wise (despite the reduction of standards in Casual), I do need to note that the necrobump rule is 2 weeks for members not named the thread creator. And yes, it's been over a month. 

 

So yeah, don't post in threads that haven't gotten posted in for +2 weeks. 

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