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Thunder Stun Boss Xyz Monster


ABC Gun

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Artwork for this card done by https://www.pixiv.net/member.php?id=2064022 please support them when you can


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Inazuma-no-Kiba
2+ Level 4 LIGHT Thunder monsters
Must be Xyz Summoned.  Once per turn, during the End Phase, detach 1 material from this card. If you cannot, destroy it. This card's original ATK is the total original ATK of all materials this card has. While this card's original ATK is 3000 or more, destroy any monster(s) Special Summoned to either field whose original ATK is equal to or less than this card's original ATK, except LIGHT Thunder monsters.



​Powerful, swift, cunning, and driven. The wolf is a majestic animal, awed for its appearance, its tenacity, and its ability to take down nearly all forms of prey it encounters, and this card is no exception.

​Any Thunder Stun Deck will benefit greatly from having at least 1 copy of this card in the Extra Deck due to many of them having low ATK, but this card evens the odds by automatically "hunting down" any opponent's monster they Special Summon that could overpower your monsters. To be clear about its last effect, it applies to any monster that either you or your opponent Special Summons that is not LIGHT Thunder but only after this card is Summoned, any monsters already Special Summoned before this card ae unaffected. Here's a combo to get this card out easy. (Btw, I suck and I'm a newb)

●​ You need 1 Mahunder and 1 Pahunder in hand. Normal Summon one of them, afterwards Normal Summon the other and you should be able to Normal Summon once more by either of those monster's effects.

● With Mahunder or Pahunder's effect, Normal Summon 1 Denko Sekka to prevent your opponent from activating any Spells/Traps that could prevent you from Xyz Summoning Inazuma-no-Kiba.

●​ Activate Ties of the Brethren to get ANY Level 4 LIGHT Thunder monster from your Deck unless you want to attack this turn with a potentially beefy Inazuma-no-Kiba. In that case, activate Photon Lead, either way you should have 4 or 5 monsters on board to get this card out with so it can have well over 3000 ATK.

​If your opponent does not get duped by this card as if in an episode of the anime, well that's the idea your opponent will be afraid to Special Summon most anything while this card is at full-power on the field, which means Grinder Golem CAN GET F***D! If there are any combos you can do using this effect to destroy your own monsters, please feel free to list them.

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