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Pristine Aura


Guest BGMCANN0N

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Guest BGMCANN0N

Pristine Aura

[Normal Trap]

 

Target 1 monster on the field; equip this card to it, and then its ATK and DEF becomes their original values. The equipped monster cannot gain/lose ATK or DEF. If the equipped monster would be destroyed by battle or by card effect, you can destroy this card instead. During either player's turn: You can banish this card from your GY and target 1 face-up monster on the field; its original ATK and DEF becomes their original values.

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So basically a slower version of Cleansing Water from the GX manga, but with added benefits? (Well, if it were to be applied anyway)

 

From a design perspective, I suppose it helps to shut off stat drops from opposing monsters and avoid getting blasted by stuff such as 103 or the like. Applying it to the opponent, suppose it helps with screwing over some Equip cards and boosting effects (examples being Goukis and stuff Tributing themselves for mass plays, whatever Deck plays mass Equips, etc), so...On that note, it does prevent stuff like Light & Darkness Dragon (and its Synchro "parts") from working since they can no longer LOSE stats to trigger their effects iirc. 

 

Card is good and all, but outside some niche uses, yeah. Issue is "what Decks/cards change stats around often nowadays". The destruction protection helps a bit, so suppose there's that. 

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