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Bejeweled Talisman - Akunoke


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​Bejeweled Talisman - Akunoke (Continuous Spell Card)
You can only control 1 "Bejeweled Talisman - Akunoke". When this card is activated: Place a number of Bejeweled Counters on this card equal to the number of your unused Main Monster Zones. Each time a monster(s) you control leaves your Main Monster Zone, place 1 Bejeweled Counter on this card. Each time a monster(s) is Normal Summoned/Set or Special Summoned to your Main Monster Zone, remove 1 Bejeweled Counter from this card. Your opponent cannot Normal Summon/Set or Special Summon monsters to their Main Monster Zone in the same number of columns as any of your unused Main Monster Zones equal to the Bejeweled Counters this card has. If this card has no Bejeweled Counters, destroy it.


​Wouldn't it be great if Konami reprinted and updated Kaiser Colosseum? Well to bad you'll have to settle for this watered-down version. Basically, its the first turn of the Duel, you go first and your hand is kinda bad. Then, activate this card and place 5 Bejeweled Counters on this card, and because you did that and as long as you don't Normal Summon/Set or Special Summon anything, you can prevent your opponent from Summoning anything at least for 1 turn which might be long enough to draw the right card to help yourself. This card works exactly like this; as long as this card as any number of Bejeweled Counters on it your opponent cannot Summon or Set anything to the same columns as any of your unused Main Monster Zones of an equal number of those Bejeweled Counters, but if any time any number of monsters is Summoned to your Main Monster Zone (either if you do so or if your opponent does with cards like Silent Wobby, Contacting "C", once in a while Grinder Golem), then remove 1 Bejeweled Counter from this card. Also, if any number of monsters in your Main Monster Zone leaves the field (bounced to the hand/Deck, sent to the GY or destroyed if its a Token, or banished), place 1 Bejeweled Counter on this card. Be careful to watch the Bejeweled Counters on this card because if it runs out it will destroy itself. The best Deck that can use this is Mekk-Knights as it gives them some time for set-up by controlling where the opponent can Summon monsters without to much worry of what they Summon. As I said, its a watered-down Kaiser Colosseum so its kinda bad but does have some use in the right Deck (Mekk-Knights).

​NOTE: This card in no way affects the Extra Monster Zone or Special Summoning monsters to the EMZ like with Instant Fusion or by Pendulum Summon.

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