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Elemental HEROes - The Retrains


BatMed

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After seeing "Solidman" I got motivated to finally post these guys here. This is an attempt to make good old "Elemetal HEROes" great and viable again. Because MC is too mainstream and I'm too good for mainstream sheet

[spoiler=Clayman]
elemental_hero_boulderman_by_batmed-dahi
 

Effect:
This card's name becomes "Elemental HERO Clayman" while it is on the field or in the Graveyard. You can discard this card; until the End Phase, "Elemental HERO" monsters you control cannot be destroyed by battle or card effects. A "HERO" Fusion monster that was Fusion Summoned using this card as Material gains these effects.
● Cannot be destroyed by card effects.
● Once per turn, during either player's turn: You can target 1 monster your opponent controls; it loses 700 ATK and DEF.

A 'not-so-quick' protection form for HEROes! You know, to protect yourself from cards like ... "Mirror Force" ... OK I know the effect is bad, BUT it's a free Fusion fodder that can dump itself to the GY, now that's neat.
The Fusion-material-bonus effects are meant to be both defensive and offensive, cause it's a BOULDER! ROAR!!

[spoiler=Bubbleman]
elemental_hero_aquaman_by_batmed-d7ot0k4
 

Effect:
This card's name becomes "Elemental HERO Bubbleman" while it is on the field or in the Graveyard. When this card is Special Summoned: You can add 1 Spell Card that lists "Elemental HERO" monster in its text from your Deck to your hand. You can only use this effect of “Elemental HERO Aquaman” once per turn. A "HERO" Fusion monster that was Fusion Summoned using this card as Material gains these effects.
● Cannot be targeted by your opponent's monster effects.
● When this card is Fusion Summoned: Draw 1 card.

At first I made it to search "HERO" Spells but then I wanted to also include those crappy supports, stuffs like "Feather shots" ... for the LEGACY. But anyways, it's another good target for Hero Lives that can search Miracle Fusion and turn itself into "Absolute Zero" with Extra Effect: a +1 & protection. Combo Aquaman with Boulder for your stereotypical Tower Boss (Mudballman lmao)

[spoiler=Burstinatrix]
elemental_hero_blazinatrix_by_batmed-d7o
 

Effect:
This card's name becomes "Elemental HERO Burstinatrix" while it is on the field or in the Graveyard. You can return this card you control to your hand; Special Summon 1 "Elemental HERO" monster from your hand or Graveyard. You can only use this effect of "Elemental HERO Blazinatrix" once per turn. A "HERO" Fusion monster that was Fusion Summoned using this card as Material gains this effect.
● If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.

 

In my defense, this one was made ages before Solidman, but tbh it's different with its own pros and cons: A bigger range, no restrictions (Solidman on NS) AND bounce itself to the hand. ALSO it turns Flame Wingman into Armades and that HOT.

 

[spoiler=Avian]

elemental_hero_wingman_by_batmed-dahds5n
 

Effect:
This card's name becomes "Elemental HERO Avian" while it is on the field or in the Graveyard. If this card is in your hand or Graveyard: You can discard 1 other "HERO" card or "Fusion" Spell Card; Special Summon this card. You can only use this effect of "Elemental HERO Wingman" once per turn. A Fusion Monster that was Special Summoned using this card gains these effects.
● When this card is Fusion Summoned: Gains 400 ATK.
● This card can attack all monsters your opponent controls, once each.

 

BUFF BIRD. It can SS itself by bumping a HERO or Fusion Spell to the GY: Synergies with Shadow Mist (search = +0) & X-tra HERO (to retrieve the sent Fusion Spell = +0) such laaame card ... why would they design such laaaaaame one... lamo

BONUS: Wingman and Blazinatrix turns Flame Wingman into a 2.5k Armades that can attack EVERYTHING, and that's sexy. 

 

[spoiler=Sparkman]

elemental_hero_thunderman_by_batmed-db15
 

Effect:
This card's name becomes "Elemental HERO Sparkman" while it is on the field or in the Graveyard. You can Tribute this card; Special Summon 1 of your banished "HERO" monsters. You can only use this effect of "Elemental HERO Thunderman" once per turn. A Fusion Monster that was Special Summoned using this card gains this effect.
● If this card battles a monster, during damage calculation only: This card gains ATK equal to half the ATK of that monster.

 

Thunder_cat_meme.jpg

A better Voltic. Great in midgames to make a comeback, and it gives Metalmorph ATK Bonus to the Fusions.

 

 

[spoiler=Necroshade]
elemental_hero_archfiend_by_batmed-db15u
 

Effect:
This card's name becomes "Elemental HERO Necroshade" while it is on the field or in the Graveyard. You can Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard, including this card. You can only use this effect of "Elemental HERO Archfiend" once per turn. A Fusion Monster that was Special Summoned using this card gains this effect.
● Once per turn, during either player's turn: You can target 1 monster on the field; until the End Phase, its effect are negated, also banish it when it leaves the field.

 

Necroslime for HEROes. I can see this splashable in almost all DARK._the_dek. Now imagine with me: "El Shaddoll Winda" that can negate stuffs and gives you a "pseudo-Dark Law" control. Edgy. 

 

 

[spoiler=Fusion Spell - another one]
elemental_fusion_by_batmed-da607o9.png
 

Effect:
Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can also send 1 "Elemental HERO" monster that is listed on that Fusion Monster from your Deck to the Graveyard as Fusion Material. You can only activate 1 "Elemental Fusion" per turn.

 

Basically a 1 mat Fusion if you're Summoning the old-school Fusions, even tho it means you'll have to run the og ones ...

 

 

 

Also all arts are made by the GREAT Batmed <3 Well I'm not great but I just love me <3

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